Dungeons and Dragons

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Welcome to the Sword Coast, a region of Faerun that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger.
$20
$50
The Monster Manual presents a horde of classic Dungeons and Dragons creatures, including dragons, giants, mind flayers, and beholders, a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
$20
$50
Treasure Deck CR 17-20 breaks into the legendary magical items and is intended for the highest level parties. These rewards are the sort of things we all seek to find in the most deadly dungeons and perilous quests ? and now you can find them anywhere! This deck includes: Wealth Gems Weapons Armor Other, stronger, magical items (up to legendary) Factors that can influence the storyline Add this interesting twist to your tabletop RPG games today!
$5
$20
Treasure Deck CR 13-16 includes up to very rare-level magical items and starts to get into some of the highest end loot in the game. Step your role playing games up to the next level with this incredible expansion deck ? making it more fun for both players and the GM. The deck includes: Wealth Gems Weapons Armor Other, stronger, magical items (up to very-rare) Factors that can influence the storyline Complete your Treasure Deck collection today with the Treasure Deck CR 13-16.
$5
$20
The Treasure Deck CR 9-12 once again takes things one step further by including rare-level magical items while still keeping the general theme of the decks so that they fit in well with your existing RPG materials. Sometimes instead of simply finding wealth or items, the players are rewarded with things to could be used to advance the storytelling. This deck includes: Wealth Gems Weapons Armor Other, stronger, magical items Factors that can influence the storyline Get yours today!
$5
$20
Treasure Trove Deck CR 5-8 is designed for more advanced parties. This deck contains more magical items than the CR 1-4 deck, as well as more valuable loot and collections of items. This particular treasure deck is meant to further increase the variability of your tabletop RPG game ? making things interesting and keeping everyone on their toes. The Treasure Trove Deck 5-8 Includes: Wealth Gems Weapons Armor Other, stronger, magical items Make the addition of the Treasure Trove Deck CR 5-8 to your next fantasy role playing adventure.
$5
$20
Treasure Deck CR 1-4 is perfect for a beginning fantasy role playing game party. Beginning players can use this check to gain access to treasure items that they might not otherwise know how to, or be able to access. Items like: Wealth Gems Weapons Armor Other common magical items Get your Treasure Deck CR 1-4 for tabletop RPG today!
$5
$20
The Wandering Monsters Deck: Waterways (5E) is the perfect accessory to randomly generate interesting and appropriate monsters to challenge your players and always keep things fun while playing top role playing games! This monster expansion deck includes: 3-5 possible encounters in the waterways on each card 52 cards per deck Adjustable intensity encounters Appropriate challenge ratings Add exciting new monsters that you would have never thought to use before today with the Wandering Monsters Deck: Waterways (5E)!
$5
$20
The Wandering Monsters Deck: Wilderlands (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games and to challenge your players and keep things fun! This deck includes: 3-5 possible encounters in the wilderness on each card 52 cards in each deck Adjustable encounters Appropriate challenge ratings This innovative deck helps you to choose exciting monsters and adversaries. Save yourself hours of setup time and challenge your players with monsters you never thought to use! So what are you waiting for? Get this exciting expansion deck today.
$5
$20
Generate interesting and appropriate monsters for your tabletop RPG campaigns with the Wandering Monsters Deck: Underground (5E) expansion deck from 64. This expansion deck includes: 3-5 possible underground encounters on each card 52 per deck Adjustable intensity encounters Appropriate challenge ratings What are you waiting for? Optimize your favorite top role playing game with this exciting Monster deck.
$5
$20
The Wandering Monsters Deck: Dungeon (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games. This deck is meant to challenge your players and always keep things fun! This deck includes: 3-5 possible encounters in dungeons (5th Edition) Adjustable encounters Appropriate challenge ratings So what are you waiting for? Liven your next fantasy role playing game experience with the Wandering Monster Deck: Dungeon (5E)!
$5
$20
Dungeons & Dragons 5th Edition Sword Coast Adventurer's Guide (5E_Sword_Coast_Guide)
While the Sword Coast Adventurer's Guide is a valuable resource for Dungeon Masters, it was crafted with players and their characters foremost in mind. There is a plethora of new character options to intrigue and inspire every member of the adventuring party. For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide, the Sword Coast Adventurer's Guide provides the setting, story, and character options needed to participate in a game anywhere along the Sword Coast of the Forgotten Realms.


Welcome to the Sword Coast, a region of Faerun that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger.
$20
$50
Dungeons & Dragons 5th Edition Monsters Manual (5E_MM)
A menagerie of deadly monsters for the world's greatest roleplaying game.

The Monster Manual presents a horde of classic Dungeons and Dragons creatures, including dragons, giants, mind flayers, and beholders, a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D&D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination. The leader in providing contemporary fantasy entertainment, Dungeons and Dragons is the wellspring for the entire modern game industry, digital as well as analog.
  • The second of three core rulebooks, this book details all manner of creatures that characters might encounter over the course of their adventures.
  • An essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players.
  • Created as part of a massive public playtest involving more than 170,000 fans of the game.


The Monster Manual presents a horde of classic Dungeons and Dragons creatures, including dragons, giants, mind flayers, and beholders, a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
$20
$50
Treasure Deck CR 17-20 (5E) (NRG1028)
This addition to the Game Master?s Toolbox is designed to bring magical and non magical items from 5th edition out of the Player?s Handbook and DMG, and put them into your hands! There are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll with 4 results that vary in rarity and value.


Treasure Deck CR 17-20 breaks into the legendary magical items and is intended for the highest level parties. These rewards are the sort of things we all seek to find in the most deadly dungeons and perilous quests ? and now you can find them anywhere! This deck includes: Wealth Gems Weapons Armor Other, stronger, magical items (up to legendary) Factors that can influence the storyline Add this interesting twist to your tabletop RPG games today!
$5
$20
Treasure Deck CR 13-16 (5E) (NRG1027)
This addition to the Game Master's Toolbox is designed to bring magical and non magical items from 5th edition out of the Player's Handbook and DMG, and put them into your hands! There are five decks in total, and there are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll with 4 results that vary in rarity and value.


Treasure Deck CR 13-16 includes up to very rare-level magical items and starts to get into some of the highest end loot in the game. Step your role playing games up to the next level with this incredible expansion deck ? making it more fun for both players and the GM. The deck includes: Wealth Gems Weapons Armor Other, stronger, magical items (up to very-rare) Factors that can influence the storyline Complete your Treasure Deck collection today with the Treasure Deck CR 13-16.
$5
$20
Treasure Deck CR 9-12 (5E) (NRG1026)
This addition to the Game Master's Toolbox is designed to bring magical and non magical items from 5th edition out of the Player's Handbook and DMG, and put them into your hands! There are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll with 4 results that vary in rarity and value.


The Treasure Deck CR 9-12 once again takes things one step further by including rare-level magical items while still keeping the general theme of the decks so that they fit in well with your existing RPG materials. Sometimes instead of simply finding wealth or items, the players are rewarded with things to could be used to advance the storytelling. This deck includes: Wealth Gems Weapons Armor Other, stronger, magical items Factors that can influence the storyline Get yours today!
$5
$20
Treasure Deck CR 5-8 (5E) (NRG1025)
This addition to the Game Master's Toolbox is designed to bring magical and non magical items from 5th edition out of the Player's Handbook and DMG, and put them into your hands! There are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll with 4 results that vary in rarity and value.


Treasure Trove Deck CR 5-8 is designed for more advanced parties. This deck contains more magical items than the CR 1-4 deck, as well as more valuable loot and collections of items. This particular treasure deck is meant to further increase the variability of your tabletop RPG game ? making things interesting and keeping everyone on their toes. The Treasure Trove Deck 5-8 Includes: Wealth Gems Weapons Armor Other, stronger, magical items Make the addition of the Treasure Trove Deck CR 5-8 to your next fantasy role playing adventure.
$5
$20
Treasure Deck CR 1-4 (5E) (NRG1024)
This addition to the Game Master's Toolbox is designed to bring magical and non magical items from 5th edition out of the Player's Handbook and DMG, and put them into your hands! There are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll with four results that vary in rarity and value.


Treasure Deck CR 1-4 is perfect for a beginning fantasy role playing game party. Beginning players can use this check to gain access to treasure items that they might not otherwise know how to, or be able to access. Items like: Wealth Gems Weapons Armor Other common magical items Get your Treasure Deck CR 1-4 for tabletop RPG today!
$5
$20
Wandering Monsters Deck: Waterways (5E) (NRG1013)
This deck contains 52 cards, each with 3-5 possible encounters for waterwaysenvironments for 5th Edition. Pick the encounter based on the appropriate challenge rating, or roll a die. Save yourself hours of setup time and challenge your players with monsters you never thought to use!


The Wandering Monsters Deck: Waterways (5E) is the perfect accessory to randomly generate interesting and appropriate monsters to challenge your players and always keep things fun while playing top role playing games! This monster expansion deck includes: 3-5 possible encounters in the waterways on each card 52 cards per deck Adjustable intensity encounters Appropriate challenge ratings Add exciting new monsters that you would have never thought to use before today with the Wandering Monsters Deck: Waterways (5E)!
$5
$20
Wandering Monsters Deck: Wilderlands (5E) (NRG1012)
This deck contains 52 cards, each with 3-5 possible encounters for wilderness environments for 5th Edition. Pick the encounter based on the appropriate challenge rating, or roll a die. Save yourself hours of setup time and challenge your players with monsters you never thought to use!


The Wandering Monsters Deck: Wilderlands (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games and to challenge your players and keep things fun! This deck includes: 3-5 possible encounters in the wilderness on each card 52 cards in each deck Adjustable encounters Appropriate challenge ratings This innovative deck helps you to choose exciting monsters and adversaries. Save yourself hours of setup time and challenge your players with monsters you never thought to use! So what are you waiting for? Get this exciting expansion deck today.
$5
$20
Wandering Monster Deck: Underground (5E) (NRG1011)
This deck contains 52 cards, each with 3-5 possible encounters for underground environments for 5th Edition. Pick the encounter based on the appropriate challenge rating, or roll a die. Save yourself hours of setup time and challenge your players with monsters you never thought to use!


Generate interesting and appropriate monsters for your tabletop RPG campaigns with the Wandering Monsters Deck: Underground (5E) expansion deck from 64. This expansion deck includes: 3-5 possible underground encounters on each card 52 per deck Adjustable intensity encounters Appropriate challenge ratings What are you waiting for? Optimize your favorite top role playing game with this exciting Monster deck.
$5
$20
Wandering Monster Deck: Dungeon (5E) (NRG1010)
This deck contains 52 cards, each with 3-5 possible encounters for dungeon environments for 5th Edition. Pick the encounter based on the appropriate challenge rating, or roll a die. Save yourself hours of setup time and challenge your players with monsters you never thought to use!


The Wandering Monsters Deck: Dungeon (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games. This deck is meant to challenge your players and always keep things fun! This deck includes: 3-5 possible encounters in dungeons (5th Edition) Adjustable encounters Appropriate challenge ratings So what are you waiting for? Liven your next fantasy role playing game experience with the Wandering Monster Deck: Dungeon (5E)!
$5
$20
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