Dungeons and Dragons

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Unravel the mysteries of Ravenloft? in this dread adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$40
Abolish an ancient evil threatening devastation in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$40
Fight the war against draconic oppression in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$25
Dare to descend into the Underdark in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$40
War is coming between the Giants in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$40
Avert the cataclysmic return of Tiamat in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$25
The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.
$45
The Monster Manual presents a horde of classic Dungeons and Dragons creatures, including dragons, giants, mind flayers, and beholders, a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
$45
Everything a player needs to create heroic characters for the world's greatest role-playing game.

The Player's Handbook is the essential reference for every Dungeons and Dragons 5th Edition role-player. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes. Dungeons and Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.

The world needs heroes. Will you answer the call?
$45
Welcome to the Sword Coast, a region of Faerun that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger.
$40
Treasure Deck CR 1-4 is perfect for a beginning fantasy role playing game party. Beginning players can use this check to gain access to treasure items that they might not otherwise know how to, or be able to access. Items like: Wealth Gems Weapons Armor Other common magical items Get your Treasure Deck CR 1-4 for tabletop RPG today!
$15
Treasure Deck CR 13-16 includes up to very rare-level magical items and starts to get into some of the highest end loot in the game. Step your role playing games up to the next level with this incredible expansion deck ? making it more fun for both players and the GM. The deck includes: Wealth Gems Weapons Armor Other, stronger, magical items (up to very-rare) Factors that can influence the storyline Complete your Treasure Deck collection today with the Treasure Deck CR 13-16.
$15
Treasure Deck CR 17-20 breaks into the legendary magical items and is intended for the highest level parties. These rewards are the sort of things we all seek to find in the most deadly dungeons and perilous quests ? and now you can find them anywhere! This deck includes: Wealth Gems Weapons Armor Other, stronger, magical items (up to legendary) Factors that can influence the storyline Add this interesting twist to your tabletop RPG games today!
$15
Treasure Trove Deck CR 5-8 is designed for more advanced parties. This deck contains more magical items than the CR 1-4 deck, as well as more valuable loot and collections of items. This particular treasure deck is meant to further increase the variability of your tabletop RPG game ? making things interesting and keeping everyone on their toes. The Treasure Trove Deck 5-8 Includes: Wealth Gems Weapons Armor Other, stronger, magical items Make the addition of the Treasure Trove Deck CR 5-8 to your next fantasy role playing adventure.
$15
The Treasure Deck CR 9-12 once again takes things one step further by including rare-level magical items while still keeping the general theme of the decks so that they fit in well with your existing RPG materials. Sometimes instead of simply finding wealth or items, the players are rewarded with things to could be used to advance the storytelling. This deck includes: Wealth Gems Weapons Armor Other, stronger, magical items Factors that can influence the storyline Get yours today!
$15
The Wandering Monsters Deck: Dungeon (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games. This deck is meant to challenge your players and always keep things fun! This deck includes: 3-5 possible encounters in dungeons (5th Edition) Adjustable encounters Appropriate challenge ratings So what are you waiting for? Liven your next fantasy role playing game experience with the Wandering Monster Deck: Dungeon (5E)!
$15
Generate interesting and appropriate monsters for your tabletop RPG campaigns with the Wandering Monsters Deck: Underground (5E) expansion deck from 64. This expansion deck includes: 3-5 possible underground encounters on each card 52 per deck Adjustable intensity encounters Appropriate challenge ratings What are you waiting for? Optimize your favorite top role playing game with this exciting Monster deck.
$15
The Wandering Monsters Deck: Waterways (5E) is the perfect accessory to randomly generate interesting and appropriate monsters to challenge your players and always keep things fun while playing top role playing games! This monster expansion deck includes: 3-5 possible encounters in the waterways on each card 52 cards per deck Adjustable intensity encounters Appropriate challenge ratings Add exciting new monsters that you would have never thought to use before today with the Wandering Monsters Deck: Waterways (5E)!
$15
The Wandering Monsters Deck: Wilderlands (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games and to challenge your players and keep things fun! This deck includes: 3-5 possible encounters in the wilderness on each card 52 cards in each deck Adjustable encounters Appropriate challenge ratings This innovative deck helps you to choose exciting monsters and adversaries. Save yourself hours of setup time and challenge your players with monsters you never thought to use! So what are you waiting for? Get this exciting expansion deck today.
$15
Dungeons & Dragons 5th Edition Adventure: Curse Of Strahd (5E_Curse_Of_Strahd)
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind's howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd?s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came - all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.

A fantasy-horror adventure for characters levels 1 to 10, Curse of Strahd provides everything a Dungeon Master needs to create an exciting and memorable play experience. Fans of the Dungeons and Dragons Roleplaying Game can have additional adventures in Ravenloft by participating in the DnD Adventurers League.


Unravel the mysteries of Ravenloft? in this dread adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$40
Dungeons & Dragons 5th Edition Adventure: Elemental Evil Princes of the Apocalypse (5E_Elemental_Evil_Princes_Of_The_Apocalypse)
Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction of four elemental temples of lethal design. It is up to adventurers from heroic factions such as the Emerald Enclave and the Order of the Gauntlet to discover where the true power of each prophet lay, and dismantle it before it comes boiling up to obliterate the Realms.


Abolish an ancient evil threatening devastation in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$40
Dungeons & Dragons 5th Edition Adventure: Hoard Of The Dragon Queen (5E_Hoard_Of_The_Dragon_Queen)
In an audacious bid for power the Cult of the Dragon, along with it's dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate.


Fight the war against draconic oppression in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$25
Dungeons & Dragons 5th Edition Adventure: Out Of The Abyss (5E_Out_Of_The_Abyss)
The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you!

A Dungeons and Dragons adventure for characters of levels 1 to 15.


Dare to descend into the Underdark in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$40
Dungeons & Dragons 5th Edition Adventure: Storm Kings Thunder (5E_Storm_Kings_Thunder)
Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur's Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants? The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot from the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants' weapon against their ancient enemy the dragons. The only way the people of Faerun can restore order is to use the giants' own power against them.

This 256-page adventure for characters level 1 to 11+ provides everything a Dungeon Master needs to create an exciting and memorable play experience for the Storm King's Thunder story, including rune magic items, a new treasure option for characters.


War is coming between the Giants in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$40
Dungeons & Dragons 5th Edition Adventure: The Rise Of Tiamat (5E_Rise_Of_Tiamat)
The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again.


Avert the cataclysmic return of Tiamat in this adventure for the world's greatest role-playing game - Dungeons and Dragons 5E.
$25
Dungeons & Dragons 5th Edition Dungeon Master's Guide (5E_DM_Guide)
Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!


The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.
$45
Dungeons & Dragons 5th Edition Monsters Manual (5E_MM)
A menagerie of deadly monsters for the world's greatest roleplaying game.

The Monster Manual presents a horde of classic Dungeons and Dragons creatures, including dragons, giants, mind flayers, and beholders, a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. The monsters contained herein are culled from the D&D game's illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination. The leader in providing contemporary fantasy entertainment, Dungeons and Dragons is the wellspring for the entire modern game industry, digital as well as analog.
  • The second of three core rulebooks, this book details all manner of creatures that characters might encounter over the course of their adventures.
  • An essential resource for Dungeon Masters to use in populating any type of challenge they might contrive for their players.
  • Created as part of a massive public playtest involving more than 170,000 fans of the game.


The Monster Manual presents a horde of classic Dungeons and Dragons creatures, including dragons, giants, mind flayers, and beholders, a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
$45
Dungeons & Dragons 5th Edition Players Handbook (5E_Players_Guide)


Everything a player needs to create heroic characters for the world's greatest role-playing game.

The Player's Handbook is the essential reference for every Dungeons and Dragons 5th Edition role-player. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes. Dungeons and Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions.

The world needs heroes. Will you answer the call?
$45
Dungeons & Dragons 5th Edition Sword Coast Adventurer's Guide (5E_Sword_Coast_Guide)
While the Sword Coast Adventurer's Guide is a valuable resource for Dungeon Masters, it was crafted with players and their characters foremost in mind. There is a plethora of new character options to intrigue and inspire every member of the adventuring party. For use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide, the Sword Coast Adventurer's Guide provides the setting, story, and character options needed to participate in a game anywhere along the Sword Coast of the Forgotten Realms.


Welcome to the Sword Coast, a region of Faerun that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that offers every explorer vast opportunity and simultaneously promises great danger.
$40
Treasure Deck CR 1-4 (5E) (NRG1024)
This addition to the Game Master?s Toolbox is designed to bring magical and non magical items from 5th edition out of the Player?s Handbook and DMG, and put them into your hands! There are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll withfour results that vary in rarity and value.


Treasure Deck CR 1-4 is perfect for a beginning fantasy role playing game party. Beginning players can use this check to gain access to treasure items that they might not otherwise know how to, or be able to access. Items like: Wealth Gems Weapons Armor Other common magical items Get your Treasure Deck CR 1-4 for tabletop RPG today!
$15
Treasure Deck CR 13-16 (5E) (NRG1027)
This addition to the Game Master?s Toolbox is designed to bring magical and non magical items from 5th edition out of the Player?s Handbook and DMG, and put them into your hands! There are five decks in total, and there are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll with 4 results that vary in rarity and value.


Treasure Deck CR 13-16 includes up to very rare-level magical items and starts to get into some of the highest end loot in the game. Step your role playing games up to the next level with this incredible expansion deck ? making it more fun for both players and the GM. The deck includes: Wealth Gems Weapons Armor Other, stronger, magical items (up to very-rare) Factors that can influence the storyline Complete your Treasure Deck collection today with the Treasure Deck CR 13-16.
$15
Treasure Deck CR 17-20 (5E) (NRG1028)
This addition to the Game Master?s Toolbox is designed to bring magical and non magical items from 5th edition out of the Player?s Handbook and DMG, and put them into your hands! There are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll with 4 results that vary in rarity and value.


Treasure Deck CR 17-20 breaks into the legendary magical items and is intended for the highest level parties. These rewards are the sort of things we all seek to find in the most deadly dungeons and perilous quests ? and now you can find them anywhere! This deck includes: Wealth Gems Weapons Armor Other, stronger, magical items (up to legendary) Factors that can influence the storyline Add this interesting twist to your tabletop RPG games today!
$15
Treasure Deck CR 5-8 (5E) (NRG1025)
This addition to the Game Master?s Toolbox is designed to bring magical and non magical items from 5th edition out of the Player's Handbook and DMG, and put them into your hands! There are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll with 4 results that vary in rarity and value.


Treasure Trove Deck CR 5-8 is designed for more advanced parties. This deck contains more magical items than the CR 1-4 deck, as well as more valuable loot and collections of items. This particular treasure deck is meant to further increase the variability of your tabletop RPG game ? making things interesting and keeping everyone on their toes. The Treasure Trove Deck 5-8 Includes: Wealth Gems Weapons Armor Other, stronger, magical items Make the addition of the Treasure Trove Deck CR 5-8 to your next fantasy role playing adventure.
$15
Treasure Deck CR 9-12 (5E) (NRG1026)
This addition to the Game Master?s Toolbox is designed to bring magical and non magical items from 5th edition out of the Player?s Handbook and DMG, and put them into your hands! There are 52 cards per deck. Each deck is intended to be used to generate random loot drops and treasure rewards for different level encounters. Each card has a d12 roll with 4 results that vary in rarity and value.


The Treasure Deck CR 9-12 once again takes things one step further by including rare-level magical items while still keeping the general theme of the decks so that they fit in well with your existing RPG materials. Sometimes instead of simply finding wealth or items, the players are rewarded with things to could be used to advance the storytelling. This deck includes: Wealth Gems Weapons Armor Other, stronger, magical items Factors that can influence the storyline Get yours today!
$15
Wandering Monster Deck: Dungeon (5E) (NRG1010)
This deck contains 52 cards, each with 3-5 possible encounters for dungeon environments for 5th Edition. Pick the encounter based on the appropriate challenge rating, or roll a die. Save yourself hours of setup time and challenge your players with monsters you never thought to use!


The Wandering Monsters Deck: Dungeon (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games. This deck is meant to challenge your players and always keep things fun! This deck includes: 3-5 possible encounters in dungeons (5th Edition) Adjustable encounters Appropriate challenge ratings So what are you waiting for? Liven your next fantasy role playing game experience with the Wandering Monster Deck: Dungeon (5E)!
$15
Wandering Monster Deck: Underground (5E) (NRG1011)
This deck contains 52 cards, each with 3-5 possible encounters for underground environments for 5th Edition. Pick the encounter based on the appropriate challenge rating, or roll a die. Save yourself hours of setup time and challenge your players with monsters you never thought to use!


Generate interesting and appropriate monsters for your tabletop RPG campaigns with the Wandering Monsters Deck: Underground (5E) expansion deck from 64. This expansion deck includes: 3-5 possible underground encounters on each card 52 per deck Adjustable intensity encounters Appropriate challenge ratings What are you waiting for? Optimize your favorite top role playing game with this exciting Monster deck.
$15
Wandering Monsters Deck: Waterways (5E) (NRG1013)
This deck contains 52 cards, each with 3-5 possible encounters for waterwaysenvironments for 5th Edition. Pick the encounter based on the appropriate challenge rating, or roll a die. Save yourself hours of setup time and challenge your players with monsters you never thought to use!


The Wandering Monsters Deck: Waterways (5E) is the perfect accessory to randomly generate interesting and appropriate monsters to challenge your players and always keep things fun while playing top role playing games! This monster expansion deck includes: 3-5 possible encounters in the waterways on each card 52 cards per deck Adjustable intensity encounters Appropriate challenge ratings Add exciting new monsters that you would have never thought to use before today with the Wandering Monsters Deck: Waterways (5E)!
$15
Wandering Monsters Deck: Wilderlands (5E) (NRG1012)
This deck contains 52 cards, each with 3-5 possible encounters for wilderness environments for 5th Edition. Pick the encounter based on the appropriate challenge rating, or roll a die. Save yourself hours of setup time and challenge your players with monsters you never thought to use!


The Wandering Monsters Deck: Wilderlands (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games and to challenge your players and keep things fun! This deck includes: 3-5 possible encounters in the wilderness on each card 52 cards in each deck Adjustable encounters Appropriate challenge ratings This innovative deck helps you to choose exciting monsters and adversaries. Save yourself hours of setup time and challenge your players with monsters you never thought to use! So what are you waiting for? Get this exciting expansion deck today.
$15
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