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For centuries, Japan's policy of seclusion (sakoku) saw it concentrate on coastal defences in order to repel foreign vessels. However, with the advances other maritime nations were making, it eventually became obvious that no longer would Japan be able to ignore the rest of the world. As an island power, it needed a modern navy. Turning to Britain for assistance, Japan quickly created a powerful modern fleet. It was this capable and confident navy that came out to fight the American Pacific Fleet. The Japanese understood the potential of airpower early and created an effective carrier arm. In addition to the carriers, the Imperial Japanese Navy possessed a powerful battleship force, which included the largest and most powerful battleships in the world, the Yamato and the Musashi. The Imperial Japanese Navy's potential was demonstrated in the attack on Pearl Harbor in 1941. Using armour-piercing bombs and torpedoes, Japanese aircraft inflicted tremendous damage on the American Pacific fleet as it lay at anchor. Midway was the turning point of the naval war in the Pacific and, from then on, the Imperial Japanese Navy was unable to make any headway against the increasing carrier strength of the US Navy. With the victorious Allies pushing towards the Japanese islands, the Imperial Japanese Navy fought desperately to keep them at bay. Kamikaze aircraft and other suicide weapons were deployed, and eventually, warships of the Imperial Japanese Navy made death-rides against US forces.
$180
This box set not only provides everything you need for two players to start playing Dystopian Wars, but it also contains a campaign that details the theft of the prototype Hypatia Class Generator ship by the Russian double agent Helsinki Markov. The Commonwealth Intelligence Service (known as the Okhrana) have seen a chance to acquire Enlightened secrets and add new technology to their arsenal in order to better defend the Commonwealth. They risk reprisals from the Enlightened but as long as the technology is theirs it would be worth the consequence. The Covenant guard their secrets jealously and losing the Generator ship will cost them years of research and development. The game is afoot and the stakes are high for both sides. Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power. Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.
$180
The frontier of the Union of Federated States is a wild and often lawless place. Ideal for outlaws, renegades and zealots to prey on the locals. Now a force led by the morally bankrupt Enlightened scientist Gustave Eiffel has arrived in the town of Retribution. The mayor sends out a call for aid and is overjoyed to find that the hero of the Union, Nikolai Tesla is in the area. But as the Union forces pull into Retribution it becomes clear that this is no coincidence and all has unfolded to Eiffel's plans for vengeance. The stage is set for an epic showdown in Retribution between these two rivals.

Get into the new edition of Wild West Exodus with Showdown at Retribution - a two-player starter set designed to give you a comprehensive introduction to the savage Wild West in the Dystopian Age. Containing dozens of fantastically detailed Warcradle miniatures, the full third edition rulebook, quick start guide to help you get going straight away and much more - this hefty boxed set is an easy way to explore the game and start your hobby adventure.
$180
The architects of the Dystopian Age, the Covenant of the Enlightened wield their formidable intellects to sweep aside those ignorant or deluded who stand in the way of Scientific Progress. These masters of technology covet knowledge above all things and believe that it is only they who can steer humanity on a path to enlightenment. With their wondrous war-engines, the Covenant of the Enlightened take every opportunity to demonstrate their technological supremacy. The discoveries that were intended to herald a new era for humanity are instead used to punish those who would misuse them. Only when the Covenant are lauded as the rightful leaders of the Earth, can the world be brought into a new dawn of achievement and prosperity.

A flagship of the Enlightened fleet, Vault ships were conceived as massive floating platforms to deploy their larger engineering and scientific marvels. In this manner, the Archimedes class is usually fitted with either a Callimachus Chrono-Lathe or Diophantus Chaos-Orb, both so intricate and sophisticated in their crafting that like much that is not understood in the Dystopian Age, they are considered magical by the uneducated..

Other fleets are centered around the graceful, and superbly equipped Nansen Explorer. Designed for long voyages far from friendly ports, with extensive laboratories, training facilities and cartographic equipment. The Nansen class is in many ways the ultimate expression of Covenant naval ambitions.

Out of Stock
$170
The small but productive town of Rio Sonora has enjoyed relative anonymity over the years allowing it to grow in peace and prosperity. A recent influx of visitors from across the border of Mexico and the Arizona Territories has shattered this peace. Now many outlaws have used the town as a place to hide out and lay low meaning that in an inevitable influx of Lawmen and Union Agents has followed close on their heels. Now the streets of Rio Sonora run with the blood of innocents as well as the not so innocent and gunfights and all-out skirmishes tarnish this once vibrant oasis in the Mexican desert. Those who still call Rio Sonora their home either have no way of moving or are too stubborn to stay. This Warcradle Scenics Rio Sonora Scenery kit contains six multi-part buildings.
$160

Beings from another dimension, Super-human arch-villains, deranged cyborgs created by the government - whatever your nemesis you can rest assured they will take their fight to the streets, in broad daylight to maximise any collateral damage! It is your job, brave heroes, to defeat them without levelling half the city. Good luck!

This 28mm - 40mm scale Warcradle Scenics Supercity Scenery kit contains seven multi-part buildings.

Out of Stock
$160
The dark and narrow streets of Dunsmouth, Rhode Island is home to a small fishing community. Typically in communities like this everyone knows everyone else's business, but not in Dunsmouth. Here people keep themselves to themselves and there is a constant state of tension and paranoia that hangs over the town like a cloying mist. The well above average number of unexplained disappearances seem to go uninvestigated by the authorities and the inhabitants tend not to discuss such things with outsiders, if they take the time to talk to them at all. Dunsmouth is not a place to take a summer vacation, in fact you would do well to give the place a wide berth.
Out of Stock
$160
Dunsmoth Dock Set
The dark and narrow streets of Dunsmouth, Rhode Island is home to a small fishing community. Typically in communities like this everyone knows everyone else's business, but not in Dunsmouth. Here people keep themselves and there is a constant state of tension and paranoia that hangs over the town like a cloying mist. The well above average number of unexplained disappearances seem to go uninvestigated by the authorities and the inhabitants tend not to discuss such things with outsiders, if they take the time to talk to them at all. Dunsmouth is not a place to take a summer vacation, in fact you would do well to give the place a wide berth.
Out of Stock
$160
The mists curl and eddy around the dark village as a gentle breeze disturbs the deserted streets. The only sounds are the crows who gather on several roofs. Shadowed figures move in the darkness, hollow-eyed inhabitants of a once-thriving market town. What evil could have wrought this change? What will you find lurking in the gatehouse at the edge of town? The Gloomburg range of 28mm scenery is ideal for all kinds of fantasy wargames and will allow you to create great play areas for your armies to battle in.
Out of Stock
$160
Gloomburg Sprawl Set
The mists curl and eddy around the dark village as a gentle breeze disturbs the deserted streets. The only sounds are the crows who gather on several roofs. Shadowed figures move in the darkness, hollow-eyed inhabitants of a once-thriving market town. What evil could have wrought this change? What will you find lurking in the gatehouse at the edge of town? The Gloomburg range of 28mm scenery is ideal for all kinds of fantasy wargames and will allow you to create great play areas for your armies to battle in.
Out of Stock
$160
On the edge of town sits the industrial district of Augusta. This collection of small factories, warehouses and depots are busy by day and all but abandoned by night. When the sun goes down the dark alleyways and abandoned lots are rife with illicit activity, squatters, and criminal elements. But it doesn't end there, things move in the shadows, shapes flow just out of the corner of your eye and if you stand very still you can hear a slow rhythmic thrumming of a vast machine beneath your feet...
Out of Stock
$160
It was the invention of Pycrete, acquired by the Knight-Luminary Herman Mark, that enabled the first Ice Maiden ever built. The concept of a ship constructed out of a hollowed-out iceberg was initially greeted with some scepticism but after the initial tests, it was deemed worth further exploration. The initial prototype vessel was named the Eiskalte Schoenheit, and, being the very first ever constructed, lacked some of the later technologies of her sisters. Her unique size and strength at sea ensured she dominated any naval engagement. With a displacement in excess of 100,000 tonnes and a crew of over 6,000, the Ice Maiden Dreadnought Super-Carriers are the largest vessels in the Imperium's navy. They each boast a complement of sixty Messer strike fighters, a dozen Blitzen Bombers and enough supplies to ensure its squadrons can carry out a range of sorties wherever needed. The SMS Prinzessin Wilhelmina was the Flagship of the First Atlantic Fleet and pride of the K?niglich Preu?ische Marine. Named after the Kaiser's eldest daughter and heir to the Imperial Throne, this immense vessel gives an especially deadly version of the infamous 'Kaiser Salute' with her six Heavy Volt Gun Batteries. Whenever one of these mighty constructions are committed to a naval action they are invariably accompanied by a multitude of smaller support vessels and frontline cruisers to defend the behemoth from smaller, faster enemy craft. The weapons mounted in the bow of the Ice Maiden can easily and quickly be swapped out to fit the mission at hand much like almost all other ships in the Imperium Navy.
$160

The Great Powers vie for control of the world's trade routes, unleashing mercenary forces to disrupt shipping and sow chaos and confusion to destabilise their rivals. Two of the most notable of these privateers are The Crimson League and The Honorable Eclipse Company.

The Crimson League is led by Princess Scheherazade. Escaping the traditions of her royal family, she joined the Covenant of the Enlightened only to leave when the Egalitarian and Custodians schism came to the fore. Now, she operates following her own unknowable plan. Angry at the power of the Order within the Sultanate, she lashes out, taking contracts that appear to have nothing to do with the religious zealots, only for some to realise later that there was design all along.

The Honorable Eclipse Company have secured lucrative escort contracts with significant clients around the globe. The HEC offer security and defence solutions to those who cannot apply direct political or military action in safeguarding their investments. The HEC have had major investment from the Union of Federated States and often that Great Power has used the Company when the deployment or involvement of a Union battlefleet may be politically unwise. Though some might call the involvement of the HEC an unwelcome influence by the Union in global affairs, in truth, many commanders have found that their need for support in a theatre of engagement can only be solved by hiring the Honorable Eclipse Company.

The initial forays by the Prussian airships were met by the anticipated patrols from the Canadian Aerial Defence Force. Vast Imperium forces efficiently and ruthlessly silenced these valiant aircraft. leaving the east coast unawares and poorly defended in the face of this Prussian onslaught. It was only in the opening stages of the naval battles that followed that the Crown became aware of the Imperium's intentions, but by then the Atlantic Fleet had been left very much alone in the fight.

Military campaigns take time and logistics to implement, and in the lull following this initial battle, urgent requests for reinforcements to both the High Commission in Ottawa and Canadian Naval Command. Fortunately, the British 14th Rotor Expeditionary Division was on manoeuvres off the coast of Ireland under Air Marshal Clive Spottswoode. The 14th had already followed up on intercepted Luftstreitkrafte communication chatter and triangulated a Prussian refuelling convoy in the mid-Atlantic. Spottswoode immediately saw the threat and, after making use of the captured Imperium supplies, was proceeding at full speed to the Labrador coast.

The Prussian aerial battlefleets began their offensive, led by a mighty Stark Imperium class skyfortress, and supported by aerial and naval assets. The scattered Canadian defences soon rallied and began making strikes at the Prussian forces causing Kommodore von Hoeppner to split off squadrons of her Kreigsturm Assault Airships to hunt down the Canadian patrols in the hope they could take them unawares. What von Hoeppner did not know, but the Kaiser later said she should have anticipated, was that the Canadians had redeployed three squadrons of their new Toronto Class Control Cruisers to the region just the week before the invasion. These advanced vessels proved crucial in tracking Imperium attacks and coordinating Canadian defences at sea, slowing the Prussian advance and buying the Crown reinforcements precious time.

$160
Part firebase and part repair yard, a Murmansk allows the Commonwealth to expand its theatres of operation around the globe. Utilising integrated void engine technology acquired by Helsinki Markov, the Murmansk can appear unexpectedly, rising from beneath the waves in a matter of minutes. The engineering teams aboard a Murmansk are so well drilled that they can even make emergency repairs during an engagement. Often an opponent of the Commonwealth thought a key target critically damaged only for the brave teams aboard a nearby Murmansk to keep it in fighting condition.

A development on the Murmansk, the Tobolsk Mobile Stronghold is often deployed in the far northern waters where it provides a tactical advantage to the Commonwealth in those isolated freezing seas. Though the void-engines still require many hours to recharge, the element of surprise makes this a uniquely viable technology for these mobile strongholds. Scores of pilots replace the engineers of the Murmansk while launch bays of Cometa fighters are installed instead of repair yards. Despite the discombobulation brought on by the void-engine, all fighters are ready to enter the fray at a moments notice, prepared to launch a lightning offensive catching a target off guard and ill prepared.

Volodymyr Nikonov was gifted a modified mobile stronghold by the Tsar and in gratitude he named it after his love, the Tsar's eldest daughter, Anastasia. Based near Novo-Arkhangelsk in Alaska, this vessel is the home base for Nikonov and his Black Wolf Mercenaries. A pinnacle of the stronghold design, the Anastasia is armed with multiple Tri-Railguns, decked in generators and fitted with both repair facilities and bays of Cometa fighters. Fortunately, if you think they can help, the Black Wolf Mercenaries are available to any commodore for a price. However, you'd better hope that someone else hasn't thought of hiring them first.

Each Mobile Stronghold is treated as a support vessel so are never seen unaccompanied. Any manner of frontline ships will be sailing alongside but most often will be the Kutsov, the iconic ship of the White Navy seen on recruitment posters throughout the Commonwealth.

$160

The twin decks of the Suleiman Fleet Carrier are replete with squadrons of Sabiha strike aircraft. An impressive vessel, the Sultanate values supremacy of the skies that the Suleiman class brings. While her twin hulls make her slower to turn than other vessels of her size, her ability as the flagship in a carrier assault group shows the huge advances the Ottomans are making thanks to heavy investment by the Sublime Porte.

When magnetic impeller advancements were acquired by the Sublime Porte for its navy, it was the Iskandar class that first bore the fruit of the development. Quickly these cruisers have become the mainstay in a highly mobile armada, making excellent use of the engineering to bring glory to the Sultanate.

The enemies of the Ottoman people are right to fear the Sadrazam Heavy Cruiser, should they see one come over the horizon. With firepower comparable to the heavy cruisers of other nations, but the ability to outmanoeuvre almost anything in its class, a seasoned captain will capitalise on this and devastate the enemy.

Pasha Light Cruisers are routinely found at the head of Sultanate battlefleets. A strange tradition has developed among crews, specifically those onboard Pasha’s that have been retrofitted with Particle Beamers. It is seen as a great honour to be the first to scorch an enemy ship, doubly so if it’s a flagship. These races to engagement are seen as reckless by older and more traditional commodores but even they have to admit the bravery of Pasha captains and their crews.

The relatively shallow draft of the Izmir Monitor makes it the perfect defence for estuaries. When not so close to land, it is often paired with a carrier to use any squadrons as spotters. Many enemy submarines have fallen foul of an Izmir working alongside a Suleiman or a Constantinople.

The flight crew of Constantinople Carriers are rightly proud of their assignment. It is said that "the blood of a wingman is thicker than the water of the womb" and that is certainly the case for these pilots. These aerial combatants are like a close-knit family as they know that they can only rely on each other once the fighting starts and don’t let outsiders forget it.

The Mihrimah Flechette Cruiser is armed with a weapon unique to the Sultanate. It can unleash a torrent of Orichalcite Flechettes from its bombards at a target. These light and razor-thin fragments are so sharp they can puncture steel hulls at close quarters, though air resistance prevents them from being effective at longer ranges. While they can certainly cause damage to cruisers, they are deadly against squadrons of smaller ships. A cloud of flechettes can easily envelop multiple vessels and shred through steel and flesh alike.

While the Ferik escort skiffs of the Sultanate are ubiquitous in their battlefleets, they need frequent maintenance to keep their repulsion engines in working order, that’s where the Konya comes in. A bay at the fore of the ship allows a skiff to be loaded in and repairs to be made. Though a commodore knows that a Konya lacks firepower, they never regret having one close by.

An Aydin Supply Cruiser is a welcome sight to other crews. Knowing they won’t run out of vital necessities at a moment's notice is a huge boost for morale and for this reason alone they are constantly on the move, heading from fleet to fleet, only heading ashore to resupply themselves.

Morea Minelayers have become more common as tensions escalate. Sultanate commanders understand that they must keep their holdings around the world at any cost while Order advisors push the fact that anything to advance the greater good is necessary. While the merchant navy of the Sultanate might dislike the sea being mined, they are slowly being fed stories that prove how vital they can be.

$160
Black Wolf is the nickname of the former Russian Commonwealth submariner and Commander of the prototype Death Bringer submarine, Volodymyr Nikonov. Though he usually operates under contract to the Commonwealth he now runs a large and powerful mercenary outfit. Funded, in part, by the Tsar himself, the Black Wolf Company have a reputation for daring assaults and sudden ambushes that make them a force to be feared the world over.

Nikonov has a lifestyle and status that he believes befits him. He can see a future where he marries the Tsar’s daughter, Anastasia and claims the throne for himself. When not at court or in action Nikonov operates out of a converted gigantic Murmansk class vessel near Novo-Arkhangelsk. From this fortified harbour-ship he not only has safety but has established a planning room to help with the execution of even more daring raids for pleasure and profit. The Tsar’s favourite story features the Black Wolf in a daring exploit to sink the Union battleship Hornet and Crown carrier Wessex. This attack was all the more thrilling (when Nikonov retells it) as the commanders of the two vessels were allegedly discussing a potential alliance and that the Black Wolf had to infiltrate the heavily-guarded Thames Estuary in London in order to sink them.

In between carrying out missions for his future father-in-law, Nikonov has the latitude given to his growing fleet of submarines and assault craft to allow them to be deployed as mercenaries alongside many rival nations around the globe. Each battle adds not only to the coffers of the Black Wolf but also his prestige at court, even when to some observers such raids do little to further the Commonwealth.

$160

The great powers of the Dystopian Age are constantly testing each other's boundaries, fighting for territory and resources. The Imperium, while comfortably controlling miles of the Greenland coastline, had decided to make a push into the Labrador Sea, to claim some of the Crown's Dominions in Canada. It was believed that in the face of an overwhelming military presence in the region, the Crown would yield and allow the fishing and gas fields to be ceded to the Imperium. With the knowledge that an ill-timed exercise by the Union to the southwest of Canada would draw much of the Canadian airforce and focus to counter this buildup, Kommodore Wilhelmina von Hoeppner was given the Kaiser's blessing to begin the special operation.

The initial forays by the Prussian airships were met by the anticipated patrols from the Canadian Aerial Defence Force. Vast Imperium forces efficiently and ruthlessly silenced these valiant aircraft. leaving the east coast unawares and poorly defended in the face of this Prussian onslaught. It was only in the opening stages of the naval battles that followed that the Crown became aware of the Imperium's intentions, but by then the Atlantic Fleet had been left very much alone in the fight.

Military campaigns take time and logistics to implement, and in the lull following this initial battle, urgent requests for reinforcements to both the High Commission in Ottawa and Canadian Naval Command. Fortunately, the British 14th Rotor Expeditionary Division was on manoeuvres off the coast of Ireland under Air Marshal Clive Spottswoode. The 14th had already followed up on intercepted Luftstreitkrafte communication chatter and triangulated a Prussian refuelling convoy in the mid-Atlantic. Spottswoode immediately saw the threat and, after making use of the captured Imperium supplies, was proceeding at full speed to the Labrador coast.

The Prussian aerial battlefleets began their offensive, led by a mighty Stark Imperium class skyfortress, and supported by aerial and naval assets. The scattered Canadian defences soon rallied and began making strikes at the Prussian forces causing Kommodore von Hoeppner to split off squadrons of her Kreigsturm Assault Airships to hunt down the Canadian patrols in the hope they could take them unawares. What von Hoeppner did not know, but the Kaiser later said she should have anticipated, was that the Canadians had redeployed three squadrons of their new Toronto Class Control Cruisers to the region just the week before the invasion. These advanced vessels proved crucial in tracking Imperium attacks and coordinating Canadian defences at sea, slowing the Prussian advance and buying the Crown reinforcements precious time.

Out of Stock
$160
It was an engineering marvel, rivalling even the greatest creations of the other Great Powers. It was named for the most powerful aspiration of the Union of Federated States, an ultimate goal which it could not help but achieve. Destiny. When it was but the New World, settlers had spread across the continent proving to themselves, without a shadow of a doubt, that Manifest Destiny was an assignment from the Almighty. Since then they had mastered any land they arrived at and seemed intent on working their way across the globe. The Destiny Sky Fortress is the ultimate mechanical extension of this outlook. It can soar across the world launching fighters wherever they are needed, resources are now being collected to create more and more of these extensions of the Union's ideology, in an attempt to create a network of air power that will finally bring Manifest Destiny to all.
$150

As the Union pushed out into the Pacific and Atlantic, it required significant air power to support fleet operations. The Enterprise class is a formidable warship and the largest vessel in the Union naval register. Once dubbed the Great Experiment, the success of these vessels is beyond doubt. Powered by three massive Paddlewheels, this mighty vessel retains some of the manoeuvrability of the smaller Union ships while still being able to keep the ship moving at an impressive speed for its size. The recent addition of launch cables allow for more rapid deployment of Corsairs, of which it carries ten squadrons. The Enterprise class Heavy Carriers also serve as mobile headquarters for Admirals and other high ranking military and civil individuals of note when the fleet operates far from home waters.

Alongside the frontline ships of the Union Navy, the Enterprise is rarely seen without a small flotilla of support vessels. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.

The Roanoke Strike Carriers provide increased air support to the already prodigious number of Squadrons carried by the Enterprise. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray, the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.

A rarer sight are the new Discovery Class Arc Cruisers. Given sufficient development from The Pipeworks to be given general deployment in the Union Fleet, the Discovery class are replete with Edwina Houston and Nikolai Tesla's Arc technologies. These deadly state of the art weapons can flash burn through the hulls of the mightiest enemy battleships in a burst of incandescence.

Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and is the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.

$150

For the last three decades, the Victory class Heavy Carriers has been a dominating force around the globe. They demonstrate the huge significance that naval strength plays in all Crown military campaigns. As an island nation, the British consider the seas and oceans of the world as essential to hold their Dominions together. The Victory and her aircraft ensure that remains so. With an internal hanger that is rivalled only by the experimental Ice Maiden of the Imperium, A Victory can launch dozens of Defiant fighters into the skies to defend the fleet from incoming bombers or to hammer the decks of her enemies with their rapid firing Vickers Automatic Guns.

Its aircraft are not the Victory's only defence of course. It is armed with three Mark VII Congreve rocket turrets, giving them significant long-range engagement capabilities. While the Victory is no spring chicken, its solid design and advanced Crown engineering make it capable of keeping up with newer classes of ship.

Alongside the Victory Heavy Carriers are found, not only the common Frontline Squadrons but also Support Squadrons. The Hotspur Support Carriers add additional fighter Support. It is common for Hotspur captains to drive their ships at full speed towards the enemy, hoping that their large engines give their Defiant strike fighters an optimal launch position. The Agincourt Bombardment Cruisers are armed with the dreaded Taranis Naval Mortar, capable of hurling all manner of projectiles up to a range of over fifteen miles.

The Athelstan Flak cruiser provides a screen of anti-aircraft fire to ensure that the Defiant Squadrons hit their targets and to defend the decks of the Crown vessels. A Squadron of Athelstan's was used on the Thames to celebrate the Queen's Pearl Jubilee, firing magnesium pyrotechnics above the city to mark the occasion.

The Excalibur Heavy Destroyers are also typically found with the Victory class ships. Their role is to deter smaller attack vessels from swarming the immense Carrier.

Out of Stock
$150
Solid defences and thick walls are as good as another entire regiment of Infantry. Across the known worlds bunkers, foxholes and towers form the backbone of any defensive emplacement, and will make the enemy think twice before attempting to assault it without orbital bombardment or heavy tank platoons in support. Just ensure you have a good supply of ammo and keep firing.
$140
Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.
$110
Air support is essential for the operation of an efficient fleet and as efficiency is the watchword of the Imperium Navy, Air Support is found in all sections of the Prussian Forces. At the heart of this is the Tempelhof Fleet Carrier. Its main role is to get its contingent of aircraft to within striking range of the enemy and provide anti-air support to them. They can often be equipped with the deadly Blitzen Bombers; heavy aircraft armed with devastating bombs to rain down on enemy decks, coastal defences or even targets further inland. Enemy Admirals who have encountered these large bombers will never forget the deep throaty roar of their engines, if they ever survive the encounter that is. In support of the Tempelhof Fleet Carriers are assigned a number of specialised cruiser variants. Based on the ubiquitous Blucher Class Hull, but with a specialised bridge section, these ships can be refitted as fast as their frontline counterparts. The Konrad Class Support Carrier bears a flight deck with supply for a small number of fighters allowing it to add to the squadrons of aircraft the fleet can put in the air. The Reiter Class Flak Cruiser is equipped with an impressive array of vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air, ensuring the Blitzen Bombers can reach their targets without interception. Finally the Volsung Class Cruisers bear large Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour. Added to this array of impressive naval firepower are the Imperium Destroyers. Vessels of the Sigimer Class are longer, more heavily armoured and boast additional firepower over Frigates. Toten Class, on the other hand are heavier still and are equipped with two Sturmklaue cannons. Many an Admiral has underestimated these smaller vessels to their cost.
$110

Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.

Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.

This box set contains everything you need to start playing Dystopian Wars with a fleet of ships at your command.

$110

Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.

Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.

This box set contains everything you need to start playing Dystopian Wars with a fleet of ships at your command.

$110

It was thought that what began as a skirmish between two mercenary companies would end with both parties leaving with a bloody nose and no more said of the matter. This turned out to be far from the truth. With their future hiring power in jeopardy, neither of the forces could surrender the fight without losing face. The Crimson League and Honorable Eclipse Company were now locked in battle, both needing to secure their future contracts and, consequently, the future of their very existence.

Reinforcements came in, not just from paid battlefleets but also from the Great Powers of the Union and Sultanate, both eager to have the mercenaries they regularly employed owing them favourable rates in the future. Specialist crews with their John Henry Colossi made their way to where the fighting was thickest while Sadrazam Heavy Cruisers guarded the coastal defence platforms that had become a focus of the fighting. No mercy was given, and no quarter asked.

$100

After Helsinki Markov's treachery stole the Prometheus away from its creators there has been a bitter rivalry between the Covenant of the Enlightened and the Commonwealth. Certain Peers of the Enlightened have decided to make an example of the Commonwealth for such an audacious heist and show that they have as much military influence as any of the Great Powers. As for the Okhrana, the Commonwealth Intelligence Service, they hope for more secrets of the age to be unlocked by luring the various automata and advanced enemy vessels into engagements that they can't hope to escape from. With the plan of dissecting any captured inventions for reverse engineering.

With the help of Mongolian offshore platforms and a web of false leads, the Okhrana have orchestrated for an Enlightened battlefleet to be in place for an ambush. The Commonwealth now has engineering marvels of their own in the shape of Vitruvian Colossi. Will the Enlightened fall for the trap or have the Commonwealth bitten off more than they can chew?

Out of Stock
$100
Mounting the largest naval cannon in the world, the Rikhter class relies on kinetic dampers to absorb the massive recoil from the weapon. A void engine is used to translocate the colossal atomic munitions from a fortified stronghold deep in Siberia. The shockwave alone will utterly pulverise any crewmember foolish enough to be on deck when fired. Pride of the White navy, the Moskva class Heavy Battleships are a potent combination of heavy firepower and crews that exalt the finest traditions of the Commonwealth. With enviable state rooms and extensive supply facilities, the Prezidium is a vital command ship. With these well-armed vessels as flagships, the Admiralty of the White Navy can conduct operations anywhere in the globe with the surety that they are well resourced. Utilising the repulsion field generator obtained by Helsinki Markov in 1856, the Irkutsk Skydrill is often heard approaching, long before it is seen. The buzz of the overcharged field generators and the roar of the Semyenov assault bore spinning up to full speed making a terrifying cacophony. The Selivanenko pattern Aural Dissonance Array (known more commonly as a Shockwave Generator), is a standard weapon on the Giyena. This armoured hovercraft moves rapidly across uneven landscapes, marshland and the open sea to bring this potent device to bear.
$90
To the common man, the Covenant of the Enlightened are little more than an exclusive club of intellectuals and aristocrats who sit in grand drawing rooms talking much and doing little. While the Covenant are at great pains to show that the reality is far removed from this, it must be acknowledged that there are some groups within the Enlightened who more closely resemble this stereotype than they would like to admit. One such group of these is the Hook and Ladder Club in New York City, so named due to their premises being located in a building that was originally destined for the nascent Fire Department. The club members specialise in the emergent field of parapsychology, a subject that the common man might call supernatural.
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Desperate times call for desperate measures and Abraham Lincoln believes that the times of the Dystopian Age are desperate indeed. Faking his own assassination in order to work unhindered by the demands of office, Director Lincoln now fights against the Union’s enemies alongside those men and women trusted enough to join his Secret Service. Lincoln and his agents wage a war in the shadows, defending their beloved country from threats that the general public must have no knowledge about. Whatever it takes so that the good folk of the Union of Federated States can sleep soundly in their beds.  With the assistance of his right-hand man Robert Pinkerton, his top agents Lucinda Loveless and Camilla Blanche, Henry Courtwright, Leah Kingston and Milo Jefferson, Lincoln has the tools he needs to tackle any situation.
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With the constantly growing threat from unknown quarters in the West the small unit known as Infernal Affairs have found themselves in high demand of late. Led by the indomitable Marshall Helena Miller this Posse are used to fighting, and defeating, the most unusual and terrifying opponents to Law and Order. Backed up by Furio Montoya, Jedrick Powell, Mercury Jones, Ida Saxon and Blackhoof 20-20, Marshall Miller tackles those missions that nobody else wants or is likely to come back from alive.
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Born under the Raj in Delhi, Rani Nimue had a turbulent childhood. Her English-born father worked for the diplomatic service and moved across the country to wherever Her Majesty required him, his wife and only child dutifully following. At the height of the Indian Mutiny, Rani’s mother was killed and her father was faced with the difficult task of raising his daughter alone. Seeing to it that she was educated by a succession of governesses and tutors, her father proudly saw her grow into a beautiful and fiercely intelligent woman. Rani secretly harboured a wanderlust and restlessness that, added to the stifling restrictions of Victorian society brewed within her until she was fit to either explode or run away and leave it all behind. Eventually her love for the swaggering Outlaw Broad Arrow Jack, after a chance encounter in the Port of Bombay, twisted her father’s pride to shame when, at the age of sixteen, she ran away with the pirate and was not heard from again for nearly a decade.
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When negotiations between the Factions of the Dystopian Age break down or when only conflict will settle a dispute fleets clash. This can happen anywhere across the globe and in the heat of battle many a Captain has been caught out by a sandbank or tidal Island. Some larger islands even have modest fortresses and gun emplacements built on them to add protection to the secrets and supplies that lie within.
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Though the Commonwealth places less emphasis on air support than the other Great Powers, they still appreciate its uses in achieving victory. The Mozhayski Fleet Carriers are integral to this combined arms doctrine and the expansive internal spaces for officers make them preferred command ships for Commodores. Typically accompanying these large carriers are support squadrons of cruisers and Stoletov Ekranoplans. The Pravda Support Carriers are equipped with short flight decks and limited aircraft capacity compared to the Mozhayski, but can launch a supporting screen of fighters or bombers to assist in attack runs. The Morosko Heavy Cryo Cruiser builds on the Norilsk hull design with the integration of an advanced cryo generator capable of forming deadly icebergs in their enemy?s path. The Khatanga Cryo Assault Cruiser is favoured by northern commanders as it takes this art of war one stage further with addition of the ferocious Semyenov pattern assault bore in the prow.
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The main warhorse of the Commonwealth Naval warmachine is the Borodino Class Battleship. These vessels are of solid construction and the first of them to come out of the shipyards are still going strong after almost three decades of service. Bearing a formidable loadout of cannons and equipped with thick ablative armour, the Borodino is able to weather a return volley from the enemy and keep fighting. As a result the Borodino Class are often found in the thick of battle. Battleships are typically accompanied by frontline cruisers, who's durable armour and heavy gun turrets make them solid companions for the fleet. The Norilsk Heavy Cruiser has a distinctive long and sleek silhouette and it's extra turret gives it that little extra firepower needed to hit at larger targets. The mainstay of the frontline cruisers are the Kutsov Class; solid and dependable they can be utilised in any number of operations. The Oleg Class Monitors and Sineus Class Fast Cruisers act as rapid response when speed is more sedated than firepower. In and amongst these larger ships are scattered squadrons of Rurik Frigates, their captains are adroit hunters and enjoy finishing off damaged larger targets.
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Air support is essential for the operation of an efficient fleet and as efficiency is the watchword of the Imperium Navy, Air Support is found in all sections of the Prussian Forces. At the heart of this is the Tempelhof Fleet Carrier. Its main role is to get its contingent of aircraft to within striking range of the enemy and provide anti-air support to them. They can often be equipped with the deadly Blitzen Bombers; heavy aircraft armed with devastating bombs to rain down on enemy decks, coastal defences or even targets further inland. Enemy Admirals who have encountered these large bombers will never forget the deep throaty roar of their engines, if they ever survive the encounter that is. In support of the Tempelhof Fleet Carriers are assigned a number of specialised cruiser variants. Based on the ubiquitous Blucher Class Hull, but with a specialised bridge section, these ships can be refitted as fast as their frontline counterparts. The Konrad Class Support Carrier bears a flight deck with supply for a small number of fighters allowing it to add to the squadrons of aircraft the fleet can put in the air. The Reiter Class Flak Cruiser is equipped with an impressive array of vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air, ensuring the Blitzen Bombers can reach their targets without interception. Finally the Volsung Class Cruisers bear large Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour. Added to this array of impressive naval firepower are the Imperium Destroyers. Vessels of the Sigimer Class are longer, more heavily armoured and boast additional firepower over Frigates. Toten Class, on the other hand are heavier still and are equipped with two Sturmklaue cannons. Many an Admiral has underestimated these smaller vessels to their cost.
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The Imperium warmachine is built upon a single concept - efficiency. Having the right weaponry for an engagement is often the key to victory and having access to all manner of different ship configurations allows an Admiral access to what she needs, when she needs it. With widespread rail networks extending from Prussia to the other Germanic nations of the Imperium, the navy (known as the Kaiserliche Marine) decided to equip a new generation of warships and support vessels with compatible gauge rails to allow weaponry and goods to be easily changed in short order. This allows the Imperium to be responsive to the needs of the operation at hand without having to go to the cost or lengthy construction times of creating specific ships to fill those requirements. Should a vessel be needed to bombard an enemy shore battery, then a Blucher cruiser can be modified to create an Augustus Bombardment Cruiser in less than a day. At the Wilhelmshaven Imperial Shipyard, the record stands for the refitting of the warship Stralsund. The cruiser had arrived fresh from hunting corsairs off the coast of Heligoland three hours earlier. In those few hours the yard crew removed her (still steaming) Volt Gun Batteries and installed a Gustav Heavy Bombard in their place. Over a hundred and fifty Elector-type hulls have been constructed from the fleet yards at Kiel and Wilhelmshaven. Many of these operate today as Elector class Battleships, the mainstay of the Imperium navy. One in ten Elector hulls are of a suitable quality for further reinforcement and outfitting to become a Kaiser class Heavy Battleship. Often the last thing seen by a target abeam of these vessels, the Kaiser?s Salute is a full volley from her Heavy Volt Gun Batteries to Port or Starboard. Some vessels, such as the Heidelberg Class Battlecruiser carry their own locomotives with them in order to ensure fast and efficient loading, unloading and refitting at whatever port they visit. In addition to this pair of Bavarian Adler class engines, Heidelberg Battlecruisers have expansive logistics staff and control centres to help conduct successful military operations.
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The Navy of the Celestian Empire is the brainchild of Empress Shinzua, who as Speaker of the fleets quickly moved to control all aspects of nautical warfare in addition to her originally more prosaic areas of responsibility. The Empire is considered a global naval power, especially after their victories at Tsushima and Myeongnyang during the Anglo-Russian Korean Expedition. All of the coastal nations of the Empire design, build and crew their own sea-going vessels, but all ultimately serve the Blazing Sun. Warships are a source of great pride within the Empire, and the expansion of their borders necessitates deploying them more visibly, something that has been welcomed by the Empire's Admiralty. The warships of China are the most numerous in the Empire's navy. Their prow mounted chemical flame cannons, known as Huoqiang, make them formidable in any conflict and Chinese ships form the core of most of the Empire's Battlefleets. The Ning Jing class Battleship is a versatile vessel and, like a lot of Chinese vessels, tends to favour rocket battery salvos to the more traditional heavy gun batteries. The crews are all well trained in the use of these weapons and once a target has been marked by an initial salvo the rest seldom miss their targets. Developed in the same shipyards, Yangtze Command Ships are a rarer sister-class. The Yangtze eschews two of the heavy turrets and instead mounts a trio of high calibre, long-barrelled ordnance known as Erlang Shen which can cripple enemy vessels and shore defences alike. The cruisers of the Chinese also mount the deadly Huoqiang along with a mix of heavy guns and rockets. The crews of the Shanghai frigates are extensively drilled in working in large squadrons and can coordinate attacks with devastating effect. With the glut of manpower at its command, China's shipyards are capable of churning out large numbers of cruisers and frigates giving it dominance in naval affairs countered only by the elite vessels of Japan.
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The Britannia class Heavy Battleship is a testament to the might of the Crown and symbol of power in defence of her Dominions. Rumour of her mere presence in local waters has quelled uprisings and deterred piracy. Bristling with armaments and protected by thick steel armour and Guardian Generators these powerful vessels are the pride of the Royal Navy. The Britannia Class Battleship was ahead of her time when the first vessel was launched over three decades ago and has been in service ever since. Many of the latest battleships are now catching up with the engines, armour and weaponry equipped by the Britannia but she can still hold her own against any other Battleship on the water. Over the last century Crown engineering technology has been ahead of the rest of the world and their naval superiority has earned them control of the seas. That control has been slipping for some time now and while her fleets are still numerous the Crown's international dominance is no longer assured. The fleets still continue to have a presence across the globe and alongside the Britannia Class Battleships numerous Cruisers and Frigates can be found. The most common Cruiser in the fleet is the Albion Cruiser. Armed with heavy gun turrets, broadside and torpedoes, this ship is the backbone of the Crown Fleet. Several modifications have been made to the Albion Hull design over the years such as the intimidating Lancelot Heavy Cruiser, the fast Picton and the lightly armed Bedivere. With so much coast to cover and such a large fleet the creation of the Sabre Class Command Cruiser enabled high ranking Naval officers to command Battlefleets from more numerous, smaller ships. These Command Ships allow the crown greater reach without the need for so many Battleships.
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During the Ore War the Union was forced to evolve into a nation that heavily industrialised the manufacture of weapons and engines of war to produce them at an unmatched rate. As conflict was largely on land, the Union fleets remained significantly underpowered compared to their rivals. With a belief in manifest destiny, the Union began to look beyond their own borders. It was easy to imagine the greedy faces of the other power blocs and the Union's age old nemesis, The Crown, regarding this upstart American colony with avaricious eyes. To establish their rightful place, the Union focused on developing and constructing a fleet of ships to defend their shores and support their troops as they consolidated their positions around the globe. The Constitution Class Battleship is now the mainstay of the Union Fleet, the first twelve of these impressive vessels built in the closing years of the Ore War. Their main purpose was traversing the many wide rivers of the nation and rain fire on Confederate defences, or to assist in troop movement, their powerful paddlewheels are equally suited to the open seas. Now they, and many more like them, ensure that the Federated States can achieve their manifest destiny. Supporting the Constitution Class Battleships are squadrons of frontline cruisers built to withstand direct engagement with enemy fleets. The Yorktown, Intrepid, Reliant and Lexington Class Cruisers all boast powerful paddle wheels allowing them to remain agile under fire all the while raining shells upon their enemies. These ships are in turn supported by the ever vigilant Akron Observers. These rotors watch both the skies and the waves for sign of threats to their squadrons as well as acting as long range observers for the gun crews on board the ships. Farragut Frigates are also a common addition to any Union fleet. These small but manoeuvrable vessels are able to make fast raids against enemy squadrons or in even greater numbers, larger vessels such as Battleships.
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The first Hypatia Class vessel produced was the prototype named The Prometheus. This ship was stolen by the Commonwealth Agent Helsinki Markov. Despite a desperate hunt, The Prometheus was never recovered. Despite this setback, Hypatia Class Generator ships were already in production by that point and the first production ship of the class, The Hypatia, was fitted out ready for service. Now several years on from the Markov scandal, the Hypatia class has established itself as one of the most versatile ships available to the Enlightened. Not only does it carry significant firepower but the ultra-efficient engines and superconductors allow it to also operate three specially overcharged generators. This gives the Generator Ship and its fleet a huge amount of options. The support ships that escort Hypatia Class vessels and other large ships fill some often more specialist roles. The Plinius Support Carrier carries dozens of Scythe Drones and can launch them from hydraulic ramps. This allows the Plinius to partially submerge when the ramps are closed making it very difficult to see and target. Built around the same hull as the Plinius are a number of other Cruisers. The Quintilian bombardment cruiser mounts heavy rockets that it can launch at distant targets before returning below the waves. The Tacitus Assault Cruiser favours two hardpoints for turrets, most often Particle Beamers. The Claudius Merchantman is designed with extra hull space and is the backbone of Enlightened logistics, the ingenious engineers still managing to squeeze in a number of torpedo launchers to protect them from pirates and other hostiles. While these Cruisers are able to lurk just below the surface the Diogenese and Praxilla Class Submarines are able to operate at significant depths. These large Automata operate under a number of pre-pro2med subroutines and are effective at hunting down and destroying enemy vessels.
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The largest Ekranoplan in the world, the Alexayev is tasked with rapidly deploying small squadrons of hovercraft or even other Ekranoplans to key locations as part of a rapid reaction force. Named after Evgenievich Alexayev, the brilliant engineer who won the Tzar’s wager by proving his proposed design for the Ekranoplan was possible. A brutal addition to the White Navy and favoured by northern Captains, the Khatanga combines a ferocious Semyenov pattern assault bore in the prow with the dreaded cryo Generator. The Dragunov and Stoletov ground effect vehicles were designed by Helsinki Markov himself following his return to the Commonwealth after years studying with the Covenant of the Enlightened. Skimming the surface of the sea, they excel at high-speed rocket attacks and troop transport. Utilising the repulsion field generator obtained by Helsinki Markov in 1856, the Irkutsk Skydrill is often heard approaching, long before it is seen. The buzz of the overcharged field generators and the roar of the Semyenov assault bore spinning up to full speed makes a terrifying cacophony. Utilising the Selivanenko pattern Aural Dissonance Array (known more commonly as a Shockwave Generator), the Giyena moves rapidly across uneven landscapes, marshland and the open sea to bring this potent device to bear. The Boyar Heavy Frigate packs a surprising punch for its size. Woe betide any captain who mistakes these vessels for a standard frigate. Their combined firepower can be surprisingly devastating if one makes a mistake identifying them. The squadron captains have used this to their advantage by meeting their opponents head on, appearing to be less threatening Rurik Frigates to the unaware, only to turn and show their second gun batteries at the last second where they unleash twice the firepower that was expected. This is often the last mistake that their enemies make.
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The Imperium's focus on modular naval vessels is apparent in the Falkenstein Battlecarrier. By making use of the same integrated components and mechanisms of the Elector, Blucher and Konrad classes, the Falkenstein features many of the best traits of these vessels. With forward firepower surpassing a heavy cruiser, a complement of fighters in excess of a support carrier and the comparable resilience to a flagship, the design is aun unqualified success. The Imperium’s Admiralty in the Königlich Preußische Marine are appreciative of the toolbox nature of such a vessel. They are especially liked by Commodores with more tactical battlefleets at hand, allowing them to cover more eventualities than could be done with either a battleship or carrier alone.
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The Khodynka Heavy Skycruiser “Nebesnaya Gora” hung in the sky, defiant against the laws of nature. Ablative armour plates had been blown off and small fires were being extinguished by weary skymen. The engine at the heart of the beast rumbled on, with nothing but the occasional splutter to suggest there was anything wrong at all. The Commonwealth fleet had been ambushed while making routine patrols around the Barents Sea, The Scions of Jutland had appeared like wolves in the night and unleashed a stream of rockets that would have obliterated a lesser vessel. Only the crew of Nebesnaya Gora understood that this night would be a loss to the Scions. Steel, molten from the intense heat of the barrage fell from the sky and yet the Khodynka remained in the air, only having lost redundant systems and armour designed to fail without letting worse damage through. As the battle went on, more damage was sustained by both sides. Scions and Commonwealth crew alike sharing a freezing tomb. Only the Nebesnaya Gora remained, damaged but stoic and impressively, still airborne.
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The Mars class heavy battleships are the pride of the League of Italian States. The Tetrarchy know the worth of these powerful vessels and not a single one weighs anchor unless they are convinced that it is Italy's needs and not the vainglories of Napoleon that are best served by doing so. Pride of the Castellammare di Stabia shipyards, the Gladius is a superb vessel. Optimised for long sea voyages with comfortable crew berths and excellent fresh-water reclamation systems, the Gladius is a popular assignment in the Regia Marina. Variants on this hull design also fulfil other fleet roles as and when required, the most successful of these being the mighty Spatha. Used where other nations might deploy a heavy cruiser, the Spatha is a naval brawler. Capable of exchanging fire with powerful enemy vessels and holding their own, the Spatha crews prefer to do so while closing to ramming range.
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At the close of the Ore War, Confederate President Davis commanded his forces to stand down. Though General Robert Lee carried out this order, Fleet Admiral Elizabeth Buchanan refused and withdrew her battlefleets southwards to find a safe haven in the Socialist Unity of South America. For the vessels of the Union fleet, while they had served well during the civil war, the fleet was in need of modernising and expanding if the nation was to fulfil its Manifest Destiny as the preeminent Great Power of the Dystopian Age. Newer designs became more common and began to take on frontline roles such as the Constitution, Yorktown and Farragut classes.

The Columbia class was the most powerful vessel found in both the Union and Confederate navies during the Ore War. 12 of these vessels were maintained by each side in the conflict though their rugged design allowed several of these prized vessels to be returned to service after sustaining catastrophic damage. Occasionally this saw Columbia class ships returned to battle in service to the opposing navy. After the CSS Merrimack was sunk by the USS Monitor in the closing stages of the civil war, she was repaired and recommissioned as the Union vessel USS Virginia. That ship, like all Columbia class vessels, was recategorised as a Heavy Battleship, post-war.

The Confederate navy did not fall into despair and disrepair, however, despite the predictions of the Union's analysts. Instead, Admiral Buchanan accepted a seat on the council of the Latin alliance and put her considerable fleet and experienced crews at the disposal of the Socialist Unity of South America (SUSA). The Confederates found surprising common ground with their new compatriots with their refusal to yield to the aggressions of the Union, The fleet was modernised with the best engineering and weaponry available to the Alliance. Within a few years of the Ore War, while the vessels appeared superficially to resemble their Union counterparts, their internal systems and armaments were distinctly a product of their new allegiance to the Alliance.

While SUSA lacks most of the engineering marvels that are becoming commonplace in the north, the Union's continuous martial footing that it has maintained since the end of the war has caused a small but constant flow of disenfranchised or disaffected military personnel and their families to flee southwards. In SUSA they find former brothers and sisters proudly defending the seas of the South-Western Atlantic, swelling the crews with new blood and ideas. It is no surprise that within twelve months of the Providence and Sumter class refits in the Union that similarly renovated vessels were in service to SUSA. Even the Mark II Talon autogyros from the Ore War have slowly been replaced by locally manufactured variants that are the equal of the Mark VI in use today by the Union.
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Designed by Count Ferdinand von Zeppelin, the framework is made of duralumin - a sturginium alloy of aluminium and copper. To hold the helium that gives the craft its buoyancy, the ship employs dozens of rubberised cotton gasbags within the frame, leaving plenty of room for the heavy munitions that make these vessels rightly feared. Colloquially referred to as war-rockets by the Prussian navy due to their distinctive missile-like shape, the Kriegsturm patrol the skies around the Imperium and beyond. Commonly armed with deadly high-speed Luft Speerschleuders, these weapons are ideal for hunting down submerged targets while its Flak Batteries rip apart aircraft. Utilising pressurised Blaugas jet engines to achieve exceptional speeds, the Jaeger is a lethal aerial hunter operating in packs to clear the skies of enemy airships or plunge out of the clouds to strike their unsuspecting foes below.
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The Tianlong Draconic Colossus uses a combination of rotor engines and repulsion fields to remain aloft. Originally created to patrol the airspace near the Zhanmadao Sky Fortresses and Ziwei Sky Bastions, the Tianlong swoop down, their skilled crews getting the most out of these marvels of Engineering. The Tianlong can be outfitted with different weapons located in the mouth and tail. The choice of the Heavy Huoqiang or the Heat Lancette is a difficult one for most Captains to make. The Heavy gun battery can also be removed in favour of additional crew space to house a squadron of Bushi Ryu. These highly trained Samurai use rocket-propelled armour to descend to assault enemy vessels in hand to hand combat.

Despite the fact that King Sun Li of Korea holds responsibility for all air technology the Emperors Ming and Shinuza have utilised a loophole to jointly commission the construction of a Draconic Colossus to provide air support for their own units. This has caused some amount of frustration for The Cloud Dragon and he has tried to have the Colossi decommissioned or brought under his oversight on several occasions. The Forum, however, has resisted such moves to dismantle such magnificent symbols of the Empire.

There are occasions when squadrons of Tianlong are sent on strike missions, if so they are often supported on the sea by Gong destroyers. These fast, but well-armed vessels are ideal for long-range, fast attacks, complimenting the Draconic Colossi well.

Out of Stock
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Designed to replace the bulky and antiquated Fettah class battleships, the Anatolia Heavy Battlecruiser has proven to be a much leaner and more advanced vessel. The combination of manoeuvrability, firepower and armour is considered, by the Sultanate Military, to be unmatched by the other Great Powers.

One of the oldest flagship classes still in service to the Sublime Porte, the Hurrem Grand Cruiser is a beloved command for many seasoned Captains. Refitted and modernised with the latest weapons and magnetic impeller propulsion, her age is still shows with the lack of an Orichalcite core and her cramped confines making it difficult for her crew. Despite this she is still able to bring considerable firepower to bear against her enemies and her striking design has inspired much of the look of the modern Ottoman fleet.

Nowhere is this more clearly seen than with the Mehmed class Grand Monitor. This modern ship was intentionally designed to harken back to the venerable Hurrem class, a silhouette so distinctive that it confuses enemy analysts as to exact size, strength and composition of Ottoman fleets. The class was named after the great Mehmed himself and Sultanate naval doctrine often sees these vessels deployed to show that the Sultan is always watching over his people. As the captains of these Grand Monitor are drawn from those most loyal to the Sublime Porte, this is not always a comforting notion to the rest of the fleet.

The Izmir Monitor can often be seen supporting a Mehmed class, making sure that the great rivers and coastlines under the Sultans' protection are well defended. Assignment to an Izmir is often seen as a sideways promotion as the constant presence of a Grand Monitor can make a captain and his officers feel they have little chance to show initiative and that any orders they give their crew may be changed at a moment's notice.

When magnetic impeller advancements were acquired by the Sublime Porte for its navy, it was the Iskandar class that first bore the fruit of the development. Quickly these cruisers
have become the mainstay in the highly mobile Sultanate armada, particularly when partnered with Pasha class vessels. These Light Cruisers are often the first to attend a conflict, they are outfitted with extensive observation systems allowing any reconnaissance to be as detailed as possible. This helps the Iskanders and flagships be in the best position to bring their formidable weapons to bear.

Sadrazam Heavy Cruisers are the envy of the world's navies. Advanced Sultanate engineering, the match of even the Covenant of the Enlightened, combines speed and manoeuvrability with enhanced firepower to deadly effect. Regularly fitted with particle beamers, the sight of a squadron of Sadrazams on the horizon is often enough to shake the resolve of the bravest enemy Commodore.

Often seen as part of large battlefleets, the Temir Frigates are employed as flanking squadrons supporting Pasha or Izmir class warships. These frigates are sometimes tasked with engaging a secondary objective while the larger ships proceed with the main thrust of an attack.

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The Teutonic Knight-Luminaries developed an advanced generator ship utilising much of the Elector class design. Featuring the latest in metallurgical and technological advancements, the Konig class is used to lead Teutonic battlefleets in operations around the globe. By decree of the Kaiser, these vessels are accountable only to the Grandmaster herself. Not only does this vessel boast an impressive array of generators it is also equipped with a devastating range of weaponry including a fore mounted Sturmbringer. This combination makes the Konig a very valuable asset to any Imperium battlefleet. Like all capital ships the Konig is always supported by a combination of frontline, support and other smaller vessels.
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The Hochmeister is a mechanical marvel crewed by Teutonic Knight-Luminaries. These Vitruvian colossi stride the seabed waiting for the perfect time to strike, launching upwards on powerful hydro jets. The Hochmeister erupts from the sea, water cascading off its hull as its huge Zweihander sword cleaves through enemy vessels in an awesome display of Imperial might. As all machines of war in the Imperium arsenal, their Colossi can be refitted to suit a different purpose. The Metzger Vitruvian Colossus exchanges the sword and shoulder-mounted turrets for more devastating weaponry such as the Uber Flak Vierling and the Claw Arc Projector. Both of these come directly from the vaults of the Teutonic Knight-Luminaries and are therefore rarely seen. When one of these Colossi appears in the midst of combat a cheer will erupt from the crews aboard the nearby Imperium ships as they are seen as an omen of victory, usually for good reason.
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Of all the Battleships upon the seas in the last 50 years the Britannia Class of the Crown has been considered the heaviest. That is until the Empire launched the Kongo Class Heavy Battleship. One of the deadliest warships to ply the seas of the Dystopian Age, the Kongo is crewed by some of the finest sailors in all of Japan. The design of this behemoth was always aimed at making it as armoured as possible while still retaining speed and manoeuvrability as much as the best Japanese naval engineers could manage. Named after a legendary mountain in the Osaka Prefecture, this vessel truly lives up to the name. With thick armour plates and formidable weapons the Kongo class are the pride of the Japanese fleet.

The supporting cruisers that are assigned to Battlefleets alongside the Kongo vary greatly. From the imposing Hokkaido Heavy Cruiser down to the nimble Kanagawa Monitor there is a cruiser variant for every mission. Japanese Cruiser groups are typically accompanied by Chita Submersible Automata. These engineering wonders are equal to the mechanical creations of the Covenant of the Enlightened and are used to protect the fleet from threats beneath the waves as well as assisting in assaults. While the Chita are designed to operate independently for lengthy periods, they lack the endurance of the much larger Kaiju class automata. Ishikawa strike cruisers and Yamaguchi Attack Cruisers are essential in maintaining these escorts far from a drydock, their moon pools enabling repairs and refuelling of the Chita to take place.

The Okinawa and Miyagi Class Cruisers are equipped with limited numbers of reconnaissance aircraft that act as spotters and limited aerial defence. When needs must they can also perform bombing runs on enemy shipping but usually only when supported by other aerial units.

The Japanese favour Kyoto frigates when running their patrols between the far-flung
islands of their homeland. The vessels are ideally suited for this task and for new sailors a year on a Kyoto is their first experience of the proud naval traditions of the Blazing Sun.

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At the heart of the Alliance battleline can be found the Oriflamme Battlecrusier. Thoroughly modernised from the hulls of ageing Prince de Joinville class Battleships, the Oriflamme are the pride of the Republique. As much a work of art as a Battlecruiser, even enemy crews can't help but be impressed by the lines and craftsmanship of an Oriflamme cutting through the waves.

Even the Oriflamme, as elegant as it may be, cannot engage an enemy fleet alone, and so relies on support cruisers to assist. The Chevalier Class Cruisers are the mainstay of Alliance cruisers and are able to launch screens of torpedoes in a wide range of fire arcs, as well as lay down heat lances or rocket batteries, when necessary.

The Charlemagne Heavy Cruiser is bristling with guns, primed and ready to unleash hell on the enemies of the Alliance. Crews are rightly proud of their positions on these ships knowing that often they are being relied upon to deal with an engagement as quickly as possible.

Loire Light Cruisers are at the forefront of Alliance Battlefleets and as such often the first to engage with the enemy. They provide screening and reconnaissance for the rest of the battlefleet and any commodore worth his salt will know how to make best use of any Loire's under their command.

Captains of Picardy Monitors understand their role to guard the rivers and waterways of Europe, and further afield, from invaders. While they may not be the most heavily armed of ships, they have the perfect balance of firepower and ability to operate in shallow waters. Crews are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory.

Multiple squadrons of these stalwart craft accompany Alliance Battlefleets. Ecuyere can defend the flanks as well as grouping their attacks against key targets of opportunity.

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Named after the Alliance victory against the Imperium in 1859, the Magenta class is the pride of Napoleon’s levant fleet. These powerful battlecruisers are capable of hovering a hundred meters or more above the sea bringing their powerful heat lances or other weapons to bear.

The Saint-Michel Levant Assault Carrier is often the centrepiece of a Levant focused battlefleet. Flight crews of the fighter craft that launch from Saint-Michel are often known as ‘Anges de la Mort’ as a matter of pride. The agility of the skimming Levant Carrier allows it to surge to great heights then descend upon the enemy as scores of ‘angels’ unleash the wrath of President Louis-Napoleon.

The mainstay of the Levant style of ships is the Chasseur Levant Strike Cruiser. Their ability to soar above their enemies if need be makes them hard to precinct as does their various ways of being outfitted. Gun batteries, heat lances or force multiplying generators; even seeing a Chasseur on the horizon makes no guarantee what you might actually be facing in battle.

No captain wants to see an enemy craft soaring above them but the Furieux Levant Grand Corvette make ones blood freeze in terror. That could be the last time the crew feels cold as the Furieux releases deadly thermal cluster bombs. Even the bravest crews know to be rightfully scared if they spot a Furieux rising into the air ahead of them.

As fighter pilots rise in the ranks they may be promoted to become flight crew on a Voliere Levant Support Carrier. The launch catapults put greater strain on pilots and landing on a Levant that could be at almost any height takes incredible skill. Despite this, pilots elevated to this level are often competing with each other to gain more confirmed kills so they can be promoted once again to become the Angels of Death aboard a Saint-Michel Assault Carrier.

Part of Napoleon’s modernisation of the French navy, the Sirene is a powerful attack vessel able to close undetected until it surfaces with its deadly heat Lancette in range to do maximum damage to the enemy.

The tactical counterpart to the Sirene class, the Epaulard uses its secretive deployment to surface at a distance and employ its magnetic bombard to deadly effect.

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Many Scandinavian vessels are fabricated by the Norwegian master shipbuilders at Akers Mekaniske Verksted, made possible thanks to significant Prussian investment. This modern shipyard produces especially large numbers Hoth Heavy Corvettes for use throughout the Imperium.

The Scandinavian attitude to naval warfare is epitomised by the Ragnarok. With a prow mounted Heavy Sturmbringer, and in inbuilt Fury Generator the Ragnarok’s crew closes the distance fast to sow destruction amongst their adversaries, unleashing arcs of lightning that rip apart the target’s superstructure, rendering the stunned crew easy prey for boarding teams.

Accompanying the Ragnarok as they prowl the bitter northern seas, Odin class Reavers are often painted in dark colours by their crews, preferring to strike at dusk or at night. These are the frontline warships in the Scandinavian fleet and every sjöman will have served on one at some point in their career.

Long sharp lines distinguish the silhouette of the Jotunn Heavy Raider. This lethal warship is a prized command by Scandinavian captains, with advanced targeting systems to enable it to maximise its firepower against its target.

Gungnir Class Raiders are built around an exceptional propulsion system, the engineering behind the Gungnir is a closely guarded secret amongst the Scandinavians. Captains have standing orders to scuttle their ship rather than let it fall into enemy hands. The explosive charges throughout the engine room ensure that the advantage will remain with the northern nations.

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The Marena Vitruvian Colossus is a wonder of engineering that inspires ice-cold fear in the hearts of the enemies of the Commonwealth. A towering sight on land and no less impressive at sea, it is as versatile as it is imposing. Its Mag-Rail Axe can be used to make crushing attacks that rain down upon enemy vessels or be launched at range causing a magnetic field that can stick a vessel on its current course. This can be particularly troublesome when combined with the Cryo-Generator that stands as the head of the machine, creating icebergs ahead of the opposing craft that it now may find itself impossible to avoid.

The Boyar Heavy Frigate packs a surprising punch for its size. Woe betide any captain who mistakes these vessels for a standard frigate. Their combined firepower can be surprisingly devastating if one makes a mistake identifying them. The squadron captains have used this to their advantage by meeting their opponents head on, appearing to be less threatening Rurik Frigates to the unaware, only to turn and show their second gun batteries at the last second where they unleash twice the firepower that was expected. This is often the last mistake that their enemies make.

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Flagship of the Black Wolf Mercenary Fleet and commanded by the charismatic Volodymyr Nikonov, the Death Bringer is feared around the globe. Stolen from the Enlightened during a presentation to the Tsar, Nikonov ensured the Death Bringer was an utterly unique masterpiece by destroying the blueprints and setting the shipyards ablaze.

Extrapolated by Ukrainian engineers from charred blueprints of the stolen Death Bringer, the Akula is still the most powerful in the Ukrainian Submarine Command. One element that was successfully replicated was the Akulas magnetohydrodynamic drive enabling the boat to approach virtually undetected before striking.

Based in Odesa, Ukrainian Submarine Command (UPK) has the lead in subnautical warfare and exploration for the Commonwealth. With an impressive training academy in nearby Zatoka, the UPK provides a steady supply of skilled submariners and vessels like the lethally fast Khyzhak class.

Fast and deadly, the Piranya hunter submarines patrol in packs along the Black Sea and the Bering Strait. With a complement of twelve, the Piranya make for a close-knit boat crew, ideal for such vessels with sparse living comforts on month-long duty beneath the waves.

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One of the largest vessels built by the Yemoja shipyards in Mombasa, the Icarus features multiple vertical magnetic catapults that can simultaneously launch squadrons of fighters. The class has fabrication and repair facilities comparable to a small naval base and makes use of these to maintain the Icarus' squadrons and lend support to other vessels in the battlefleet.

Detailed drafts for the Daedalus class Fortified Teathership were found in the personal effects of the renegade Covenant Peer Gjenge Matee. Faithfully following her design, her Promethean Complex produced a marvel of Enlightened naval power. These versatile vessels are especially suited as the flagship of a combined flotilla of aerial and surface ships.

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The Testbed ship for Nikolai Tesla's revolutionary Arc technologies, the USS Mexico is often sent into the heart of engagements against the enemies of the Union. The results of these engagements make for precious study material at The Pipeworks.

The Union fleet has seen a number of technological improvements since the defection of Nikolai Tesla from the Imperium, and a significant overall increase since the end of the Ore War. Support Cruisers and Automata have all been upgraded by the creative team in the Pipeworks. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.

The Roanoke Strike Carriers provide air support to any fleets they are attached to. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray; the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.

Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and are the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.

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Sinister vessels crewed entirely from the cult of the Order, the Retaj Portalship is beyond the limit of the scientific and engineering expertise of the Sultanate. Indeed it is beyond even the esoteric designs of the Enlightened. Able to create stable rifts in the aether and allow entire ships to pass through, these fantastic energies can be harnessed and repurposed most lethally.

Carolus Destroyers are formidable indeed. Crewed entirely by the devout members of the martial religious group known as the Order, they answer only to Sircan Osman on behalf of the Sultan.

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Huge submersible strike carriers, the Protecteur class was the brainchild of Canadian Frank Andrew Fleming and his assistants at the Davie Shipyard. The Protecteur uniquely combines the capacity of a large support carrier with the stealth and strike capabilities of an attack submersible.

The Newfoundland Class Cruisers the mainstay of the Canadian offering to The Crown's naval forces. These impressive warships are therefore the stalwart frontline in the Crown's defence against Union expansionist ambitions, as well as any other factions who dare to encroach upon the Crown's dominion.

Built on the Newfoundland hull design and outfitted to support fleet operations, the Toronto class Control Cruisers have a vital role in coordinating Canada's defences. The installation of a McGill radar array above the bridge provides an impressive fire control suite. While similar in design and Providing a powerful combination of heavy firepower and an ablative armoured prow, the Bonaventure class serves in the Dominion of Canada's fiercest fighting in the Arctic, Atlantic and Pacific oceans.

Arthur McCurdy's augmented shield generator technology was arguably the most groundbreaking use of the tried and tested Guardian Generator. This huge device is mounted on the Halifax Shield Cruiser, and projects even greater protection to critical elements of Canadian battlefleets.

Designed for supporting and reinforcing Canada's fleet actions, the Yukon class are especially good at establishing blockades and disrupting threats to shipping lanes.

Often the threats to Canada can be deterred or even destroyed long before they engage more visible elements of the Crown battlefleets. Orca Hunter Submarines are silent pack hunters.

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The Labrador Sea had barely stopped roiling when the call for reinforcements went out. Both the Crown and Imperium lost vessels and both were too proud to leave control of the Labrador Sea to the other. Where they differ, however, is their response to the conflict. The Crown sent word to have a battlefleet assemble which is now on its way from the United Kingdom while the Imperium mobilised the Teutonic Knights and used its efficient logistical chain to assemble a battle platform, defended by Vitruvian Colossi, to maintain hold on the area before more support can arrive.

The fight was thought to be over but it seems to have been merely a break in the storm. The Sturginium Skies boil with battle once again. Who will claim the Labrador Sea as their own, the Crown or the Imperium?

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Like the Custos Crypta, the Silver Venators have arrived in the middle of the Shadow War to find they are in a world much removed from their own. The Venators are a coven of huntresses who travel the angles of time as their master's demand. Each Venator is entrusted with a silvered key, an object attuned to their own Mythos energies. With their key, the Venators can travel through a narrow passage of 120 degrees or less through the gates of time. Using the knowledge of their masters, the Venators emerge from that same corner at the preordained point in the past or future.The Silver Venators serve the Y'th, temporal beings who dwell in a library-realm beyond time itself. In that omnipresent place, the Y'th have witnessed the regular flow of time and can see how this Shadow War threatens to irrevocably twist that which should be impermeable. The actions of the Old Ones and their followers threatens to undo all that should come to pass after the 1920's. For the Y'th, their past is humanity's future and one which must be maintained at all costs.
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Augusta, Maine was a sleepy city with a low crime rate that was dealt with at a leisurely pace by the municipal police department. That is until one winter, when a spate of vicious crimes hit Augusta leaving a bloody trail of destruction in their wake. Murders, beatings, rapes and numerous muggings were perpetrated by what appeared to be a small gang of deviants. More crimes were committed in the first three weeks of the spree than had been recorded in the previous three years. Worse still, the gang proved to be incredibly elusive despite the best efforts of Lieutenant Jim Dugan. With a string of commendations to his name from his time in Chicago, Jim was expected to break the gang within a week. Three months later, the stress was really beginning to show on Jim and his team.
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Naturalists and biologists will say that Nature is a living thing in perfect balance. But what they do not realise, is that such harmony has only been reached through the influence of the ancient force known as the Wyld. This power was worshipped in its own right in ages past and even today can be found in the roots of many more sanitised religions. The Wyldborne still remember the old ways, however, and all the raw power that comes from those who walk in its shadow.
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It is a great and noble thing to devote a life to the pursuit of knowledge. Some are obsessed with knowledge for its own sake and push the boundaries of understanding within their chosen field of study. However, there are those who seek the power to dominate others through their knowledge. Chester Barreman is a man such as that. Even in his youth, Chester had an interest in history, more specifically in ancient civilizations and their religions. He was fascinated by the various interconnected beliefs of people across the globe stretching as far back as the written word, hieroglyphs or even cave paintings allowed. It was only as his studies matured that he realised he was at the beginning of a very dangerous path. A path defined by a single word: Chronozon.
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Knowledge is power, so the adage goes. To the adepts of the Priory, this is a literal truth as they have been curating their knowledge of Mythos for generations. It is the power by which humanity will be saved from the predations of the Old Ones. Over the millennia, shamans, soothsayers, skalds and scholars held the keys to the power of Mythos but were unaware of its greater purpose. Those fortunate few used it sparingly and merely glimpsed behind the curtain to barely retain their sanity. As humanity became increasingly arrogant in their own manifest destiny, this precious lore of Mythos was discarded in favour of technology, and the illusion of safety created by our increasingly modern world. So the Priory have been charged by their mysterious coordinator Madame Adrestia to remember the old dangers that still lurk in the shadows and to fight it at every turn.
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The future may not be read with impunity. The threads of destiny for a person are wrapped through the days of their lives, known only to the omniscient beings known to their followers as the Fates. The secrets of the Fates are hidden from the eyes of mere mortals and only those with the gift of Mythos may begin to lift that veil. For the Odani people, as servants to the Fates, the gift of foresight is passed down through the female line. From Mother to Daughter, the ability to see that what will be has allowed the Travellers to remain healthy, wealthy and wise. Of course, it has the added benefit of staying one step ahead of any authorities that wish to limit their nomadic lifestyle. The Odani camp moves from the outskirts of neighbouring towns across America, never staying more than a few days at any location. On arrival, the extended families of the Odani set up their stalls with attractions and shows to entice locals to part with a few dollars in the name of entertainment. The highlight of the Odani Traveller?s arrival is the dazzling performances beneath their canvas tent. Colourful, exotic and always greeting visitors with a toothy smile, the demeanour of the Odani is designed to beguile the public. In the Shadow War, the knowledge of the Fates combined with skilful misdirection is one of the Odani?s strengths which, they hope, will enable them to survive the ruin of humanity. To this end, it is often the case that a handful of local people will go missing shortly after the wagons of the Odani leave town. Usually, such disappearances go unreported and unremarked. Those that vanish are often from the fringes of society or have led a difficult life up to that point. The gift of the Odani means that the fate of their victims are already known to the travellers from the moment they meet them. Each of the disappeared would inadvertently or directly contribute to some great calamity in the Odani?s future. But destiny is a fickle creature and for each life taken and each doom averted, a new ill omen seems to materialise cursing the Odani to redouble their efforts in the face of this oncoming storm. If there is one thing the Odani are learning over the generations, it is that you cannot cheat the Fates.
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Servants of the Sunken Pantheon, the Hidden Ones make their home in coastal towns and villages around the world. Through corruption and interbreeding, the Hidden Ones irrevocably link their community to the sea and to Dread Father Dagon, Deep Mother Hydra, and the other ancient deities that they worship. The rise of sterile cities has forced the Hidden Ones further into the shadows and has pushed them towards the isolated communities where it is easier to go unnoticed. The families can prey on their neighbours, considering them little more than talkative sheep ready for slaughter. Food is not an issue for these ancient bloodlines that hide amongst the rest of us, and their numbers are growing with each cycle.
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The story of the Custos Crypta begins in the year 700 BCE at the height of the Kushite Empire when the authority of Pharaoh Neferkare Shabaka was considered absolute. Shabaka was said to be blessed by the ancient Egyptian Goddess Khepera. It was in Khepera?s name that Shabaka ruled, from Nubia to the Nile Delta and a blood sacrifice was made daily in his name. For this tribute, the Kushite Empire was gifted the service of the Custos Crypta, a sentient insectoid species that acted as both guardian and custodian of Shabaka and his people. But time and the treachery of humankind are the only constants in this world and Shabaka was murdered by his nephew Taharqa. The remaining Custos Crypta were entombed alongside their Pharaoh in the pyramid at el-Kurru, there to remain for the rest of eternity. At least that was the plan?
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Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power. Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age. The Dystopian Wars Rules and Gubbins Set contains all the tools you need to play. Just grab this box and your favourite Battlefleet (or two) and you are ready to start clashing against your opponents on the high seas.
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In the distance, what appeared to be an Imperium zeppelin floated towards the Khan Heavy Platform "Khüchirkheg Tsaiz". Tiny imperfections, like dust motes on the horizon, showed it wasn’t alone. The crew had been warned that an attack was incoming but were prepared; they knew that the Imperium fleet was stretched across the multiple platforms that held this part of the Barents Sea. These men had defended their post before and would do so again. To either side, they saw some of the other platforms, and through binoculars, they noted fists pumping the air in defiance. Only then did they recognise the silhouette was not just any zeppelin but a Maximilian Aerial Linebreaker. Cheers of resistance were silenced, and crewmen steeled themselves against the coming terror. They’d been briefed on the Maxamilian’s shield generators and bombards while some of the crew looked about the deck and wondered which of them would not make it through the day.
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Since Armstrong Custer's famous charge leading the Michigan Wolverine's at Gettysburg, the Iron Horse has become a ubiquitous machine across the frontier. Their combination of speed, firepower and durability led to a massive Union contract with the Covenant of the Enlightened during the Ore War, replacing flesh and blood horses in all cavalry regiments. Now more than a decade later, Iron Horses have become easy to obtain, with Union surplus and frontline shipments making their way onto the black market in vast numbers and the machinery itself proving to be simple to maintain with spare-parts in abundance. While older marks and models of Iron Horse prove to be a little on the temperamental side, the Iron Horse's popularity and variety of designs can be found in use across the Union and beyond.

The Blazer was first used by the Confederate Army during the Battle at Gaine's Mill. The Iron Horse was still in limited service in those early days of the Ore War, but already its endurance and potential were obvious. Twenty-six Iron Horses were heavily modified in the field to mount additional gatling guns and armour plating to shield their riders from the huge attention of enemy fire they would receive once they began their attack. With General John Bell Hood on the lead Blazer, the Confederates tore a bloody hole in the two-mile-long Union flank and the day was carried, despite massive casualties on both sides in the 50,000 soldiers that fought that day. By the time of Gettysburg, both sides had units of Blazers fighting alongside their Iron Horse Cavalry and Blackhooves.

Uniquely found in the Union arsenal, the Iron Eagle is seen by many as the pinnacle of technological evolution for the Iron Horse. More than the replacement of the RJ engine with a voltaic power plant, the Iron Eagle boasts additional armor and electro-weaponry. As the ultimate statement that the Iron Eagle represented the future of Union military prowess, Nikolai Tesla incorporated specially programmed UR-31E Automata to pilot these new machines, giving them a resilience unmatched in the field by other cavalry.

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Associate members of the Covenant of the Enlightened do not enjoy the respect or prestige that Covenant Peers do, but they are often the ones who do most of the leg work. In order to be officially recognised as an associate of a Peer, an individual will have to put in hours of thankless research and errand running for their sponsoring Peer. Of course like all who are drawn to the Enlightened, being in possession of a keen mind and a drive to push the boundaries of human understanding is a prerequisite. But associates often lack the opportunity or financial means to secure an actual Peerage in the Covenant.

Girauld Eres was one such associate, a Parisian naturalist who had developed into a minor celebrity as he toured Paris society with his collection of primates. Girauld's real passion lay in animal physiology and his personal menagerie was home to some impressive specimens. Showing a talent for specimen capture, he was approached by Warwick Hudson and earned a sponsorship into the Covenant as an associate following his collaboration on the spectral containment technology with Hudson and Katherine Holst.

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Monstrous and volatile, the Hex Beasts are not only common amongst the forces of the Hex but may also appear in other forces should tainted units fall to their corruption and transform.
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Typically accompanying the Flagships of the Commonwealth are support squadrons of cruisers and Stoletov Ekranoplans. The Pravda Support Carriers are equipped with short flight decks and limited aircraft capacity compared to the Mozhayski, but can launch a supporting screen of fighters or bombers to assist in attack runs. The Morosko Heavy Cryo Cruiser builds on the Norilsk hull design with the integration of an advanced cryo generator capable of forming deadly icebergs in their enemy's path. The Khatanga Cryo Assault Cruiser is favoured by northern commanders as it takes this art of war one stage further with addition of the ferocious Semyenov pattern assault bore in the prow.
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Tempered by revolution, civil war and failed conquests; forged in the fires of invasion and the minds of brilliant men and women, the Commonwealth stands as a beacon of hope to oppressed humanity. A democracy that stretches from the industrial centres of Poland-Lithuania to the snowy wastes of Siberia and the steppes of Mongolia, the Commonwealth's people come from a hundred or more cultures and groups but are united by the loyalty to their state and the Tsar who safeguards it. Required to serve their country and fellow-citizens in whatever capacity they can, the Commonwealth can call upon huge reserves of strength to ensure its survival and prosperity. Enriched by the technological bounties rested from the jealous hands of those who sought to manipulate the world, the Commonwealth stands as a testament to the will and perseverance of the common man. Long live Mother Russia, long live the Commonwealth, long live her People, long live the Tsar!
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Commonly found in support of larger vessels of the Imperium's Navy are a number of specialised cruiser variants. Built on the ubiquitous Blucher Class hull, these ships can be refitted as fast as any other frontline ship. The Konrad Class Support Carrier bears a flight deck with supply for a small number of Messer class fighters, providing air power where needed. Reiter Class Flak Cruisers are equipped with an impressive array of Vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air. These two vessels ensure that Blitzen Bomber squadrons can safely reach their targets without interception. Finally the Volsung Class deploys the formidable Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour with terrible voltaic energy. The Imperium operates a large number of destroyer squadrons. Superior to the smaller frigates and escorts, Sigimer Class are longer, more heavily armoured and boast additional firepower. Toten Class, are heavier still and are equipped with two Sturmklaue cannons to cast bolts of lightning into the enemy.
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The Imperium war machine is built upon a single concept - efficiency. Having the right weaponry for an engagement is often the key to victory and having access to all manner of different ship configurations allows an Admiral access to what she needs, when she needs it. With widespread rail networks extending from Prussia to the other Germanic nations of the Imperium, the navy (known as the Kaiserliche Marine) decided to equip a new generation of warships and support vessels with compatible gauge rails to allow weaponry and goods to be easily changed in short order. This allows the Imperium to be responsive to the needs of the operation at hand without having to go to the cost or lengthy construction times of creating specific ships to fill those requirements. Should a vessel be needed to bombard an enemy shore battery, then a Blucher cruiser can be modified to create an Augustus Bombardment Cruiser in less than a day. At the Wilhelmshaven Imperial Shipyard, the record stands for the refitting of the warship Stralsund. The cruiser had arrived fresh from hunting corsairs off the coast of Heligoland three hours earlier. In those few hours the yard crew removed her (still steaming) Volt Gun Batteries and installed a Gustav Heavy Bombard in their place.
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The warships of China are the most numerous in the Empire's navy. Their prow mounted chemical flame cannons, known as Huoqiang, make them formidable in any conflict and Chinese ships form the core of most of the Empire's Battlefleets. The cruisers of the Chinese mount the deadly Huoqiang along with a mix of heavy guns and rockets. The crews of the Shanghai frigates are extensively drilled in working in large squadrons and can coordinate attacks with devastating effect. With the glut of manpower at its command, China's shipyards are capable of churning out large numbers of cruisers and frigates giving it dominance in naval affairs countered only by the elite vessels of Japan.
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The most common vessel and backbone of the Crown fleet is the Albion Cruiser. This dependable ship is armed with heavy gun turrets, broadside and torpedoes. Several modifications have been made to the Albion Hull design over the years such as the intimidating Lancelot Heavy Cruiser, the fast Picton and the lightly armed Bedivere. With so much coast to cover and such a large fleet the creation of the Sabre Class Command Cruiser enabled high ranking Naval officers to command Battlefleets from more numerous, smaller ships. These Command Ships allow the crown greater reach without the need for so many Battleships.
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Almost always found in support of large carriers and battleships are squadrons of frontline cruisers built to withstand direct engagement with enemy fleets. The Yorktown, Intrepid, Reliant and Lexington Class Cruisers all boast powerful paddle wheels allowing them to remain agile under fire all the while raining shells upon their enemies. These ships are in turn supported by the ever-vigilant Akron Observers. These rotors watch both the skies and the waves for signs of threats to their squadrons as well as acting as long-range observers for the gun crews on board the ships. Farragut Frigates are also a common addition to any Union fleet. These small but manoeuvrable vessels are able to make fast raids against enemy squadrons or in even greater numbers, larger vessels such as Battleships.
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The architects of the Dystopian Age, the Covenant of the Enlightened wield their formidable intellects to sweep aside those ignorant or deluded who stand in the way of Scientific Progress. These masters of technology covet knowledge above all things and believe that it is only they who can steer humanity on a path to enlightenment. With their wondrous war-engines, the Covenant of the Enlightened take every opportunity to demonstrate their technological supremacy. The discoveries that were intended to herald a new era for humanity are instead used to punish those who would misuse them. Only when the Covenant are lauded as the rightful leaders of the Earth in this new Dystopian Age can the world be brought into a new dawn of achievement and prosperity.
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Colloquially referred to as war rockets by the Prussian navy due to their distinctive missile-like shape, the Kriegsturm patrol the skies around the Imperium and beyond. Commonly armed with deadly high-speed Luft Speerschleuders, these weapons are ideal for hunting down submerged targets while its Flak Batteries rip apart aircraft.

Utilising pressurised Blaugas jet engines to achieve exceptional speeds, the Jaeger is a lethal aerial hunter operating in packs to clear the skies of enemy airships or plunge out of the clouds to strike their unsuspecting foes below.

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Salvaged by the crew of HMS Nautilus from an Enlightened vessel adrift in the Mediterranean, Drum was discovered in a shipping container marked as 'Aberrant Technology' - likely to be examined and disassembled. This large Automata was apparently built for mechanised labour but Erasmus Darwin made the contraption his own personal project, tinkering for hours on end. He envisaged the machine being used by the Nautilus to operate in the deepest parts of the oceans where no human can travel safely, let alone explore or recover wreckage. After several weeks, Darwin managed to coax the temperamental machine back to full operational capacity albeit with more than a handful of glitches. His barrel-like carapace earned him the nickname of 'Drum' and it was clear that he exhibited a sense of self-awareness that Erasmus and the other engineers had never seen in any Automata before. Fascinated as to the nature of this 'personality', Captain Nimue offered the Automata the opportunity to join her crew. Surprised at being treated like a human, Drum paused momentarily before enthusiastically choosing to stay and make the Nautilus his home.
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"The decadent and corrupt so-called ‘Enlightened’ of the world will have you believe that Helsinki Markov is a traitor. This could not be further from the truth. He is a great man who risked everything to give us the wonders of this engineering age. The short-sightedness of those calling themselves ‘custodians’ was anathema to him. He knew the common man would be uplifted by the machines that the Covenant of the Enlightened wanted to keep for themselves. Not a world of equality for them but singular authority engineered by their cold, unfeeling minds. Without the heroism of Markov, a steel cage might have been built around the world, fashioned by those greedy intellectuals. Now, everyone can access the marvels that supply power to the homes of the workers; tireless machines can take the strain in the fields and the factories to keep the Commonwealth the beacon of greatness it is known to be across the globe. We humbly give thanks to Helsinki Markov and the Ministry of Technology for their efforts in empowering the people of the Commonwealth".

- An intercepted transcript from the Commonwealth Ministry of Propaganda.
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Only moments ago the Alliance patrol was chugging peacefully along. Now there was only chaos and violence. The patrol was making routine rounds 205 Nautical miles from the Bay of Oiapoque that marked the border with SUSA and the Union of Federated States. Merely two days ag this stretch of sea was devoid of any points of interest. Now there was a Farpoint Sentry Platform. The Union had managed to put this into pace with remarkable speed. While technically far enough out to see to not be a breach of any treaties, the Alliance Commodore, Saulo Rezende saw this as an insult. Without any visible backup, he decided to make a name for himself by taking the platform. Had his crew spotted the shapes getting bigger on the horizon, COMO Rezende may have decided against it. Cheyanne Hunter Submarines rose to the surface and unleashed torpedoes against the now outnumbered patrol. Akron Sentry Rotors flew from the skies, hidden in the glare of the midday sun. More terrifying than all of them, a pair of John Henry Vitruvian Colossi had raced in from distance and crushed frigates and cruisers alike with great hammers that annihilated whole sections of a vessel at a time sending men to their watery grave before they could realise what was happening. The last thing that Commodore Saulo Rezende thought of was the skill of the trap that ended him. That, and the crews he had led to their doom.
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Wild West Exodus is a dynamic, fast-paced tabletop miniatures game pitting a cast of heroic characters against each other in a brutal world - very much a twisted reflection of our own. In the twilight years of the Nineteenth Century, mankind is perched upon a new age of discovery and enlightenment. The Wild West Exodus Rules & Gubbins Set contains all the tools you need to play. Just grab this box and your favourite Posse (or two) and you are ready to start clashing against your opponents in the West.
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Commonwealth engineering is often a case of forcing something to work, whether it wants to or not. This is surely the case with the Irkutsk Skydrill. While checks and balances of the laws of physics must be adhered to, it doesn’t mean there aren’t ways to work around them. Overpowered repulsor generators keep the vessel in the sky but have little spare energy to move it, this is what the aft pulsejets are for. The one example of engineering elegance to make it through is the massive amount of heat produced by the repulsors is then syphoned into the propulsion system. Even the weaponry is a case of maximum power for a minimum problem. The Semyenov Assault Bore is a perfect transmission of momentum into force. The destruction caused is often enough to bring down the largest sky fortress. While the design of the Irkutsk appears to ba a fever dream of the Dystopian Age, no one can dispute its effectiveness as it powers through the skies. While these Skycruisers soar above the waves, the Commonwealth Hovercraft skim across their surface. Again the simplicity of these machines is testament to their efficiency. They are as effective over water as they are on land and are incredibly effective at landing troops on land-bound targets.
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Pride of the Castellammare di Stabia shipyards, the Gladius is a superb vessel. Optimised for long sea voyages with comfortable crew berths and excellent fresh-water reclamation systems, the Gladius is a popular assignment in the Regia Marina. Crews of Pilum monitors are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities of Italy. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory. Cestus Zebeks are often tasked to defend the flanks of Alliance fleets as well as grouping their attacks against key targets of opportunity.
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"While our discoveries of Sturginium and its uses has ushered in a time of scientific marvels, unrecognisable to those of previous generations, there has also been a recent resurgence of older designs but with vastly more powerful results. The Rostratum Naval Ballista is a perfect example of this. The simple idea of a bolt being launched to impact and pierce a target has been with us since ancient times. The Italian Engineers of the Latin Alliance have advanced this in a way that could only be achieved with hitherto unknown comprehension of engineering. They have designed bolts using current alloys that are a fraction of the weight of a comparable steel structure while losing none of its material hardness. In place of twisted rope they use electro-magnetic rails that fire the bolt at incredible speed. Reports of a projectile impacting on the hull of an enemy vessel and then being hauled in to spin the target to a less desirable facing are troubling and interesting in equal measure. I propose we explore ideas like this further. Imagine the untapped potential we already have in our history. Imagine a trebuchet with a thousand times its previously registered force, Da Vinci’s designs made real or Greek Fire made on an industrial scale."

- Peer of the Enlightened, Robert Abernethy, at a symposium shortly before his disappearance.
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The Chevalier cruisers and Charlemagne heavy cruiser are the mainstay of Alliance cruisers and are able to launch screens of torpedoes in a wide range of fire arcs, as well as lay down heat lances or rocket batteries, when necessary.

Loire light cruisers are at the forefront of Alliance Battlefleets and as such often the first to engage with the enemy. They provide screening and reconnaissance for the rest of the battlefleet and any commodore worth his salt will know how to make best use of any Loire's under their command.

Captains of Picardy monitors understand their role to guard the rivers and waterways of Europe, and further afield, from invaders. While they may not be the most heavily armed of ships, they have the perfect balance of firepower and the ability to operate in shallow waters. Crews are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory.

Multiple squadrons of Ecuyere frigates often accompany Alliance Battlefleets, defending their flanks as well as grouping their attacks against key targets of opportunity.

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The military optimism of the Union is exemplified by their enthusiastic bellows whenever a Union dirigible passes overhead. I’ve had multiple reports from assets placed in vital positions describing their, please excuse the term, “hooting and hollering”. Of course, it shows a lack of engineering skill that they aren’t simply appalled by the reliance on newfangled airship designs over our vastly superior, tried-and-tested rotorcraft. Admittedly they seem to be doing well spreading their influence thanks to the smaller fuel requirements of those designs, but I have no doubt that a minor rerouting of supply lines will remedy the problem. We simply have to make recommendations to any of our forces that they should make an effort to destroy any Bogota Carryalls which accompany the airships so as to cause problems with their logistics. I understand that won’t be easy while taking fire from the airships themselves, but my suggestions certainly make theoretical sense.

- Commodore Gerald St.John-Smythe, debriefing to the Crown Military Intelligence Service

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The Union fleet has seen a number of technological improvements since the defection of Nikolai Tesla from the Imperium, and a significant overall increase since the end of the Ore War. Support Cruisers and Automata have all been upgraded by the creative team in the Pipeworks. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.

The Roanoke Strike Carriers provide air support to any fleets they are attached to. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray, the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.

A rarer sight are the new Discovery Class Arc Cruisers. Given sufficient development from The Pipeworks to be given general deployment in the Union Fleet, the Discovery class are replete with Edwina Houston and Nikolai Tesla's Arc technologies. These deadly state of the art weapons can flash burn through the hulls of the mightiest enemy battleships in a burst of incandescence.

Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and are the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.

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The supporting cruisers that are assigned to Battlefleets through the forces of the Empire vary greatly. From the imposing Hokkaido Heavy Cruiser down to the nimble Kanagawa Monitor there is a cruiser variant for every mission. Japanese Cruiser groups are typically accompanied by Chita Submersible Automata. These engineering wonders are equal to the mechanical creations of the Covenant of the Enlightened and are used to protect the fleet from threats beneath the waves as well as assisting in assaults. While the Chita are designed to operate independently for lengthy periods, they lack the endurance of the much larger Kaiju class automata. Ishikawa strike cruisers and Yamaguchi Attack Cruisers are essential in maintaining these escorts far from a drydock, their moon pools enabling repairs and refuelling of the Chita to take place.

The Okinawa and Miyagi Class Cruisers are equipped with limited numbers of reconnaissance aircraft that act as spotters and limited aerial defence. When needs must they can also perform bombing runs on enemy shipping but usually only when supported by other aerial units.

The Japanese favour Kyoto frigates when running their patrols between the far-flung islands of their homeland. The vessels are ideally suited for this task and for new sailors a year on a Kyoto is their first experience of the proud naval traditions of the Blazing Sun.

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While the Frontline Squadrons of the Crown Navy are used to going toe-to-toe with enemy fleets, the Support Squadrons serve a range of unique roles to aid and assist the fleet as a whole to complete their missions. The Hotspur Support Carriers add additional fighter Support. It is common for Hotspur captains to drive their ships at full speed towards the enemy, hoping that their large engines give their Defiant strike fighters an optimal launch position. The Agincourt Bombardment Cruisers are armed with the dreaded Taranis Naval Mortar, capable of hurling all manner of projectiles up to a range of over fifteen miles.

The Athelstan Flak cruiser provides a screen of anti-aircraft fire to ensure that the Defiant Squadrons hit their targets and to defend the decks of the Crown vessels. A Squadron of Athelstan's was used on the Thames to celebrate the Queen's Pearl Jubilee, firing magnesium pyrotechnics above the city to mark the occasion.

The Excalibur Heavy Destroyers are also typically found with the Victory class or other capital ships. Their role is to deter smaller attack vessels from swarming the immense Carrier as well as other large command vessels.

Out of Stock
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The support ships that escort the Flagship vessels of the Enlightened Fleets fill some very specialist roles. The Plinius Support Carrier carries dozens of Scythe Drones and can launch them from hydraulic ramps. This allows the Plinius to partially submerge when the ramps are closed making it very difficult to see and target. Built around the same hull as the Plinius are a number of other Cruisers. The Quintilian bombardment cruiser mounts heavy rockets that it can launch at distant targets before returning below the waves. The Tacitus Assault Cruiser favours two hardpoints for turrets, most often Particle Beamers. The Claudius Merchantman is designed with extra hull space and is the backbone of Enlightened logistics, the ingenious engineers still managing to squeeze in a number of torpedo launchers to protect them from pirates and other hostiles.

While these Cruisers are able to lurk just below the surface the Diogenese and Praxilla Class Submarines are able to operate at significant depths. These large Automata operate under a number of pre-programmed subroutines and are effective at hunting down and destroying enemy vessels.

Out of Stock
$45

The Izmir Monitor can often be seen supporting a Mehmed class, making sure that the great rivers and coastlines under the Sultans' protection are well defended. Assignment to an Izmir is often seen as a sideways promotion as the constant presence of a Grand Monitor can make a captain and his officers feel they have little chance to show initiative and that any orders they give their crew may be changed at a moment's notice.

When magnetic impeller advancements were acquired by the Sublime Porte for its navy, it was the Iskandar class that first bore the fruit of the development. Quickly these cruisers have become the mainstay in the highly mobile Sultanate armada, particularly when partnered with Pasha class vessels. These Light Cruisers are often the first to attend a conflict, they are outfitted with extensive observation systems allowing any reconnaissance to be as detailed as possible. This helps the Iskanders and flagships be in the best position to bring their formidable weapons to bear.

Sadrazam Heavy Cruisers are the envy of the world's navies. Advanced Sultanate engineering, the match of even the Covenant of the Enlightened, combines speed and maneuverability with enhanced firepower to deadly effect. Regularly fitted with particle beamers, the sight of a squadron of Sadrazams on the horizon is often enough to shake the resolve of the bravest enemy Commodore.

Often seen as part of large battlefleets, the Temir Frigates are employed as flanking squadrons supporting Pasha or Izmir class warships. These frigates are sometimes tasked with engaging a secondary objective while the larger ships proceed with the main thrust of an attack.

Out of Stock
$45

The Chevalier cruisers and Charlemagne heavy cruiser are the mainstay of Alliance cruisers and are able to launch screens of torpedoes in a wide range of fire arcs, as well as lay down heat lances or rocket batteries, when necessary.

Loire light cruisers are at the forefront of Alliance Battlefleets and as such often the first to engage with the enemy. They provide screening and reconnaissance for the rest of the battlefleet and any commodore worth his salt will know how to make best use of any Loire's under their command.

Captains of Picardy monitors understand their role to guard the rivers and waterways of Europe, and further afield, from invaders. While they may not be the most heavily armed of ships, they have the perfect balance of firepower and the ability to operate in shallow waters. Crews are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory.

Multiple squadrons of Ecuyere frigates often accompany Alliance Battlefleets, defending their flanks as well as grouping their attacks against key targets of opportunity.

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The flight crew of Constantinople Carriers are rightly proud of their assignment. It is said that "the blood of a wingman is thicker than the water of the womb" and that is certainly the case for these pilots. These aerial combatants are like a close-knit family as they know that they can only rely on each other once the fighting starts and don’t let outsiders forget it.

The Mihrimah Flechette Cruiser is armed with a weapon unique to the Sultanate. It can unleash a torrent of Orichalcite Flechettes from its bombards at a target. These light and razor-thin fragments are so sharp they can puncture steel hulls at close quarters, though air resistance prevents them from being effective at longer ranges. While they can certainly cause damage to cruisers, they are deadly against squadrons of smaller ships. A cloud of flechettes can easily envelop multiple vessels and shred through steel and flesh alike.

While the Ferik escort skiffs of the Sultanate are ubiquitous in their battlefleets, they need frequent maintenance to keep their repulsion engines in working order; that's where the Konya comes in. A bay at the fore of the ship allows a skiff to be loaded in and repairs to be made. Though a commodore knows that a Konya lacks firepower, they never regret having one close by.
An Aydin Supply Cruiser is a welcome sight to other crews. Knowing they won’t run out of vital necessities at a moment's notice is a huge boost for morale and for this reason alone they are constantly on the move, heading from fleet to fleet, only heading ashore to resupply themselves.

Morea Minelayers have become more common as tensions escalate. Sultanate commanders understand that they must keep their holdings around the world at any cost while Order advisors push the fact that anything to advance the greater good is necessary. While the merchant navy of the Sultanate might dislike the sea being mined, they are slowly being fed stories that prove how vital they can be.
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The mainstay of the Levant style of ships is the Chasseur Levant Strike Cruiser. Their ability to soar above their enemies if need be makes them hard to precinct as does their various ways of being outfitted. Gun batteries, heat lances or force multiplying generators; even seeing a Chasseur on the horizon makes no guarantee what you might actually be facing in battle.

No captain wants to see an enemy craft soaring above them but the Furieux Levant Grand Corvette make ones blood freeze in terror. That could be the last time the crew feels cold as the Furieux releases deadly thermal cluster bombs. Even the bravest crews know to be rightfully scared if they spot a Furieux rising into the air ahead of them.

As fighter pilots rise in the ranks they may be promoted to become flight crew on a Voliere Levant Support Carrier. The launch catapults put greater strain on pilots and landing on a Levant that could be at almost any height takes incredible skill. Despite this, pilots elevated to this level are often competing with each other to gain more confirmed kills so they can be promoted once again to become the Angels of Death aboard a Saint-Michel Assault Carrier.

Part of Napoleon’s modernisation of the French navy, the Sirene is a powerful attack vessel able to close undetected until it surfaces with its deadly heat Lancette in range to do maximum damage to the enemy. The tactical counterpart to the Sirene class, the Epaulard uses its secretive deployment to surface at a distance and employ its magnetic bombard to deadly effect.

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Commonwealth propaganda states that the Barents Sea is perfectly safe, thanks to its proximity to the sheltered docks of the White Sea from which defensive patrols regularly launch. In truth, however, it is far from tranquil. Raiders from the Scandinavian portion of the Imperium, not to mention the Scions of Jutland, frequently ambush the numerous fishing vessels and exploratory platforms. Loki Shadow Raiders make excellent use of their Ivaldi Shroud Generators to make surprise attacks and then fade away once they have crippled their target. Heimdall Recon Raiders use advanced detection systems to locate enemy patrols with the goal of avoiding contact until their battlefleet has the upper hand while Fenrir Hunter Submarines and Valkyrie Hunt Rotors allow multi-level attacks to be made. Fishermen and other civilian vessels are now being issued military escorts to prevent the damage that the Scandinavian battlefleets have been causing. Time will tell if that will be enough.
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Since the creation of the first primitive maps, there have been parts of the world where monsters lay and sailors fear to wonder. The Empire have been inspired by this to create their own monstrosities of the deep. Marvels of engineering created not only to sow fear and doubt in the minds of their enemies but also to demonstrate the mechanical mastery of the Empire. Using the most advanced engineering techniques, overseen by Empress Shinzua herself, huge automata in the form of giant squid have been developed and successfully engineered. The instruction cylinders for these submerged creations are among the most complex outside of the Enlightened fleets.

They have become horror stories told about only when crews are safe on shore leave. Any survivors refuse to discuss them while at sea should they incur the wrath of the Ika. In this way the Ika have become exactly what they were designed to be, the monsters that sailors fear.

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The Newton class are built by the Yemoja shipyard around a massive spatial displacement drive known as a Void Engine. Able to tear a passage through two otherwise unconnected locations, the Void Engines use technology developed at Wells Chasm.

Dedicated energy transfer conduits allow these floating power stations to augment nearby vessels. Though the Zumeena class is particularly vulnerable to enemy aggression, the benefit to Enlightened scientific advancement far outweighs any loss of life amongst their crews. Not every Covenant Commodore has access to a Descartes Control Ship and so the Yemoja shipyard created the Vesalius to ensure that the welfare and effectiveness of their cetacean allies is maintained. Of course, in a faction that rarely does things by half measures, there are certain fleets that contain multiple Descartes and Vesalius to support hundreds of Physeters.

A battlefleet represents a huge investment of resources and talent for the Covenant of the Enlightened. Deploying several Origen class Lathe Ships in support, ensures that the risks to such an investment are greatly reduced. Technically an oceanid assault automata rather than a true colossus as it lacks a human crew, the Ketos utilise Sturginium Agitators to wreak carnage against enemy capital ships. The insectile Ketos relies on surprise and cold machine logic to maximise the impact of their attacks.

Designed by Paulette Aronnax, Lotan are amongst the most common of her oceanid assault automata. Shadowing Enlightened convoys, these segmented machines strike unexpectedly when needed, bringing their terrifying Coeus Shockmaw down to rip apart vessels like a sea monster of myth.

Out of Stock
$45
Enhance your miniatures with these highly detailed plastics base accessories. These can either be used as toppers for the Warcradle 40mm Plinth bases or as stand alone bases for any miniatures.
$40
Enhance your miniatures with these highly detailed plastics base accessories. These can either be used as toppers for the Warcradle 30mm Plinth bases or as stand alone bases for any miniatures.
$40
Enhance your miniatures with these highly detailed plastics base accessories. These can either be used as toppers for the Warcradle 40mm Plinth bases or as stand alone bases for any miniatures.
$40
Enhance your miniatures with these highly detailed plastics base accessories. These can either be used as toppers for the Warcradle 30mm Plinth bases or as stand alone bases for any miniatures.
$40
Nikolai Tesla is not a man to stand still. He is forever moving forward, tinkering with his designs and dreaming up new and ever more challenging projects. The UR-31E is one such progression from the UR-31 Automata, a design that became ubiquitous to replace lost manpower after the Ore War. These so-called 'Teslabots' are hard-wired with either ranged offensive instructions or more defensive, close order ones depending on their equipment loadout. The offensive units are armed with electrocarbines and can disable or even kill enemies with their highly charged weapons. The guard variants are instead equipped with arc-shields and electro batons.
$40
Augmentation to overcome injury or disability was the goal of the Covenant of the Enlightened when they first began to experiment with grafting mechanisms to flesh. The power source known as RJ-1027 enabled the Covenant to take this intention to an extreme with more audacious and extensive modifications being possible. In the hands of a master of this art, it truly allows individuals to be elevated to super-human levels of physical conditioning. For everyone not so fortunate, this has led to the development of people termed as 'constructs'. Gradual RJ-1027 leakage into their bloodstream, along with the trauma of their surgical augmentation has left the vulnerable transformed into something less than human. But everything has a purpose in the Covenant's technocratic future and constructs have a wide variety of menial or military applications throughout the Enlightened's activities.
$40
Shaken by the echoes of the millions dead in the Great War, doors that were once sealed are now opening and horrors that have been slumbering for millennia are awakening... Mythos is an exciting narrative skirmish game with brand new superbly detailed 35mm miniatures. Engage in twisted head-to-head confrontations in casual play or create epic campaigns using the narrative guide, as the competing factions wage a shadowy war against each other and the wider world. As the world rebuilds after the Great War, the carnage has caused long-forgotten dark gods of ancient power to begin to awaken. Those touched by these Old Ones have formed rival cults and now move amongst an unsuspecting world preparing for their Master's return... Down the centuries, humanity has given different names to the notion of drawing upon the power of Mythos. Names such as magic, arcana, shamanism and down through the ages such forbidden knowledge has been learnt, lost and is now rediscovered. But can monsters and myths really stand up to flamethrowers and machine guns? The hubris and industry of mankind collide with occult mysticism in this thrilling and atmospheric miniatures game. The Mythos Rules and Gubbins Box contains all the tools you need to play. Just grab this box and your favourite Faction Starter Set (or two) and you are ready to start exploring the dark, mysterious world of Mythos.
$35
The dark and narrow streets of Dunsmouth, Rhode Island is home to a small fishing community. Typically in communities like this everyone knows everyone else's business, but not in Dunsmouth. Here people keep themselves to themselves and there is a constant state of tension and paranoia that hangs over the town like a cloying mist. The well above average number of unexplained disappearances seem to go uninvestigated by the authorities and the inhabitants tend not to discuss such things with outsiders, if they take the time to talk to them at all. Dunsmouth is not a place to take a summer vacation, in fact you would do well to give the place a wide berth. The perfect addition to the Tillinghast Manor.
Out of Stock
$30
The Gloomburg range of 28mm scenery is ideal for all kinds of fantasy wargames and will allow you to create great play areas for your armies to battle in.
Out of Stock
$30
Welcome to an alternate 1870s where the heroism and hubris of humanity in this era of steam and steel have unlocked secrets that the world was unprepared for, as super-science and alien technologies bring about an exciting and unpredictable age. The Dystopian Age.
$20
Fight the battles of Wild West Exodus with these superb dice and Fortune chips. This set includes four special ten-sided dice for use with Wild West Exodus. Each die features their Critical Success and Critical Failure values with easily recognisable symbols. The stack of ten Fortune chips will let you easily keep track during your games as you tempt fate and push your luck by bending your Fortune to your will.
$20
A set of 24 tokens designed to clearly indicate conditions, model states and effects.
$16
Imperial Japanese Navy Fleet (WGVS-742411002)
Contains:
  •     Kong -class Battleship Kong 1941
  •     Sh-kaku-class Carrier - Zuikaku
  •     Mogami-class Cruiser - Suzuya 1944
  •     Mogami-class Cruiser - Mikuma 1942
  •     Agano-class Cruiser - Yahagi 1943
  •     Kagero-class Destroyer 1941 x3
  •     Fighter Aircraft - Mitsubishi A6M2 Zero x 4 flights
  •     Ship Cards and Damage Sliders
  •     Assembly Instructions

Please Note:
    Miniatures are supplied unpainted and some assembly will be required.


For centuries, Japan's policy of seclusion (sakoku) saw it concentrate on coastal defences in order to repel foreign vessels. However, with the advances other maritime nations were making, it eventually became obvious that no longer would Japan be able to ignore the rest of the world. As an island power, it needed a modern navy. Turning to Britain for assistance, Japan quickly created a powerful modern fleet. It was this capable and confident navy that came out to fight the American Pacific Fleet. The Japanese understood the potential of airpower early and created an effective carrier arm. In addition to the carriers, the Imperial Japanese Navy possessed a powerful battleship force, which included the largest and most powerful battleships in the world, the Yamato and the Musashi. The Imperial Japanese Navy's potential was demonstrated in the attack on Pearl Harbor in 1941. Using armour-piercing bombs and torpedoes, Japanese aircraft inflicted tremendous damage on the American Pacific fleet as it lay at anchor. Midway was the turning point of the naval war in the Pacific and, from then on, the Imperial Japanese Navy was unable to make any headway against the increasing carrier strength of the US Navy. With the victorious Allies pushing towards the Japanese islands, the Imperial Japanese Navy fought desperately to keep them at bay. Kamikaze aircraft and other suicide weapons were deployed, and eventually, warships of the Imperial Japanese Navy made death-rides against US forces.
$180
Dystopian Wars Two Player Starter Set - Hunt for the Prometheus (DWA990005)
The Hunt for the Prometheus will walk players through the rules of Dystopian Wars game by game, slowly building up to the final confrontation between the Russian Commonwealth Fleet and the Covenant of the Enlightened Fleet.

The Hunt for the Prometheus starter set contains everything you need to play Dystopian Wars, containing:

30 Highly Detailed Plastic and Resin Miniatures

1x 14 Ship Covenant of the Enlightened Fleet
1x Descartes Class Control Ship
1x Hypatia Class Generator Ship
3x Copernicus Class Heavy Cruisers

Each Cruiser can alternatively be built as either Antarctica, Chatelet, Lovelace, Stiletto or Ulysses Class

9x Merian Class Drone Frigates

Each Frigatecan alternatively be built asGermainClass

1x 16 Ship Commonwealth Fleet
1x Borodino Class Battleship
5x Kutsov Class Cruisers

Each Cruiser can alternatively be built as eitherNorilsk, Oleg orSineus Class

10x Rurik Class Frigates

1x Rule Book
1x Campaign Book
2x Victory and Valour card Decks -60 Cards in each deck
1x Template Set
40x Action Dice
12x Critical Dice
2x Condition token sets
1x Iceberg and Physeter Construction Token Set
3x Medium Bases

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Printed materials are supplied in English.
    Unit Cards are not included and can be found on the Dystopian Wars website.


This box set not only provides everything you need for two players to start playing Dystopian Wars, but it also contains a campaign that details the theft of the prototype Hypatia Class Generator ship by the Russian double agent Helsinki Markov. The Commonwealth Intelligence Service (known as the Okhrana) have seen a chance to acquire Enlightened secrets and add new technology to their arsenal in order to better defend the Commonwealth. They risk reprisals from the Enlightened but as long as the technology is theirs it would be worth the consequence. The Covenant guard their secrets jealously and losing the Generator ship will cost them years of research and development. The game is afoot and the stakes are high for both sides. Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power. Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.
$180
Wild West Exodus: Showdown at Retribution - Two Player Starter Set (WEX992099004)
The Wild West Exodus: Showdown at Retribution 2-Player Starter Set contains:

14x Union miniatures consisting of:
1x Nikolai Tesla
1x Carl Fredrickson
1x Union Belle
2x Iron Eagle
9x UR-31E Teslabot (These can be built with either Electro Batons & Shields or Electrocarbines)

8x Enlightened Miniatures consisting of:
1x Gustave Eiffel
1x Smash & Grab
1x Emily Nouguier
2x Iron Horse
3x Mono-Cav (These can also be built as Strider-Cav)

1x Rules
1x Quickstart Guide
1x Campaign Book
2x 48-Card Action Card Deck
2x 60-card Adventure Card Deck
1x Template Set
2x Token & Counters Set
8x Ten Sided Dice

Please Note:
  • Miniatures are supplied unpainted and some assembly will be required.
  • Printed Materials are supplied in English.


The frontier of the Union of Federated States is a wild and often lawless place. Ideal for outlaws, renegades and zealots to prey on the locals. Now a force led by the morally bankrupt Enlightened scientist Gustave Eiffel has arrived in the town of Retribution. The mayor sends out a call for aid and is overjoyed to find that the hero of the Union, Nikolai Tesla is in the area. But as the Union forces pull into Retribution it becomes clear that this is no coincidence and all has unfolded to Eiffel's plans for vengeance. The stage is set for an epic showdown in Retribution between these two rivals.

Get into the new edition of Wild West Exodus with Showdown at Retribution - a two-player starter set designed to give you a comprehensive introduction to the savage Wild West in the Dystopian Age. Containing dozens of fantastically detailed Warcradle miniatures, the full third edition rulebook, quick start guide to help you get going straight away and much more - this hefty boxed set is an easy way to explore the game and start your hobby adventure.
$180
Archimedes Battlefleet Set (DWA100009)

Contents:

  • 1x Archimedes Vault Ship (can also be built as either The Shneider or Nansen Class ship)
  • 2x Advance Cruiser (can be built as either a Newton, Zumeena, Vesalius or Origen Class ship)
  • 2x Support Cruiser (can be built as either a Plinius, Tacitus. Claudius or Quintilian Class ship)
  • 2x Frontline Cruiser (can be built as either a Stiletto, Lovelace, Copernicus, Antarctica, Chatalet or Ulysses Class ship)
  • 2x Assault Machine (can be built as either a Ketos or Lotan Class machine)
  • 2x Enlightened Escort
  • 6x Merian (can also be built as a Germain Zebek)
  • 6x Submarine (can be built as either a Praxilla or Diogenes Class ship)
  • 2x Orka Token
  • 2x Physeter Token
  • 2x SRS Token

Please Note:

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The architects of the Dystopian Age, the Covenant of the Enlightened wield their formidable intellects to sweep aside those ignorant or deluded who stand in the way of Scientific Progress. These masters of technology covet knowledge above all things and believe that it is only they who can steer humanity on a path to enlightenment. With their wondrous war-engines, the Covenant of the Enlightened take every opportunity to demonstrate their technological supremacy. The discoveries that were intended to herald a new era for humanity are instead used to punish those who would misuse them. Only when the Covenant are lauded as the rightful leaders of the Earth, can the world be brought into a new dawn of achievement and prosperity.

A flagship of the Enlightened fleet, Vault ships were conceived as massive floating platforms to deploy their larger engineering and scientific marvels. In this manner, the Archimedes class is usually fitted with either a Callimachus Chrono-Lathe or Diophantus Chaos-Orb, both so intricate and sophisticated in their crafting that like much that is not understood in the Dystopian Age, they are considered magical by the uneducated..

Other fleets are centered around the graceful, and superbly equipped Nansen Explorer. Designed for long voyages far from friendly ports, with extensive laboratories, training facilities and cartographic equipment. The Nansen class is in many ways the ultimate expression of Covenant naval ambitions.

Out of Stock
$170
Rio Sonora Town Set (WSA890001)
This Warcradle Scenics Rio Sonora Scenery kit contains six multi-part buildings;

1x Exclusive Rio Senora Dwelling with alternate colour scheme featuring;
1x Building
1x Loose Plank
1x Table
1x Stool
1x Bed
1x Fireplace/Chimney

1x Rio Sonora Dwelling featuring;
1x Building
1x Loose Plank
1x Table
1x Stool
1x Bed
1x Fireplace/Chimney

1x Rio Sonora Domicile featuring;
1x Multi-part Building
1x Ladder
1x Table
4x Stools
1x Bed

1x Rio Sonora Foundry featuring;
1x Building
1x Crane and Grinder
2x Chimneys
2x Fireplaces
2x Stools Machinery

1x Rio Sonora Workshop featuring;
1x building
Loose Planks
3x Small Crates
1x Crane
1x Table Saw
1x Bed

1x Rio Sonora Town Hall featuring;
1x building
1x Organ
8x Pews
1x Machine
2x Lights

Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied primed and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.


The small but productive town of Rio Sonora has enjoyed relative anonymity over the years allowing it to grow in peace and prosperity. A recent influx of visitors from across the border of Mexico and the Arizona Territories has shattered this peace. Now many outlaws have used the town as a place to hide out and lay low meaning that in an inevitable influx of Lawmen and Union Agents has followed close on their heels. Now the streets of Rio Sonora run with the blood of innocents as well as the not so innocent and gunfights and all-out skirmishes tarnish this once vibrant oasis in the Mexican desert. Those who still call Rio Sonora their home either have no way of moving or are too stubborn to stay. This Warcradle Scenics Rio Sonora Scenery kit contains six multi-part buildings.
$160
Super City Downtown Set (WSA870006)

This 28mm - 40mm scale Warcradle Scenics Supercity Scenery kit contains seven multi-part buildings;

1x Super City - Mystic Mansion featuring;
Building
Mail Box
Bookcase
Ladder
Fire escape
Balcony
Concealed door / rotating bookcase feature and a small break-away wall feature

1x Super City - Tower Block featuring;
Building
Moving lift
Optional signage
Fire escape
Balcony
Revolving front doors

2x Super City - Tower Block Extension featuring;
Building Extension
Fire escape
Balcony

2x Super City - Construction Sites featuring;
Building
4x Ladders
Wooden pallet
Generator

1x Super City - Quantum Van featuring;
Van Dumpster
5x Roadblock Barriers
Suitcase
Sliding side door and opening back doors

Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied pre-primed and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.



Beings from another dimension, Super-human arch-villains, deranged cyborgs created by the government - whatever your nemesis you can rest assured they will take their fight to the streets, in broad daylight to maximise any collateral damage! It is your job, brave heroes, to defeat them without levelling half the city. Good luck!

This 28mm - 40mm scale Warcradle Scenics Supercity Scenery kit contains seven multi-part buildings.

Out of Stock
$160
Dunsmouth - Tillinghast Manor (WSA850012)

This Warcradle Scenics Dunsmouth Scenery kit contains;

1x Tillinghast Manor

Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied pre-painted and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.



The dark and narrow streets of Dunsmouth, Rhode Island is home to a small fishing community. Typically in communities like this everyone knows everyone else's business, but not in Dunsmouth. Here people keep themselves to themselves and there is a constant state of tension and paranoia that hangs over the town like a cloying mist. The well above average number of unexplained disappearances seem to go uninvestigated by the authorities and the inhabitants tend not to discuss such things with outsiders, if they take the time to talk to them at all. Dunsmouth is not a place to take a summer vacation, in fact you would do well to give the place a wide berth.
Out of Stock
$160
Dunsmoth Dock Set
Dunsmouth Dock Set (WSA850010)

This Warcradle Scenics Dunsmouth Scenery kit contains ten multi-part buildings;

1x Exclusive Dunsmouth - Fisherman's Hut with alternate colour scheme featuring;
1x Hut with Net
2x Benches
4x Barrels
2x Anchors
2x Small Crates
4x Lobster Cages
2x Large Crates
2x Oars

1x Dunsmouth - 1 Providence Lane featuring;
1x Building
1x House
1x Bench
1x Mailbox

1x Dunsmouth - 2 Providence Lane featuring;
1x Building
1x House
2x Single Lamp Posts
2x Double Lamp Posts

1x Dunsmouth - 3 Providence Lane featuring;
1x Building
1x House
2x Benches
1x Mailbox

1x Dunsmouth - Street Scatter featuring;
2x Newsstands
2x News Signs - Sandwich boards
4x Single Lamp Posts
2x Double Lamp Posts

1x Dunsmouth - Clocktower featuring;
1x Clocktower

1x Dunsmouth - Fisherman's Hut featuring;
1x Hut with Net
2x Benches
4x Barrels
2x Anchors
2x Small Crates
4x Lobster Cages
2x Large Crates 2x Oars

1x Dunsmouth - Tackle Shop featuring;
1x Shop
1x Bench
2x Barrels
2x Anchors
1x Small Crate
3x Fishing Rods/Spears
2x Lobster Cages

1x Dunsmouth - Fish Market featuring;
1x Market
2x Barrels
1x Small Crate
1x Large Crate
2x Lobster Cages

1x Dunsmouth - Traders' Gear featuring;
1x Car
1x Truck
2x Trollies
2x Benches
2x Lobster Cages
2x Large Crates
2x Small Crates
2x Oars
2x Barrels

Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied pre-primed and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.



The dark and narrow streets of Dunsmouth, Rhode Island is home to a small fishing community. Typically in communities like this everyone knows everyone else's business, but not in Dunsmouth. Here people keep themselves and there is a constant state of tension and paranoia that hangs over the town like a cloying mist. The well above average number of unexplained disappearances seem to go uninvestigated by the authorities and the inhabitants tend not to discuss such things with outsiders, if they take the time to talk to them at all. Dunsmouth is not a place to take a summer vacation, in fact you would do well to give the place a wide berth.
Out of Stock
$160
Gloomburg - Castle Set (WSA840031)
The Warcradle Scenics Gloomburg Castle Set contains;
1x Gloomburg Castle Set featuring 4x Corner Towers, 4x Removable/optional Tower Roofs, 9x Wall Sections, 1x Portcullis Gate, 1x Barbican, and 1x Gatehouse with Stairs.

Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied primed and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.


The mists curl and eddy around the dark village as a gentle breeze disturbs the deserted streets. The only sounds are the crows who gather on several roofs. Shadowed figures move in the darkness, hollow-eyed inhabitants of a once-thriving market town. What evil could have wrought this change? What will you find lurking in the gatehouse at the edge of town? The Gloomburg range of 28mm scenery is ideal for all kinds of fantasy wargames and will allow you to create great play areas for your armies to battle in.
Out of Stock
$160
Gloomburg Sprawl Set
Gloomburg Sprawl Set (WSA840029)
The Warcradle Scenics Gloomburg Sprawl Set Scenery kit contains six multi-part buildings;
1x Tavern
1x Gatehouse
1x Ramshackle Residence
1x Ruined Ramshackle Residence
1x Stable
1x Town Scatter

Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied primed and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.


The mists curl and eddy around the dark village as a gentle breeze disturbs the deserted streets. The only sounds are the crows who gather on several roofs. Shadowed figures move in the darkness, hollow-eyed inhabitants of a once-thriving market town. What evil could have wrought this change? What will you find lurking in the gatehouse at the edge of town? The Gloomburg range of 28mm scenery is ideal for all kinds of fantasy wargames and will allow you to create great play areas for your armies to battle in.
Out of Stock
$160
Augusta Industrial Set (WSA500007)
The Augusta Industrial Set is ideal for 28mm - 35mm skirmish games set in modern, near modern and industrial settings.

Contains 1x Augusta Industrial Set;
2x Warehouses
1x Building
1x Shelter
10x Fences
2x Trollies and Crates
1x Bench
13x Train Tracks
2x Factories
4x Train Carriages
4x Crates
2x Barrels
4x Bins
1x Water Tower

Please note: Scenery is supplied unpainted and some assembly will be required.


On the edge of town sits the industrial district of Augusta. This collection of small factories, warehouses and depots are busy by day and all but abandoned by night. When the sun goes down the dark alleyways and abandoned lots are rife with illicit activity, squatters, and criminal elements. But it doesn't end there, things move in the shadows, shapes flow just out of the corner of your eye and if you stand very still you can hear a slow rhythmic thrumming of a vast machine beneath your feet...
Out of Stock
$160
Ice Maiden Battlefleet Set (DWA250008)
The Ice Maiden Battlefleet Set kit builds nineteen multi-part resin miniatures;
    1x Ice Maiden Super-Carrier
    6x Blucher Cruisers
        Each Cruiser can alternatively be built as either Augustus, Schaumberg, Reiter, Volsung or Konrad Class depending on the build you choose for the Ice Maiden
    6x Arminius Frigates
    6x Sigimer Destroyers
        Each Destroyer can alternatively be built as a Toten
    6x SRS Tokens (3 SRS and 3 Special SRS)

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


It was the invention of Pycrete, acquired by the Knight-Luminary Herman Mark, that enabled the first Ice Maiden ever built. The concept of a ship constructed out of a hollowed-out iceberg was initially greeted with some scepticism but after the initial tests, it was deemed worth further exploration. The initial prototype vessel was named the Eiskalte Schoenheit, and, being the very first ever constructed, lacked some of the later technologies of her sisters. Her unique size and strength at sea ensured she dominated any naval engagement. With a displacement in excess of 100,000 tonnes and a crew of over 6,000, the Ice Maiden Dreadnought Super-Carriers are the largest vessels in the Imperium's navy. They each boast a complement of sixty Messer strike fighters, a dozen Blitzen Bombers and enough supplies to ensure its squadrons can carry out a range of sorties wherever needed. The SMS Prinzessin Wilhelmina was the Flagship of the First Atlantic Fleet and pride of the K?niglich Preu?ische Marine. Named after the Kaiser's eldest daughter and heir to the Imperial Throne, this immense vessel gives an especially deadly version of the infamous 'Kaiser Salute' with her six Heavy Volt Gun Batteries. Whenever one of these mighty constructions are committed to a naval action they are invariably accompanied by a multitude of smaller support vessels and frontline cruisers to defend the behemoth from smaller, faster enemy craft. The weapons mounted in the bow of the Ice Maiden can easily and quickly be swapped out to fit the mission at hand much like almost all other ships in the Imperium Navy.
$160
Dystopian Wars - Fortune and Glory Two Player Starter Set (DWA990024)

Fortune and Glory contains two mercenary battlefleets that can be used with any Faction making this box set a must-buy for any Dystopian Wars player. Add additional airpower to your existing forces, but make sure you pay them or you could be their next contract!

Contents:

  • 1x Excelsior Class Heavy Aircruiser. (May also be built as Venture or Custodian Class)
  • 3x Steward Class Sentry Airships. (May also be built as Constellation, Republic, Ticonderoga or Ranger Class)
  • 5x Bogota Class Carryall
  • 5x Union SRS Tokens
  • 1x Lyceum Aerial Dreadnought
  • 3x Nasr Class Skyship. (May also be built as Awsbiri or Muharib Class)
  • 3x Hirka Class Skycutter
  • 3x Alsaqr Class Skybarque
  • 3 x Sultanate SRS Tokens
  • 2x Titan Class Heavy Conveyer. (May be built as Passenger, Freight or Oil Variants)
  • 2x Merchant Ships
  • 2x Escort
  • 2x Small Ship Tokens
  • 2x Ground Assault Detachment Tokens
  • 1x Rule Book
  • 1x Campaign Book
  • 2x Victory & Valour Card Decks
    • 60 Cards in each deck
  • 1x Template Set
  • 40x Action Dice
  • 12x Critical Dice
  • 2x Condition Token Sets


Please Note:

  • Miniatures are supplied unpainted, and some assembly will be required.
  • Printed materials are supplied in English.


The Great Powers vie for control of the world's trade routes, unleashing mercenary forces to disrupt shipping and sow chaos and confusion to destabilise their rivals. Two of the most notable of these privateers are The Crimson League and The Honorable Eclipse Company.

The Crimson League is led by Princess Scheherazade. Escaping the traditions of her royal family, she joined the Covenant of the Enlightened only to leave when the Egalitarian and Custodians schism came to the fore. Now, she operates following her own unknowable plan. Angry at the power of the Order within the Sultanate, she lashes out, taking contracts that appear to have nothing to do with the religious zealots, only for some to realise later that there was design all along.

The Honorable Eclipse Company have secured lucrative escort contracts with significant clients around the globe. The HEC offer security and defence solutions to those who cannot apply direct political or military action in safeguarding their investments. The HEC have had major investment from the Union of Federated States and often that Great Power has used the Company when the deployment or involvement of a Union battlefleet may be politically unwise. Though some might call the involvement of the HEC an unwelcome influence by the Union in global affairs, in truth, many commanders have found that their need for support in a theatre of engagement can only be solved by hiring the Honorable Eclipse Company.

The initial forays by the Prussian airships were met by the anticipated patrols from the Canadian Aerial Defence Force. Vast Imperium forces efficiently and ruthlessly silenced these valiant aircraft. leaving the east coast unawares and poorly defended in the face of this Prussian onslaught. It was only in the opening stages of the naval battles that followed that the Crown became aware of the Imperium's intentions, but by then the Atlantic Fleet had been left very much alone in the fight.

Military campaigns take time and logistics to implement, and in the lull following this initial battle, urgent requests for reinforcements to both the High Commission in Ottawa and Canadian Naval Command. Fortunately, the British 14th Rotor Expeditionary Division was on manoeuvres off the coast of Ireland under Air Marshal Clive Spottswoode. The 14th had already followed up on intercepted Luftstreitkrafte communication chatter and triangulated a Prussian refuelling convoy in the mid-Atlantic. Spottswoode immediately saw the threat and, after making use of the captured Imperium supplies, was proceeding at full speed to the Labrador coast.

The Prussian aerial battlefleets began their offensive, led by a mighty Stark Imperium class skyfortress, and supported by aerial and naval assets. The scattered Canadian defences soon rallied and began making strikes at the Prussian forces causing Kommodore von Hoeppner to split off squadrons of her Kreigsturm Assault Airships to hunt down the Canadian patrols in the hope they could take them unawares. What von Hoeppner did not know, but the Kaiser later said she should have anticipated, was that the Canadians had redeployed three squadrons of their new Toronto Class Control Cruisers to the region just the week before the invasion. These advanced vessels proved crucial in tracking Imperium attacks and coordinating Canadian defences at sea, slowing the Prussian advance and buying the Crown reinforcements precious time.

$160
Murmansk Battlefleet Set (DWA270009)

The Murmansk Battlefleet Set kit builds seven multi-part plastic and resin miniatures;

  • 1x Mobile Stronghold
    • Can be built as either a Murmansk, Tobolsk, or Anastasia Class Ship
  • 4x Frontline Cruiser
    • Can be built as either a Kutsov, Oleg, Sineus or Norilsk Class Ship
  • 2x Support Cruiser
    • Can be built as either a Khatanga, Morozko or Pravda Class Ship
  • 2x Stoletov Ekranoplan
  • 8x Rurik Class Frigate
  • 4x SRS Tokens

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Part firebase and part repair yard, a Murmansk allows the Commonwealth to expand its theatres of operation around the globe. Utilising integrated void engine technology acquired by Helsinki Markov, the Murmansk can appear unexpectedly, rising from beneath the waves in a matter of minutes. The engineering teams aboard a Murmansk are so well drilled that they can even make emergency repairs during an engagement. Often an opponent of the Commonwealth thought a key target critically damaged only for the brave teams aboard a nearby Murmansk to keep it in fighting condition.

A development on the Murmansk, the Tobolsk Mobile Stronghold is often deployed in the far northern waters where it provides a tactical advantage to the Commonwealth in those isolated freezing seas. Though the void-engines still require many hours to recharge, the element of surprise makes this a uniquely viable technology for these mobile strongholds. Scores of pilots replace the engineers of the Murmansk while launch bays of Cometa fighters are installed instead of repair yards. Despite the discombobulation brought on by the void-engine, all fighters are ready to enter the fray at a moments notice, prepared to launch a lightning offensive catching a target off guard and ill prepared.

Volodymyr Nikonov was gifted a modified mobile stronghold by the Tsar and in gratitude he named it after his love, the Tsar's eldest daughter, Anastasia. Based near Novo-Arkhangelsk in Alaska, this vessel is the home base for Nikonov and his Black Wolf Mercenaries. A pinnacle of the stronghold design, the Anastasia is armed with multiple Tri-Railguns, decked in generators and fitted with both repair facilities and bays of Cometa fighters. Fortunately, if you think they can help, the Black Wolf Mercenaries are available to any commodore for a price. However, you'd better hope that someone else hasn't thought of hiring them first.

Each Mobile Stronghold is treated as a support vessel so are never seen unaccompanied. Any manner of frontline ships will be sailing alongside but most often will be the Kutsov, the iconic ship of the White Navy seen on recruitment posters throughout the Commonwealth.

$160
Suleiman Battlefleet Set (DWA240003)

The Suleiman Battlefleet Set kit builds nineteen multi-part plastic and resin miniatures and 3 SRS Tokens;

  • 1x Suleiman Fleet Carrier
  • 3x Cruiser
    • Each Cruiser can alternatively be built as either Iskandar, Izmir, Pasha or Sadrazam Class ship.
    • Both Cruisers can also be combined to build a Hurrem Grand Cruiser or a Mehmed Grand Monitor
  • 6x Temir Frigate
  • 3x Cruiser
    • Each Cruiser can alternatively be built as either Constantinople, Mihrimah, Konya, Aydin or Morea Class ship
  • 6x Ferik Escort Skiff
  • 3x SRS Tokens

Please Note:

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The twin decks of the Suleiman Fleet Carrier are replete with squadrons of Sabiha strike aircraft. An impressive vessel, the Sultanate values supremacy of the skies that the Suleiman class brings. While her twin hulls make her slower to turn than other vessels of her size, her ability as the flagship in a carrier assault group shows the huge advances the Ottomans are making thanks to heavy investment by the Sublime Porte.

When magnetic impeller advancements were acquired by the Sublime Porte for its navy, it was the Iskandar class that first bore the fruit of the development. Quickly these cruisers have become the mainstay in a highly mobile armada, making excellent use of the engineering to bring glory to the Sultanate.

The enemies of the Ottoman people are right to fear the Sadrazam Heavy Cruiser, should they see one come over the horizon. With firepower comparable to the heavy cruisers of other nations, but the ability to outmanoeuvre almost anything in its class, a seasoned captain will capitalise on this and devastate the enemy.

Pasha Light Cruisers are routinely found at the head of Sultanate battlefleets. A strange tradition has developed among crews, specifically those onboard Pasha’s that have been retrofitted with Particle Beamers. It is seen as a great honour to be the first to scorch an enemy ship, doubly so if it’s a flagship. These races to engagement are seen as reckless by older and more traditional commodores but even they have to admit the bravery of Pasha captains and their crews.

The relatively shallow draft of the Izmir Monitor makes it the perfect defence for estuaries. When not so close to land, it is often paired with a carrier to use any squadrons as spotters. Many enemy submarines have fallen foul of an Izmir working alongside a Suleiman or a Constantinople.

The flight crew of Constantinople Carriers are rightly proud of their assignment. It is said that "the blood of a wingman is thicker than the water of the womb" and that is certainly the case for these pilots. These aerial combatants are like a close-knit family as they know that they can only rely on each other once the fighting starts and don’t let outsiders forget it.

The Mihrimah Flechette Cruiser is armed with a weapon unique to the Sultanate. It can unleash a torrent of Orichalcite Flechettes from its bombards at a target. These light and razor-thin fragments are so sharp they can puncture steel hulls at close quarters, though air resistance prevents them from being effective at longer ranges. While they can certainly cause damage to cruisers, they are deadly against squadrons of smaller ships. A cloud of flechettes can easily envelop multiple vessels and shred through steel and flesh alike.

While the Ferik escort skiffs of the Sultanate are ubiquitous in their battlefleets, they need frequent maintenance to keep their repulsion engines in working order, that’s where the Konya comes in. A bay at the fore of the ship allows a skiff to be loaded in and repairs to be made. Though a commodore knows that a Konya lacks firepower, they never regret having one close by.

An Aydin Supply Cruiser is a welcome sight to other crews. Knowing they won’t run out of vital necessities at a moment's notice is a huge boost for morale and for this reason alone they are constantly on the move, heading from fleet to fleet, only heading ashore to resupply themselves.

Morea Minelayers have become more common as tensions escalate. Sultanate commanders understand that they must keep their holdings around the world at any cost while Order advisors push the fact that anything to advance the greater good is necessary. While the merchant navy of the Sultanate might dislike the sea being mined, they are slowly being fed stories that prove how vital they can be.

$160
Black Wolf Battlefleet Set (DWA270004)

The Black Wolf Battlefleet Set builds nineteen multi-part plastic and resin miniatures;

  • 1x Anastasia (can alternatively be built as a Murmansk Mobile Stronghold or Tobolsk Mobile Stronghold)
  • 1x Death Bringer (can alternatively be built as an Akula Grand Submarine)
  • 1x Akula Grand Submarine
  • 4x Khyzhak Attack submarines
  • 4x Piranya Hunter Submarines
  • 4x Khatanga Cryo Assault Cruisers (Each Cruiser can alternatively be built as either a Morosko or Pravda Class)
  • 4x Stoletov Ekranoplans
  • 4x SRS Tokens

Please Note:

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Black Wolf is the nickname of the former Russian Commonwealth submariner and Commander of the prototype Death Bringer submarine, Volodymyr Nikonov. Though he usually operates under contract to the Commonwealth he now runs a large and powerful mercenary outfit. Funded, in part, by the Tsar himself, the Black Wolf Company have a reputation for daring assaults and sudden ambushes that make them a force to be feared the world over.

Nikonov has a lifestyle and status that he believes befits him. He can see a future where he marries the Tsar’s daughter, Anastasia and claims the throne for himself. When not at court or in action Nikonov operates out of a converted gigantic Murmansk class vessel near Novo-Arkhangelsk. From this fortified harbour-ship he not only has safety but has established a planning room to help with the execution of even more daring raids for pleasure and profit. The Tsar’s favourite story features the Black Wolf in a daring exploit to sink the Union battleship Hornet and Crown carrier Wessex. This attack was all the more thrilling (when Nikonov retells it) as the commanders of the two vessels were allegedly discussing a potential alliance and that the Black Wolf had to infiltrate the heavily-guarded Thames Estuary in London in order to sink them.

In between carrying out missions for his future father-in-law, Nikonov has the latitude given to his growing fleet of submarines and assault craft to allow them to be deployed as mercenaries alongside many rival nations around the globe. Each battle adds not only to the coffers of the Black Wolf but also his prestige at court, even when to some observers such raids do little to further the Commonwealth.

$160
Dystopian Wars Two Player Starter Set - Sturginium Skies (DWA990024)
Sturginium Skies showcases the beleaguered Canadian forces as they hold off against a powerful Imperium attack. Will Air Marshal Spottswoode and the 14th Rotor Expedition arrive in time to make a difference for the Crown? Or will Kommodore von Hoeppner and her Prussian battlefleets reach their target for the glory of the Imperium?

Contents:

  • 1x Stark Imperium Skyfortress
  • 2x Kriegsturm Assault Airship
  • 4x Jaeger Aerial Fast Destroyer
  • 4x Aerial Escort
  • 2x Reiter Cruiser
  • 4x Sigimer Destroyer
  • 3x Prydain War Rotor
  • 3x Tintagel Battle Rotor
  • 6x Saxon Scout Rotor
  • 3x Newfoundland Attack Cruiser
  • 6x Orca Hunter Submarine
  • SRS Tokens
  • 1x Rule Book
  • 1x Campaign Book
  • 2x Victory & Valour card decks (60 cards each)
  • 1x Template set
  • 40x Action dice
  • 12x Critical dice
  • 2x Condition token sets

Please Note

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The great powers of the Dystopian Age are constantly testing each other's boundaries, fighting for territory and resources. The Imperium, while comfortably controlling miles of the Greenland coastline, had decided to make a push into the Labrador Sea, to claim some of the Crown's Dominions in Canada. It was believed that in the face of an overwhelming military presence in the region, the Crown would yield and allow the fishing and gas fields to be ceded to the Imperium. With the knowledge that an ill-timed exercise by the Union to the southwest of Canada would draw much of the Canadian airforce and focus to counter this buildup, Kommodore Wilhelmina von Hoeppner was given the Kaiser's blessing to begin the special operation.

The initial forays by the Prussian airships were met by the anticipated patrols from the Canadian Aerial Defence Force. Vast Imperium forces efficiently and ruthlessly silenced these valiant aircraft. leaving the east coast unawares and poorly defended in the face of this Prussian onslaught. It was only in the opening stages of the naval battles that followed that the Crown became aware of the Imperium's intentions, but by then the Atlantic Fleet had been left very much alone in the fight.

Military campaigns take time and logistics to implement, and in the lull following this initial battle, urgent requests for reinforcements to both the High Commission in Ottawa and Canadian Naval Command. Fortunately, the British 14th Rotor Expeditionary Division was on manoeuvres off the coast of Ireland under Air Marshal Clive Spottswoode. The 14th had already followed up on intercepted Luftstreitkrafte communication chatter and triangulated a Prussian refuelling convoy in the mid-Atlantic. Spottswoode immediately saw the threat and, after making use of the captured Imperium supplies, was proceeding at full speed to the Labrador coast.

The Prussian aerial battlefleets began their offensive, led by a mighty Stark Imperium class skyfortress, and supported by aerial and naval assets. The scattered Canadian defences soon rallied and began making strikes at the Prussian forces causing Kommodore von Hoeppner to split off squadrons of her Kreigsturm Assault Airships to hunt down the Canadian patrols in the hope they could take them unawares. What von Hoeppner did not know, but the Kaiser later said she should have anticipated, was that the Canadians had redeployed three squadrons of their new Toronto Class Control Cruisers to the region just the week before the invasion. These advanced vessels proved crucial in tracking Imperium attacks and coordinating Canadian defences at sea, slowing the Prussian advance and buying the Crown reinforcements precious time.

Out of Stock
$160
Destiny Battlefleet Set (DWA120013)

Contents:

  • 1x Destiny Sky Fortress
  • 4x Ticonderoga Assault Airship (may also be built as Constellation, Republic or Ranger Class)
  • 8x Bogata Container Carryalls (may also be built for Fuel, Tank or Torpedo)
  • 8x SRS Tokens

Please Note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


It was an engineering marvel, rivalling even the greatest creations of the other Great Powers. It was named for the most powerful aspiration of the Union of Federated States, an ultimate goal which it could not help but achieve. Destiny. When it was but the New World, settlers had spread across the continent proving to themselves, without a shadow of a doubt, that Manifest Destiny was an assignment from the Almighty. Since then they had mastered any land they arrived at and seemed intent on working their way across the globe. The Destiny Sky Fortress is the ultimate mechanical extension of this outlook. It can soar across the world launching fighters wherever they are needed, resources are now being collected to create more and more of these extensions of the Union's ideology, in an attempt to create a network of air power that will finally bring Manifest Destiny to all.
$150
Enterprise Battlefleet Set (DWA120005)

The Enterprise Battlefleet Set kit builds twenty two multi-part plastic & resin miniatures;

  • 1x Enterprise Heavy Carrier
  • 3x Yorktown Class Cruisers
    • Each Cruiser can alternatively be built as either Intrepid, Lexington or Reliant Class
  • 6x Farragut Class Frigates
  • 3x Akron Observation Rotor
  • 3x Discovery Class Cruisers
    • Each Cruiser can alternatively be built as either Roanoke, California, Montgomery or Washington Class
  • 6x RC-52 Patriot Automata
  • 3x SRS Tokens

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


As the Union pushed out into the Pacific and Atlantic, it required significant air power to support fleet operations. The Enterprise class is a formidable warship and the largest vessel in the Union naval register. Once dubbed the Great Experiment, the success of these vessels is beyond doubt. Powered by three massive Paddlewheels, this mighty vessel retains some of the manoeuvrability of the smaller Union ships while still being able to keep the ship moving at an impressive speed for its size. The recent addition of launch cables allow for more rapid deployment of Corsairs, of which it carries ten squadrons. The Enterprise class Heavy Carriers also serve as mobile headquarters for Admirals and other high ranking military and civil individuals of note when the fleet operates far from home waters.

Alongside the frontline ships of the Union Navy, the Enterprise is rarely seen without a small flotilla of support vessels. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.

The Roanoke Strike Carriers provide increased air support to the already prodigious number of Squadrons carried by the Enterprise. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray, the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.

A rarer sight are the new Discovery Class Arc Cruisers. Given sufficient development from The Pipeworks to be given general deployment in the Union Fleet, the Discovery class are replete with Edwina Houston and Nikolai Tesla's Arc technologies. These deadly state of the art weapons can flash burn through the hulls of the mightiest enemy battleships in a burst of incandescence.

Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and is the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.

$150
Victory Battlefleet Set (DWA210006)

The Victory Battlefleet Set kit builds nineteen multi-part plastic and resin miniatures;

  • 1x Victory Class Heavy Carrier
  • 3x Morgana Submarines
  • 3x Albion Cruisers
    • Each Cruiser can alternatively be built as either Lancelot, Picton, Bedivere or Sabre Class
  • 6x Caliburn Frigates
  • 3x Agincourt Cruisers
    • Each Cruiser can alternatively be built as either Athelstan or Hotspur Class
  • 6x Excalibur Destroyers
  • 3x SRS Tokens

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


For the last three decades, the Victory class Heavy Carriers has been a dominating force around the globe. They demonstrate the huge significance that naval strength plays in all Crown military campaigns. As an island nation, the British consider the seas and oceans of the world as essential to hold their Dominions together. The Victory and her aircraft ensure that remains so. With an internal hanger that is rivalled only by the experimental Ice Maiden of the Imperium, A Victory can launch dozens of Defiant fighters into the skies to defend the fleet from incoming bombers or to hammer the decks of her enemies with their rapid firing Vickers Automatic Guns.

Its aircraft are not the Victory's only defence of course. It is armed with three Mark VII Congreve rocket turrets, giving them significant long-range engagement capabilities. While the Victory is no spring chicken, its solid design and advanced Crown engineering make it capable of keeping up with newer classes of ship.

Alongside the Victory Heavy Carriers are found, not only the common Frontline Squadrons but also Support Squadrons. The Hotspur Support Carriers add additional fighter Support. It is common for Hotspur captains to drive their ships at full speed towards the enemy, hoping that their large engines give their Defiant strike fighters an optimal launch position. The Agincourt Bombardment Cruisers are armed with the dreaded Taranis Naval Mortar, capable of hurling all manner of projectiles up to a range of over fifteen miles.

The Athelstan Flak cruiser provides a screen of anti-aircraft fire to ensure that the Defiant Squadrons hit their targets and to defend the decks of the Crown vessels. A Squadron of Athelstan's was used on the Thames to celebrate the Queen's Pearl Jubilee, firing magnesium pyrotechnics above the city to mark the occasion.

The Excalibur Heavy Destroyers are also typically found with the Victory class ships. Their role is to deter smaller attack vessels from swarming the immense Carrier.

Out of Stock
$150
Omega Defence Line Set (WSA490001)
This 28mm - 40mm MDF terrain Warcradle Scenics Omega Defence Scenery Kit is ideal for all your Sci-fi, Gothic and Industrial tabletop games.

This set contains nine multi-part buildings:
1x Large Bunker
1x Small Bunker
1x Tunnels
1x Barricades
1x Fox Hole
1x Satellite Array
1x Armoured Container
1x Walkways
1x Watchtower

Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied primed and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.


Solid defences and thick walls are as good as another entire regiment of Infantry. Across the known worlds bunkers, foxholes and towers form the backbone of any defensive emplacement, and will make the enemy think twice before attempting to assault it without orbital bombardment or heavy tank platoons in support. Just ensure you have a good supply of ammo and keep firing.
$140
Commonwealth Starter Set - Faction Battlefleet (DWA270000)

Contents:

  • 1x Borodino Class Battleship
  • 2x Cruisers
    • (Each Cruiser can alternatively be built as either Kutsov, Norilsk, Oleg or Sineus Class)
  • 4x Rurik Class Frigates
  • 2x Skydrills
    • (Each Skydrills can alternatively be built as either Tunguska, Irkutsk or Saransk Class)
  • 2x Hovercraft
    • (Each Skydrills can alternatively be built as either Yak, Giyena or ZUBR Class)
  • 4x Escorts
  • 1x Rulebook
  • 1x Victory and Valour Deck
  • 20x Action Dice
  • 6x Critical Dice
  • 1x DA Token Sheet
  • 1x DA Template

Please Note:

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.
$110
Imperium Starter Set - Faction Battlefleet (DWA250000)
The Tempelhof Battlefleet Set kit builds seven multi-part plastic and resin miniatures and 4 SRS Tokens;
    1x Tempelhof Class Fleet Carrier
    2x Reiter Class Cruisers
        Each Cruiser can alternatively be built as either Konrad or Volsung Class
    4x Sigimer Class Destroyers
        Each Destroyer can alternatively be built as Toten Class
    2x Blitzen Bomber special SRS Token
    2x Imperium SRS token
    4x Base

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


Air support is essential for the operation of an efficient fleet and as efficiency is the watchword of the Imperium Navy, Air Support is found in all sections of the Prussian Forces. At the heart of this is the Tempelhof Fleet Carrier. Its main role is to get its contingent of aircraft to within striking range of the enemy and provide anti-air support to them. They can often be equipped with the deadly Blitzen Bombers; heavy aircraft armed with devastating bombs to rain down on enemy decks, coastal defences or even targets further inland. Enemy Admirals who have encountered these large bombers will never forget the deep throaty roar of their engines, if they ever survive the encounter that is. In support of the Tempelhof Fleet Carriers are assigned a number of specialised cruiser variants. Based on the ubiquitous Blucher Class Hull, but with a specialised bridge section, these ships can be refitted as fast as their frontline counterparts. The Konrad Class Support Carrier bears a flight deck with supply for a small number of fighters allowing it to add to the squadrons of aircraft the fleet can put in the air. The Reiter Class Flak Cruiser is equipped with an impressive array of vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air, ensuring the Blitzen Bombers can reach their targets without interception. Finally the Volsung Class Cruisers bear large Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour. Added to this array of impressive naval firepower are the Imperium Destroyers. Vessels of the Sigimer Class are longer, more heavily armoured and boast additional firepower over Frigates. Toten Class, on the other hand are heavier still and are equipped with two Sturmklaue cannons. Many an Admiral has underestimated these smaller vessels to their cost.
$110
Alliance Starter Set - Faction Battlefleet (DWA260000)

This box contains:

  • 1x Oriflamme Battlecruiser
  • 2x Frontline Cruisers
    • (Can be built as either Loire, Picardy, Chevalier or Charlemagne Class)
  • 4x Ecuyere Frigates
  • 2x Levant Vessels
    • (Can be built as either Chasseur, Furieux or Voliere Class)
  • 2x Submarines
    • (Can be built as either Epaulard or Sirene Class)
  • 2x SRS Tokens
  • 1x Rulebook
  • 1x Victory and Valour Deck
  • 20x Action Dice
  • 6x Critical Dice
  • 1x DA Token Sheet
  • 1x DA Template

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.

Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.

This box set contains everything you need to start playing Dystopian Wars with a fleet of ships at your command.

$110
Union Starter Set - Faction Battlefleet (DWA120000)

This box contains:

  • 1x Constitution Class Battleship
  • 2x Frontline Cruisers
    • (Each Cruiser can alternatively be built as either Yorktown, Intrepid, Lexington or Reliant Class)
  • 4x Farragut Class Frigates
  • 2x Akron Observation Rotor
  • 2x Union Support Cruisers
    • (Each Cruiser can alternatively be built as Discovery, Roanoke, California, Montgomery or Washington Class)
  • 4x RC-52 Patriot Automata
  • 2x SRS Tokens
  • 1x Rulebook
  • 1x Victory and Valour Deck
  • 20x Action Dice
  • 6x Critical Dice
  • 1x DA Token Sheet
  • 1x DA Template

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.

Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.

This box set contains everything you need to start playing Dystopian Wars with a fleet of ships at your command.

$110
Beyond Fortune And Glory (DWA990039)

Contents:

  • 2x John Henry Vitruvian Colossus
  • 2x Akron Sentry Rotor
  • 2x Cheyenne Hunter Submarine
  • 2x Farpoint Sentry Platform
  • 1x Large Platform
  • 1x Small Platform
  • 2x Iskandar Cruiser (may also be built as Sadrazam, Pasha or Izmir Class)
  • 2x Temir Frigate
  • 1x Rule Book
  • 20x Action Dice
  • 6x Critical Dice
  • 1x DA Token Sheet

Please Note:

  • Miniatures are supplied unpainted and some assembly may be required


It was thought that what began as a skirmish between two mercenary companies would end with both parties leaving with a bloody nose and no more said of the matter. This turned out to be far from the truth. With their future hiring power in jeopardy, neither of the forces could surrender the fight without losing face. The Crimson League and Honorable Eclipse Company were now locked in battle, both needing to secure their future contracts and, consequently, the future of their very existence.

Reinforcements came in, not just from paid battlefleets but also from the Great Powers of the Union and Sultanate, both eager to have the mercenaries they regularly employed owing them favourable rates in the future. Specialist crews with their John Henry Colossi made their way to where the fighting was thickest while Sadrazam Heavy Cruisers guarded the coastal defence platforms that had become a focus of the fighting. No mercy was given, and no quarter asked.

$100
Beyond The Hunt for the Prometheus (DWA990025)

This box contains:

  • 2x Marena Vitruvian Colossus
    • Can also be built as Kostroma Vitruvian Colossus
  • 4x Boyar Heavy Frigate
  • 2x Sets of Platforms
  • 2x Assault Machine
    • Can be built as either a Ketos or Lotan Class machine
  • 2x Advanced Cruiser
    • Can be built as either a Newton, Zumeena, Vesalius or Origen Class ship
  • 2x Enlightened Escort
  • 2x Orca Token
  • 2x Mine Markers
  • 2x Wreck Markers
  • 1x Rule Book
  • 1x Campaign Book
  • 20x Action Dice
  • 6x Critical Dice
  • 1x Token Set

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


After Helsinki Markov's treachery stole the Prometheus away from its creators there has been a bitter rivalry between the Covenant of the Enlightened and the Commonwealth. Certain Peers of the Enlightened have decided to make an example of the Commonwealth for such an audacious heist and show that they have as much military influence as any of the Great Powers. As for the Okhrana, the Commonwealth Intelligence Service, they hope for more secrets of the age to be unlocked by luring the various automata and advanced enemy vessels into engagements that they can't hope to escape from. With the plan of dissecting any captured inventions for reverse engineering.

With the help of Mongolian offshore platforms and a web of false leads, the Okhrana have orchestrated for an Enlightened battlefleet to be in place for an ambush. The Commonwealth now has engineering marvels of their own in the shape of Vitruvian Colossi. Will the Enlightened fall for the trap or have the Commonwealth bitten off more than they can chew?

Out of Stock
$100
Rikhter Battlefleet Set (DWA270013)

Contents:

  • 1x Dreadnought
    • (Can alternatively be built as either Rikhter, Moskva or Prezidium Class)
  • 2x Cruisers
    • (Each Cruiser can alternatively be built as either Kutsov, Norilsk, Oleg or Sineus Class)
  • 4x Rurik Class Frigates
  • 2x Skydrills
    • (Each Skydrills can alternatively be built as either Tunguska, Irkutsk or Saransk Class)
  • 2x Hovercraft
    • (Each Skydrills can alternatively be built as either Yak, Giyena or ZUBR Class)
  • 4x Nikel Escorts

Please Note:

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Mounting the largest naval cannon in the world, the Rikhter class relies on kinetic dampers to absorb the massive recoil from the weapon. A void engine is used to translocate the colossal atomic munitions from a fortified stronghold deep in Siberia. The shockwave alone will utterly pulverise any crewmember foolish enough to be on deck when fired. Pride of the White navy, the Moskva class Heavy Battleships are a potent combination of heavy firepower and crews that exalt the finest traditions of the Commonwealth. With enviable state rooms and extensive supply facilities, the Prezidium is a vital command ship. With these well-armed vessels as flagships, the Admiralty of the White Navy can conduct operations anywhere in the globe with the surety that they are well resourced. Utilising the repulsion field generator obtained by Helsinki Markov in 1856, the Irkutsk Skydrill is often heard approaching, long before it is seen. The buzz of the overcharged field generators and the roar of the Semyenov assault bore spinning up to full speed making a terrifying cacophony. The Selivanenko pattern Aural Dissonance Array (known more commonly as a Shockwave Generator), is a standard weapon on the Giyena. This armoured hovercraft moves rapidly across uneven landscapes, marshland and the open sea to bring this potent device to bear.
$90
The Soul Hunters (WEX101099006)
The club's current Auger, Warwick Hudson, leads all manner of discussions and theorising into matters ephemeral and improbable. Like the club's founders, Hudson believes that all things can be explained by applying the scientific method. He maintains that they are in an age of Industrial 'super-science' and that any reports of strange and mysterious happenings from the "Wild West" of America or the "Lost World" of Antarctica are simply exaggerated or misunderstood by unreliable witnesses.

Under the terms of his sponsorship by the British aristocrat, Lord Buckland, Auger Hudson is required to have his scientific merits officially recognised and that will require fieldwork. Hudson has been working for many months to assemble his team and to prepare them with such equipment as the most dangerous of environments and situations require. Armed with an array of esoteric and highly experimental weaponry, Hudson is set upon venturing forth and collecting enough data to present to the Hook and Ladder Club, therefore securing himself a position as a Peer of the Covenant in his own right. Hudson and his Soul Hunters (as the lurid press would daub them) follow up reports of 'spectral etherics' around the globe. Major expeditions are underway to both the Badlands of the Union as well as the Antarctic interior.

At Auger's right hand is Erin Meltzer, a scientist and researcher with a passion for uncovering the unknown that almost burns as bright as his own. She is particularly fascinated by reports in the Badlands of Montana of animals growing to an almost impossible size and imbued with some etheric properties. Ernesto Volk is similarly obsessed with the physical, though more often his thoughts are of his own impressive physique and he has a reputation in the club as a pugilist of some renown, a skill he developed while he studied at University in Greenwich Village. Hans Spelmann is the quiet, contemplative member of the group and will often only contribute to a discussion when he deems it a necessity. The newly discovered flora and flora of the Lost World is of great interest and he believes that the energies that have brought about such fantastical evolution are linked to the spectral anomalies found elsewhere. Jocasta Tobin is the writer and archivist of the Hook and Ladder Club, she documents all of their research and theories and promises to one day publish them as a guide to future investigators into the unexplained. Finally, Katherine Holst is the engineering risk-taker and the most outgoing of them all. It was Holst who collaborated with the French scientist Girauld Eres (before his terrible accident) and made possible the spectral containment technology on which their research now relies so heavily upon. The Soul Hunters Detachment kit builds six multi-part resin miniatures;
  • 1x Auger Warwick Hudson
  • 1x Erin Meltzer
  • 1x Ernesto Volk
  • 1x Hans Spelmann
  • 1x Jocasta Tobin
  • 1x Katherine Holst
  • 6x Base

The Soul Hunters Detachment can be used in games of both Lost World Exodus and Wild West Exodus.

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Character Unit Cards are not included and can be found on the Wild West Exodus website.
  • Scenic base toppers are not included and are for display purposes only.


To the common man, the Covenant of the Enlightened are little more than an exclusive club of intellectuals and aristocrats who sit in grand drawing rooms talking much and doing little. While the Covenant are at great pains to show that the reality is far removed from this, it must be acknowledged that there are some groups within the Enlightened who more closely resemble this stereotype than they would like to admit. One such group of these is the Hook and Ladder Club in New York City, so named due to their premises being located in a building that was originally destined for the nascent Fire Department. The club members specialise in the emergent field of parapsychology, a subject that the common man might call supernatural.
$80
The Secret Service Posse (WEX121099003)
The Secret Service Posse contains seven multi-part resin miniatures
  • 1x Abraham Lincoln
  • 1x Robert Pinkerton
  • 1x Lucinda Loveless
  • 1x Camilla Blanche
  • 1x Henry Courtwright
  • 1x Milo Jefferson
  • 1x Leah Kingston
  • 7 x Bases
Please note:
  • Miniatures are supplied unpainted and some assembly will be required.
  • Character Unit Cards are not included and can be found on the Wild West Exodus website.


Desperate times call for desperate measures and Abraham Lincoln believes that the times of the Dystopian Age are desperate indeed. Faking his own assassination in order to work unhindered by the demands of office, Director Lincoln now fights against the Union’s enemies alongside those men and women trusted enough to join his Secret Service. Lincoln and his agents wage a war in the shadows, defending their beloved country from threats that the general public must have no knowledge about. Whatever it takes so that the good folk of the Union of Federated States can sleep soundly in their beds.  With the assistance of his right-hand man Robert Pinkerton, his top agents Lucinda Loveless and Camilla Blanche, Henry Courtwright, Leah Kingston and Milo Jefferson, Lincoln has the tools he needs to tackle any situation.
$80
Infernal Investigations Posse (WEX141099003)
The Infernal Investigations Posse contains six multi-part resin Miniatures
  • 1x Helena Miller
  • 1x Jedrick Powell
  • 1x Furio Montoya
  • 1x Blackhoof 20-20
  • 1x Mercury Jones
  • 1x Ida Saxon
  • 6x bases

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Character Unit Cards are not included and can be found on the Wild West Exodus website.


With the constantly growing threat from unknown quarters in the West the small unit known as Infernal Affairs have found themselves in high demand of late. Led by the indomitable Marshall Helena Miller this Posse are used to fighting, and defeating, the most unusual and terrifying opponents to Law and Order. Backed up by Furio Montoya, Jedrick Powell, Mercury Jones, Ida Saxon and Blackhoof 20-20, Marshall Miller tackles those missions that nobody else wants or is likely to come back from alive.
$80
Wrath of the Nautilus Detachment (WEX212099001)
Now master of a crew of her own, the self-styled Captain Nimue has earned a substantial bounty on her head for the audacious theft from the Barrow Shipyards of a prototype RJ-powered submersible. Nimue rapidly built a notoriety for using the stolen submarine, which she had christened ‘The Nautilus’, to make lightning raids on European shipping. While this brought down the ire of the Crown and their allies, her exotic looks and penny-dreadful fuelled reputation made her popular with the press and the public. In the space of three years, Nimue and her crew of highly efficient Chowkidar were reported in raids as far apart as Portsmouth and Kolkata Port in India. Agents for the Crown identified a common thread in many of these raids being linked to Nimue’s apparent obsession with collecting antiquities from across the Empire. Whether this is simple fascination or part of some greater strategy is unclear though an interrogation of a former accomplice hints that Nimue believes she is a reincarnation of the Lady of the Lake from Arthurian legend. Fanciful as this might seem, in an age where there are whispers of werewolves and mechanical monstrosities coming from the former American colonies, as well as ancient alien technologies and mega-fauna in Antarctica, it cannot be discounted. Mythical figure or not, when repeated attempts to apprehend Captain Nimue proved futile, the Right Honourable Jonathan Peel of Her Majesty’s government brokered an alternative. Under Peel’s bargain, Nimue was gifted copies of dozens of historical documents from the archives and granted access to restricted sites of special interest across the Empire. In exchange for this consideration, as well as a generous charter, the fierce Pirate-Queen agreed to put her considerable skills in service to the Empire by targeting the enemies of the Crown and aiding the East Indian Trading Company in supporting British interests in the West. Whether stealthily operating submerged in the Gulf of Mexico or audaciously sailing on the surface up and down the Mississippi, the newly dubbed HMS Nautilus was a constant thorn in the sides of both the Union and Outlaws operating in the area. Leading her rough but highly disciplined crew ashore in raiding parties she operated as a privateer on behalf of the British Empire, though has no real love for the Crown or the English. Highly skilled with the blade and trident she is a formidable adversary on land or at sea, especially as her harpoon gun is never far from her side. Nimue’s love of fame and fortune is only tempered by her sense of loyalty to her crew. Beautiful, but deadly, Nimue and the Nautilus are a force of nature, and now with new orders their wheel has turned them South towards Antarctica and the Lost World... The crew has changed many times over the years, some decide to take their share of the wealth and settle down, some fall in battle and are given up to the depths and fresh new recruits come aboard whenever the need arises. Some faces have remained the same, however, such as the solid and dependable Violet Smee who, as Nimue’s first officer, commands the Chowkidar with ruthless efficiency. Sardar Hardit Singh, The Nautilus’ Boatswain is very protective of his Captain and is never far from her side in a fight. Erasmus Darwin is the resident engineering specialist and while he rarely speaks of his colourful past his knowledge of Enlightened Technology is clear to see in the power-chair he uses to move around in. Charlotte Anning is the ship's navigator and archivist, never short of the answer to any questions, given enough time to research it in the vessel's surprisingly extensive library. Neko Mei’s role is a little harder to quantify but she has a number of skills including infiltration, stealth and close combat, this would then make her the Nautilus’ ‘acquisitions' specialist. The Wrath of the Nautilus Detachment builds six multi-part resin miniatures;1x Rani Nimue
  • 1x Sarder Hardit Singh
  • 1x Charlotte Anning
  • 1x Neko Mei
  • 1x Violet Smee
  • 1x Erasmus Darwin
  • 6x Bases

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Character Unit Cards are not included and can be found on the Wild West Exodus website.


Born under the Raj in Delhi, Rani Nimue had a turbulent childhood. Her English-born father worked for the diplomatic service and moved across the country to wherever Her Majesty required him, his wife and only child dutifully following. At the height of the Indian Mutiny, Rani’s mother was killed and her father was faced with the difficult task of raising his daughter alone. Seeing to it that she was educated by a succession of governesses and tutors, her father proudly saw her grow into a beautiful and fiercely intelligent woman. Rani secretly harboured a wanderlust and restlessness that, added to the stifling restrictions of Victorian society brewed within her until she was fit to either explode or run away and leave it all behind. Eventually her love for the swaggering Outlaw Broad Arrow Jack, after a chance encounter in the Port of Bombay, twisted her father’s pride to shame when, at the age of sixteen, she ran away with the pirate and was not heard from again for nearly a decade.
$80
Islands and Archipelagos Set (DWA990022)
This set is ideal for adding scatter terrain to your Dystopian Wars tables.

Contains: 9x Resin Islands.

Scenery is supplied unpainted and some assembly will be required.


When negotiations between the Factions of the Dystopian Age break down or when only conflict will settle a dispute fleets clash. This can happen anywhere across the globe and in the heat of battle many a Captain has been caught out by a sandbank or tidal Island. Some larger islands even have modest fortresses and gun emplacements built on them to add protection to the secrets and supplies that lie within.
$80
Mozhayski Battlefleet Set (DWA270003)
The Mozhayski Battlefleet Set builds five multi-part plastic and resin miniatures and 4 Tokens;
    1x Mozhayski Class Fleet Carrier
    2x Khatanga Class Cruisers
        Each Cruiser can alternatively be built as either a Morosko or Pravda Class
    2x Stoletov Class Ekranoplan
    4x SRS Tokens

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


Though the Commonwealth places less emphasis on air support than the other Great Powers, they still appreciate its uses in achieving victory. The Mozhayski Fleet Carriers are integral to this combined arms doctrine and the expansive internal spaces for officers make them preferred command ships for Commodores. Typically accompanying these large carriers are support squadrons of cruisers and Stoletov Ekranoplans. The Pravda Support Carriers are equipped with short flight decks and limited aircraft capacity compared to the Mozhayski, but can launch a supporting screen of fighters or bombers to assist in attack runs. The Morosko Heavy Cryo Cruiser builds on the Norilsk hull design with the integration of an advanced cryo generator capable of forming deadly icebergs in their enemy?s path. The Khatanga Cryo Assault Cruiser is favoured by northern commanders as it takes this art of war one stage further with addition of the ferocious Semyenov pattern assault bore in the prow.
$80
Borodino Battlefleet Set (DWA270001)
The Borodino Battlefleet Set kit builds seven multi-part plastic and resin miniatures;
    1x Bordino Class Battleship
    2x Kutsov Class Cruiser
        Each Cruiser can alternatively be built as either Norilsk, Oleg or Sineus Class
    4x Rurik Class Frigate

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


The main warhorse of the Commonwealth Naval warmachine is the Borodino Class Battleship. These vessels are of solid construction and the first of them to come out of the shipyards are still going strong after almost three decades of service. Bearing a formidable loadout of cannons and equipped with thick ablative armour, the Borodino is able to weather a return volley from the enemy and keep fighting. As a result the Borodino Class are often found in the thick of battle. Battleships are typically accompanied by frontline cruisers, who's durable armour and heavy gun turrets make them solid companions for the fleet. The Norilsk Heavy Cruiser has a distinctive long and sleek silhouette and it's extra turret gives it that little extra firepower needed to hit at larger targets. The mainstay of the frontline cruisers are the Kutsov Class; solid and dependable they can be utilised in any number of operations. The Oleg Class Monitors and Sineus Class Fast Cruisers act as rapid response when speed is more sedated than firepower. In and amongst these larger ships are scattered squadrons of Rurik Frigates, their captains are adroit hunters and enjoy finishing off damaged larger targets.
$80
Tempelhof Battlefleet Set (DWA250005)
The Tempelhof Battlefleet Set kit builds seven multi-part plastic and resin miniatures and 4 SRS Tokens;
    1x Tempelhof Class Fleet Carrier
    2x Reiter Class Cruisers
        Each Cruiser can alternatively be built as either Konrad or Volsung Class
    4x Sigimer Class Destroyers
        Each Destroyer can alternatively be built as Toten Class
    2x Blitzen Bomber special SRS Token
    2x Imperium SRS token
    4x Base

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


Air support is essential for the operation of an efficient fleet and as efficiency is the watchword of the Imperium Navy, Air Support is found in all sections of the Prussian Forces. At the heart of this is the Tempelhof Fleet Carrier. Its main role is to get its contingent of aircraft to within striking range of the enemy and provide anti-air support to them. They can often be equipped with the deadly Blitzen Bombers; heavy aircraft armed with devastating bombs to rain down on enemy decks, coastal defences or even targets further inland. Enemy Admirals who have encountered these large bombers will never forget the deep throaty roar of their engines, if they ever survive the encounter that is. In support of the Tempelhof Fleet Carriers are assigned a number of specialised cruiser variants. Based on the ubiquitous Blucher Class Hull, but with a specialised bridge section, these ships can be refitted as fast as their frontline counterparts. The Konrad Class Support Carrier bears a flight deck with supply for a small number of fighters allowing it to add to the squadrons of aircraft the fleet can put in the air. The Reiter Class Flak Cruiser is equipped with an impressive array of vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air, ensuring the Blitzen Bombers can reach their targets without interception. Finally the Volsung Class Cruisers bear large Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour. Added to this array of impressive naval firepower are the Imperium Destroyers. Vessels of the Sigimer Class are longer, more heavily armoured and boast additional firepower over Frigates. Toten Class, on the other hand are heavier still and are equipped with two Sturmklaue cannons. Many an Admiral has underestimated these smaller vessels to their cost.
$80
Elector Battlefleet Set (DWA250001)
The Elector Battlefleet Set kit builds seven multi-part plastic and resin miniatures;
    1x Elector Class Battleship
        Each Battleship can alternatively be built as either SMS Brandenburg, Heidelberg, SMS Holtzendorff, Kaiser or SMS Tirpitz Class
    2x Blucher Class Cruisers
        Each Cruiser can alternatively be built as either Augustus or Schaumburg Class
    4x Arminius Class Frigates

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


The Imperium warmachine is built upon a single concept - efficiency. Having the right weaponry for an engagement is often the key to victory and having access to all manner of different ship configurations allows an Admiral access to what she needs, when she needs it. With widespread rail networks extending from Prussia to the other Germanic nations of the Imperium, the navy (known as the Kaiserliche Marine) decided to equip a new generation of warships and support vessels with compatible gauge rails to allow weaponry and goods to be easily changed in short order. This allows the Imperium to be responsive to the needs of the operation at hand without having to go to the cost or lengthy construction times of creating specific ships to fill those requirements. Should a vessel be needed to bombard an enemy shore battery, then a Blucher cruiser can be modified to create an Augustus Bombardment Cruiser in less than a day. At the Wilhelmshaven Imperial Shipyard, the record stands for the refitting of the warship Stralsund. The cruiser had arrived fresh from hunting corsairs off the coast of Heligoland three hours earlier. In those few hours the yard crew removed her (still steaming) Volt Gun Batteries and installed a Gustav Heavy Bombard in their place. Over a hundred and fifty Elector-type hulls have been constructed from the fleet yards at Kiel and Wilhelmshaven. Many of these operate today as Elector class Battleships, the mainstay of the Imperium navy. One in ten Elector hulls are of a suitable quality for further reinforcement and outfitting to become a Kaiser class Heavy Battleship. Often the last thing seen by a target abeam of these vessels, the Kaiser?s Salute is a full volley from her Heavy Volt Gun Batteries to Port or Starboard. Some vessels, such as the Heidelberg Class Battlecruiser carry their own locomotives with them in order to ensure fast and efficient loading, unloading and refitting at whatever port they visit. In addition to this pair of Bavarian Adler class engines, Heidelberg Battlecruisers have expansive logistics staff and control centres to help conduct successful military operations.
$80
Ning Jing Battlefleet Set (DWA220001)
The Ning Jing Battlefleet Set kit builds seven multi-part plastic and resin miniatures:
    1x Ning Jing Class Battleship
        The Battleship can alternatively be built as a Yangtze Class
    2x Jian Class Cruisers
        Each Cruiser can alternatively be built as either Dao, Meru or Wusong Class
    4x Shanghai Class Frigates

Please note:

    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


The Navy of the Celestian Empire is the brainchild of Empress Shinzua, who as Speaker of the fleets quickly moved to control all aspects of nautical warfare in addition to her originally more prosaic areas of responsibility. The Empire is considered a global naval power, especially after their victories at Tsushima and Myeongnyang during the Anglo-Russian Korean Expedition. All of the coastal nations of the Empire design, build and crew their own sea-going vessels, but all ultimately serve the Blazing Sun. Warships are a source of great pride within the Empire, and the expansion of their borders necessitates deploying them more visibly, something that has been welcomed by the Empire's Admiralty. The warships of China are the most numerous in the Empire's navy. Their prow mounted chemical flame cannons, known as Huoqiang, make them formidable in any conflict and Chinese ships form the core of most of the Empire's Battlefleets. The Ning Jing class Battleship is a versatile vessel and, like a lot of Chinese vessels, tends to favour rocket battery salvos to the more traditional heavy gun batteries. The crews are all well trained in the use of these weapons and once a target has been marked by an initial salvo the rest seldom miss their targets. Developed in the same shipyards, Yangtze Command Ships are a rarer sister-class. The Yangtze eschews two of the heavy turrets and instead mounts a trio of high calibre, long-barrelled ordnance known as Erlang Shen which can cripple enemy vessels and shore defences alike. The cruisers of the Chinese also mount the deadly Huoqiang along with a mix of heavy guns and rockets. The crews of the Shanghai frigates are extensively drilled in working in large squadrons and can coordinate attacks with devastating effect. With the glut of manpower at its command, China's shipyards are capable of churning out large numbers of cruisers and frigates giving it dominance in naval affairs countered only by the elite vessels of Japan.
Out of Stock
$80
Britannia Battlefleet Set (DWA210001)
The Britannia Battlefleet Set kit builds seven multi-part resin miniatures;
    1x Britannia Battleship
    2x Albion Cruisers
        Each Cruiser can alternatively be built as either Lancelot, Picton, Bedivere or Sabre Class
    4x Caliburn Frigates

Miniatures are supplied unpainted and some assembly will be required.
Unit Cards are not included and can be found on the Dystopian Wars website.


The Britannia class Heavy Battleship is a testament to the might of the Crown and symbol of power in defence of her Dominions. Rumour of her mere presence in local waters has quelled uprisings and deterred piracy. Bristling with armaments and protected by thick steel armour and Guardian Generators these powerful vessels are the pride of the Royal Navy. The Britannia Class Battleship was ahead of her time when the first vessel was launched over three decades ago and has been in service ever since. Many of the latest battleships are now catching up with the engines, armour and weaponry equipped by the Britannia but she can still hold her own against any other Battleship on the water. Over the last century Crown engineering technology has been ahead of the rest of the world and their naval superiority has earned them control of the seas. That control has been slipping for some time now and while her fleets are still numerous the Crown's international dominance is no longer assured. The fleets still continue to have a presence across the globe and alongside the Britannia Class Battleships numerous Cruisers and Frigates can be found. The most common Cruiser in the fleet is the Albion Cruiser. Armed with heavy gun turrets, broadside and torpedoes, this ship is the backbone of the Crown Fleet. Several modifications have been made to the Albion Hull design over the years such as the intimidating Lancelot Heavy Cruiser, the fast Picton and the lightly armed Bedivere. With so much coast to cover and such a large fleet the creation of the Sabre Class Command Cruiser enabled high ranking Naval officers to command Battlefleets from more numerous, smaller ships. These Command Ships allow the crown greater reach without the need for so many Battleships.
Out of Stock
$80
Constitution Battlefleet Set (DWA120001)
The Constitution Battlefleet Set kit builds nine multi-part plastic and resin miniatures;
    1x Constitution Class Battleship
    2x Yorktown Class Cruisers    
        Each Cruiser can alternatively be built as either Intrepid, Lexington or Reliant Class
    4x Farragut Class Frigates
    2x Akron Observation Rotor

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


During the Ore War the Union was forced to evolve into a nation that heavily industrialised the manufacture of weapons and engines of war to produce them at an unmatched rate. As conflict was largely on land, the Union fleets remained significantly underpowered compared to their rivals. With a belief in manifest destiny, the Union began to look beyond their own borders. It was easy to imagine the greedy faces of the other power blocs and the Union's age old nemesis, The Crown, regarding this upstart American colony with avaricious eyes. To establish their rightful place, the Union focused on developing and constructing a fleet of ships to defend their shores and support their troops as they consolidated their positions around the globe. The Constitution Class Battleship is now the mainstay of the Union Fleet, the first twelve of these impressive vessels built in the closing years of the Ore War. Their main purpose was traversing the many wide rivers of the nation and rain fire on Confederate defences, or to assist in troop movement, their powerful paddlewheels are equally suited to the open seas. Now they, and many more like them, ensure that the Federated States can achieve their manifest destiny. Supporting the Constitution Class Battleships are squadrons of frontline cruisers built to withstand direct engagement with enemy fleets. The Yorktown, Intrepid, Reliant and Lexington Class Cruisers all boast powerful paddle wheels allowing them to remain agile under fire all the while raining shells upon their enemies. These ships are in turn supported by the ever vigilant Akron Observers. These rotors watch both the skies and the waves for sign of threats to their squadrons as well as acting as long range observers for the gun crews on board the ships. Farragut Frigates are also a common addition to any Union fleet. These small but manoeuvrable vessels are able to make fast raids against enemy squadrons or in even greater numbers, larger vessels such as Battleships.
$80
Hypatia Battlefleet Set (DWA100006)
The Hypatia Battlefleet Set kit builds nine multi-part plastic and resin miniatures;
    1x Hypatia Class Generator Ship
    2x Plinius Cruisers    
        Each Cruiser can alternatively be built as either Quintilian, Tacitus and Claudius Class
    6x Praxilla Submarines    
        Each Submarine can alternatively be built as a Diogenese Class
    2x SRS Tokens
    2x Physeter Tokens

Please note:

    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


The first Hypatia Class vessel produced was the prototype named The Prometheus. This ship was stolen by the Commonwealth Agent Helsinki Markov. Despite a desperate hunt, The Prometheus was never recovered. Despite this setback, Hypatia Class Generator ships were already in production by that point and the first production ship of the class, The Hypatia, was fitted out ready for service. Now several years on from the Markov scandal, the Hypatia class has established itself as one of the most versatile ships available to the Enlightened. Not only does it carry significant firepower but the ultra-efficient engines and superconductors allow it to also operate three specially overcharged generators. This gives the Generator Ship and its fleet a huge amount of options. The support ships that escort Hypatia Class vessels and other large ships fill some often more specialist roles. The Plinius Support Carrier carries dozens of Scythe Drones and can launch them from hydraulic ramps. This allows the Plinius to partially submerge when the ramps are closed making it very difficult to see and target. Built around the same hull as the Plinius are a number of other Cruisers. The Quintilian bombardment cruiser mounts heavy rockets that it can launch at distant targets before returning below the waves. The Tacitus Assault Cruiser favours two hardpoints for turrets, most often Particle Beamers. The Claudius Merchantman is designed with extra hull space and is the backbone of Enlightened logistics, the ingenious engineers still managing to squeeze in a number of torpedo launchers to protect them from pirates and other hostiles. While these Cruisers are able to lurk just below the surface the Diogenese and Praxilla Class Submarines are able to operate at significant depths. These large Automata operate under a number of pre-pro2med subroutines and are effective at hunting down and destroying enemy vessels.
Out of Stock
$80
Alexayev Battlefleet Set (DWA270011)

Contents:

  • 1x Alexayev Ekranoplan Heavy Transport
  • 2x Cruisers (may be built as either Khatanga, Morozko or Pravda Class)
  • 2x Ekranoplan (may be built as either Stoletov or Dragunov)
  • 4x SRS Tokens
  • 2x Skydrills (may be built as either Tunguska, Irkutsk or Saransk Class)
  • 2x Hovercraft (may be built as either Zubr or Giyena Class)
  • 4x Escorts

Please Note:

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The largest Ekranoplan in the world, the Alexayev is tasked with rapidly deploying small squadrons of hovercraft or even other Ekranoplans to key locations as part of a rapid reaction force. Named after Evgenievich Alexayev, the brilliant engineer who won the Tzar’s wager by proving his proposed design for the Ekranoplan was possible. A brutal addition to the White Navy and favoured by northern Captains, the Khatanga combines a ferocious Semyenov pattern assault bore in the prow with the dreaded cryo Generator. The Dragunov and Stoletov ground effect vehicles were designed by Helsinki Markov himself following his return to the Commonwealth after years studying with the Covenant of the Enlightened. Skimming the surface of the sea, they excel at high-speed rocket attacks and troop transport. Utilising the repulsion field generator obtained by Helsinki Markov in 1856, the Irkutsk Skydrill is often heard approaching, long before it is seen. The buzz of the overcharged field generators and the roar of the Semyenov assault bore spinning up to full speed makes a terrifying cacophony. Utilising the Selivanenko pattern Aural Dissonance Array (known more commonly as a Shockwave Generator), the Giyena moves rapidly across uneven landscapes, marshland and the open sea to bring this potent device to bear. The Boyar Heavy Frigate packs a surprising punch for its size. Woe betide any captain who mistakes these vessels for a standard frigate. Their combined firepower can be surprisingly devastating if one makes a mistake identifying them. The squadron captains have used this to their advantage by meeting their opponents head on, appearing to be less threatening Rurik Frigates to the unaware, only to turn and show their second gun batteries at the last second where they unleash twice the firepower that was expected. This is often the last mistake that their enemies make.
$80
Falkenstein Battlefleet Set (DWA250017)

Contents:

  • 1x Falkenstein Battlecarrier
  • 1x Volsung Class Cruiser
  • 2x Sigimer Class Destroyers (May also be built as Toten Class)
  • 1x Blucher Cruiser (May also be built as Augustus or Schaumburg Class)
  • 2x Arminius Frigates
  • 1x SRS Blitzen Bomber Token
  • 1x SRS Token

Please Note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The Imperium's focus on modular naval vessels is apparent in the Falkenstein Battlecarrier. By making use of the same integrated components and mechanisms of the Elector, Blucher and Konrad classes, the Falkenstein features many of the best traits of these vessels. With forward firepower surpassing a heavy cruiser, a complement of fighters in excess of a support carrier and the comparable resilience to a flagship, the design is aun unqualified success. The Imperium’s Admiralty in the Königlich Preußische Marine are appreciative of the toolbox nature of such a vessel. They are especially liked by Commodores with more tactical battlefleets at hand, allowing them to cover more eventualities than could be done with either a battleship or carrier alone.
$80
Khodynka Battlefleet Set (DWA270016)

Contents:

  • 1x Khodynka Heavy Skycruiser
    • (may also be built as Konostoga or Krasnaya Class)
  • 2x Irkutsk Skycruiser
    • (may also be built as Saransk or Tunguska Class)
  • 2x Giyena Shockwave Hovercraft
    • (may also be built as Yak Class)
  • 4x Escort Hovercraft

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


The Khodynka Heavy Skycruiser “Nebesnaya Gora” hung in the sky, defiant against the laws of nature. Ablative armour plates had been blown off and small fires were being extinguished by weary skymen. The engine at the heart of the beast rumbled on, with nothing but the occasional splutter to suggest there was anything wrong at all. The Commonwealth fleet had been ambushed while making routine patrols around the Barents Sea, The Scions of Jutland had appeared like wolves in the night and unleashed a stream of rockets that would have obliterated a lesser vessel. Only the crew of Nebesnaya Gora understood that this night would be a loss to the Scions. Steel, molten from the intense heat of the barrage fell from the sky and yet the Khodynka remained in the air, only having lost redundant systems and armour designed to fail without letting worse damage through. As the battle went on, more damage was sustained by both sides. Scions and Commonwealth crew alike sharing a freezing tomb. Only the Nebesnaya Gora remained, damaged but stoic and impressively, still airborne.
$80
Mars Battlefleet Set (DWA260005)

Contents:

  • 1x Mars Class Battleship
  • 2x Italian Cruisers (may be built as either Gladius, Spatha, Auxillia or Pilum)
  • 4x Frigates
  • 4x Escort Tokens

Please Note:

  • Miniatures are supplied unpainted and some assembly will be required.


The Mars class heavy battleships are the pride of the League of Italian States. The Tetrarchy know the worth of these powerful vessels and not a single one weighs anchor unless they are convinced that it is Italy's needs and not the vainglories of Napoleon that are best served by doing so. Pride of the Castellammare di Stabia shipyards, the Gladius is a superb vessel. Optimised for long sea voyages with comfortable crew berths and excellent fresh-water reclamation systems, the Gladius is a popular assignment in the Regia Marina. Variants on this hull design also fulfil other fleet roles as and when required, the most successful of these being the mighty Spatha. Used where other nations might deploy a heavy cruiser, the Spatha is a naval brawler. Capable of exchanging fire with powerful enemy vessels and holding their own, the Spatha crews prefer to do so while closing to ramming range.
$80
Columbia Battlefleet Set (DWA120008)

This box contains:

  • 1x Columbia Heavy Battleship
    • (Can alternatively be built as USS Virginia or Monitor Class)
  • 2x Ore War Cruisers
    • (Each Cruiser can alternatively be built as either Gettysburg, Providence, Saratoga or Sumter Class)
  • 4x Springfield Corvette
  • 4x Escorts
  • 2x Talon Tokens

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


At the close of the Ore War, Confederate President Davis commanded his forces to stand down. Though General Robert Lee carried out this order, Fleet Admiral Elizabeth Buchanan refused and withdrew her battlefleets southwards to find a safe haven in the Socialist Unity of South America. For the vessels of the Union fleet, while they had served well during the civil war, the fleet was in need of modernising and expanding if the nation was to fulfil its Manifest Destiny as the preeminent Great Power of the Dystopian Age. Newer designs became more common and began to take on frontline roles such as the Constitution, Yorktown and Farragut classes.

The Columbia class was the most powerful vessel found in both the Union and Confederate navies during the Ore War. 12 of these vessels were maintained by each side in the conflict though their rugged design allowed several of these prized vessels to be returned to service after sustaining catastrophic damage. Occasionally this saw Columbia class ships returned to battle in service to the opposing navy. After the CSS Merrimack was sunk by the USS Monitor in the closing stages of the civil war, she was repaired and recommissioned as the Union vessel USS Virginia. That ship, like all Columbia class vessels, was recategorised as a Heavy Battleship, post-war.

The Confederate navy did not fall into despair and disrepair, however, despite the predictions of the Union's analysts. Instead, Admiral Buchanan accepted a seat on the council of the Latin alliance and put her considerable fleet and experienced crews at the disposal of the Socialist Unity of South America (SUSA). The Confederates found surprising common ground with their new compatriots with their refusal to yield to the aggressions of the Union, The fleet was modernised with the best engineering and weaponry available to the Alliance. Within a few years of the Ore War, while the vessels appeared superficially to resemble their Union counterparts, their internal systems and armaments were distinctly a product of their new allegiance to the Alliance.

While SUSA lacks most of the engineering marvels that are becoming commonplace in the north, the Union's continuous martial footing that it has maintained since the end of the war has caused a small but constant flow of disenfranchised or disaffected military personnel and their families to flee southwards. In SUSA they find former brothers and sisters proudly defending the seas of the South-Western Atlantic, swelling the crews with new blood and ideas. It is no surprise that within twelve months of the Providence and Sumter class refits in the Union that similarly renovated vessels were in service to SUSA. Even the Mark II Talon autogyros from the Ore War have slowly been replaced by locally manufactured variants that are the equal of the Mark VI in use today by the Union.
$80
Zeppelin Battlefleet Set (DWA250013)

Contents:

  • 1x Zeppelin Aerial Dreadnought (may also be built as Stark Imperium)
  • 2x Airships (may be built as Nuremberg or Kriegsturm)
  • 4x Aerial Destroyers (may be built as either Jaeger or Munich)
  • 4x Pflicht Escorts
  • 2x SRS Tokens

Please Note:

  • Miniatures are supplied unpainted and some assembly will be required.


Designed by Count Ferdinand von Zeppelin, the framework is made of duralumin - a sturginium alloy of aluminium and copper. To hold the helium that gives the craft its buoyancy, the ship employs dozens of rubberised cotton gasbags within the frame, leaving plenty of room for the heavy munitions that make these vessels rightly feared. Colloquially referred to as war-rockets by the Prussian navy due to their distinctive missile-like shape, the Kriegsturm patrol the skies around the Imperium and beyond. Commonly armed with deadly high-speed Luft Speerschleuders, these weapons are ideal for hunting down submerged targets while its Flak Batteries rip apart aircraft. Utilising pressurised Blaugas jet engines to achieve exceptional speeds, the Jaeger is a lethal aerial hunter operating in packs to clear the skies of enemy airships or plunge out of the clouds to strike their unsuspecting foes below.
$80
Tianlong Battlefleet Set (DWA220008)

The Tianlong Battlefleet Set kit builds nine multi-part plastic miniatures;

  • 3x Tianlong Draconic Colossus
  • 6x Gong Destroyers

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The Tianlong Draconic Colossus uses a combination of rotor engines and repulsion fields to remain aloft. Originally created to patrol the airspace near the Zhanmadao Sky Fortresses and Ziwei Sky Bastions, the Tianlong swoop down, their skilled crews getting the most out of these marvels of Engineering. The Tianlong can be outfitted with different weapons located in the mouth and tail. The choice of the Heavy Huoqiang or the Heat Lancette is a difficult one for most Captains to make. The Heavy gun battery can also be removed in favour of additional crew space to house a squadron of Bushi Ryu. These highly trained Samurai use rocket-propelled armour to descend to assault enemy vessels in hand to hand combat.

Despite the fact that King Sun Li of Korea holds responsibility for all air technology the Emperors Ming and Shinuza have utilised a loophole to jointly commission the construction of a Draconic Colossus to provide air support for their own units. This has caused some amount of frustration for The Cloud Dragon and he has tried to have the Colossi decommissioned or brought under his oversight on several occasions. The Forum, however, has resisted such moves to dismantle such magnificent symbols of the Empire.

There are occasions when squadrons of Tianlong are sent on strike missions, if so they are often supported on the sea by Gong destroyers. These fast, but well-armed vessels are ideal for long-range, fast attacks, complimenting the Draconic Colossi well.

Out of Stock
$80
Anatolia Battlefleet Set (DWA240009)

The Anatolia Battlefleet Set kit builds seven multi-part plastic and resin miniatures;

  • 1x Anatolia Battleship
  • 2x Cruiser
    • Each Cruiser can alternatively be built as Iskandar, Izmir, Pasha or Sadrazam Class ship.
    • Both cruisers can also be combined to build a Hurrem Grand Cruiser or a Mehmed Grand Monitor.
  • 4x Temir Frigate

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Designed to replace the bulky and antiquated Fettah class battleships, the Anatolia Heavy Battlecruiser has proven to be a much leaner and more advanced vessel. The combination of manoeuvrability, firepower and armour is considered, by the Sultanate Military, to be unmatched by the other Great Powers.

One of the oldest flagship classes still in service to the Sublime Porte, the Hurrem Grand Cruiser is a beloved command for many seasoned Captains. Refitted and modernised with the latest weapons and magnetic impeller propulsion, her age is still shows with the lack of an Orichalcite core and her cramped confines making it difficult for her crew. Despite this she is still able to bring considerable firepower to bear against her enemies and her striking design has inspired much of the look of the modern Ottoman fleet.

Nowhere is this more clearly seen than with the Mehmed class Grand Monitor. This modern ship was intentionally designed to harken back to the venerable Hurrem class, a silhouette so distinctive that it confuses enemy analysts as to exact size, strength and composition of Ottoman fleets. The class was named after the great Mehmed himself and Sultanate naval doctrine often sees these vessels deployed to show that the Sultan is always watching over his people. As the captains of these Grand Monitor are drawn from those most loyal to the Sublime Porte, this is not always a comforting notion to the rest of the fleet.

The Izmir Monitor can often be seen supporting a Mehmed class, making sure that the great rivers and coastlines under the Sultans' protection are well defended. Assignment to an Izmir is often seen as a sideways promotion as the constant presence of a Grand Monitor can make a captain and his officers feel they have little chance to show initiative and that any orders they give their crew may be changed at a moment's notice.

When magnetic impeller advancements were acquired by the Sublime Porte for its navy, it was the Iskandar class that first bore the fruit of the development. Quickly these cruisers
have become the mainstay in the highly mobile Sultanate armada, particularly when partnered with Pasha class vessels. These Light Cruisers are often the first to attend a conflict, they are outfitted with extensive observation systems allowing any reconnaissance to be as detailed as possible. This helps the Iskanders and flagships be in the best position to bring their formidable weapons to bear.

Sadrazam Heavy Cruisers are the envy of the world's navies. Advanced Sultanate engineering, the match of even the Covenant of the Enlightened, combines speed and manoeuvrability with enhanced firepower to deadly effect. Regularly fitted with particle beamers, the sight of a squadron of Sadrazams on the horizon is often enough to shake the resolve of the bravest enemy Commodore.

Often seen as part of large battlefleets, the Temir Frigates are employed as flanking squadrons supporting Pasha or Izmir class warships. These frigates are sometimes tasked with engaging a secondary objective while the larger ships proceed with the main thrust of an attack.

Out of Stock
$80
Konig Battlefleet Set (DWA250010)

The Konig Battlefleet Set kit builds seven multi-part plastic and resin miniatures;

  • 1x Konig Class Battleship
  • 1x Ferdinand Class Cruiser
  • 1x Augustus Class Cruiser
    • The Augustus can alternatively be built as a Schaumburg Class
  • 2x Arminius Class Frigates
  • 2x Sigimer Class Destroyers
    • Each Destroyer can alternatively be built as Toten Class
  • 1x Blitzen Bomber Special SRS Token
  • 1x Imperium SRS Token

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The Teutonic Knight-Luminaries developed an advanced generator ship utilising much of the Elector class design. Featuring the latest in metallurgical and technological advancements, the Konig class is used to lead Teutonic battlefleets in operations around the globe. By decree of the Kaiser, these vessels are accountable only to the Grandmaster herself. Not only does this vessel boast an impressive array of generators it is also equipped with a devastating range of weaponry including a fore mounted Sturmbringer. This combination makes the Konig a very valuable asset to any Imperium battlefleet. Like all capital ships the Konig is always supported by a combination of frontline, support and other smaller vessels.
$80
Hochmeister Battlefleet Set (DWA250006)

The Hochmeister Battlefleet Set kit builds three multi-part plastic miniatures;

  • 3x Hochmeister Vitruvian Colossi
    • Each Colossus can alternatively be built as a Metzger Vitruvian Colossus

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The Hochmeister is a mechanical marvel crewed by Teutonic Knight-Luminaries. These Vitruvian colossi stride the seabed waiting for the perfect time to strike, launching upwards on powerful hydro jets. The Hochmeister erupts from the sea, water cascading off its hull as its huge Zweihander sword cleaves through enemy vessels in an awesome display of Imperial might. As all machines of war in the Imperium arsenal, their Colossi can be refitted to suit a different purpose. The Metzger Vitruvian Colossus exchanges the sword and shoulder-mounted turrets for more devastating weaponry such as the Uber Flak Vierling and the Claw Arc Projector. Both of these come directly from the vaults of the Teutonic Knight-Luminaries and are therefore rarely seen. When one of these Colossi appears in the midst of combat a cheer will erupt from the crews aboard the nearby Imperium ships as they are seen as an omen of victory, usually for good reason.
$80
Kongo Battlefleet Set (DWA220005)

The Kongo Battlefleet Set builds eleven multi-part plastic & resin miniatures;

  • 1x Kongo Heavy Battleship
  • 2x Osaka Cruisers
    • Each Cruiser can alternatively be built as either Kanagawa, Hokkaido, Okinawa, Miyagi, Yamaguchi, Ishikawa or Honshu Cruiser
  • 4x Kyoto Frigates
  • 4x Chita Automata
  • 2x SRS Tokens

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Of all the Battleships upon the seas in the last 50 years the Britannia Class of the Crown has been considered the heaviest. That is until the Empire launched the Kongo Class Heavy Battleship. One of the deadliest warships to ply the seas of the Dystopian Age, the Kongo is crewed by some of the finest sailors in all of Japan. The design of this behemoth was always aimed at making it as armoured as possible while still retaining speed and manoeuvrability as much as the best Japanese naval engineers could manage. Named after a legendary mountain in the Osaka Prefecture, this vessel truly lives up to the name. With thick armour plates and formidable weapons the Kongo class are the pride of the Japanese fleet.

The supporting cruisers that are assigned to Battlefleets alongside the Kongo vary greatly. From the imposing Hokkaido Heavy Cruiser down to the nimble Kanagawa Monitor there is a cruiser variant for every mission. Japanese Cruiser groups are typically accompanied by Chita Submersible Automata. These engineering wonders are equal to the mechanical creations of the Covenant of the Enlightened and are used to protect the fleet from threats beneath the waves as well as assisting in assaults. While the Chita are designed to operate independently for lengthy periods, they lack the endurance of the much larger Kaiju class automata. Ishikawa strike cruisers and Yamaguchi Attack Cruisers are essential in maintaining these escorts far from a drydock, their moon pools enabling repairs and refuelling of the Chita to take place.

The Okinawa and Miyagi Class Cruisers are equipped with limited numbers of reconnaissance aircraft that act as spotters and limited aerial defence. When needs must they can also perform bombing runs on enemy shipping but usually only when supported by other aerial units.

The Japanese favour Kyoto frigates when running their patrols between the far-flung
islands of their homeland. The vessels are ideally suited for this task and for new sailors a year on a Kyoto is their first experience of the proud naval traditions of the Blazing Sun.

Out of Stock
$80
Oriflamme Battlefleet Set (DWA260001)

The Oriflamme Battlefleet Set kit builds seven multi-part plastic and resin miniatures;

  • 1x Oriflamme Battlecruiser
  • 2x Cruiser (can be built as either a Loire, Picardy, Chevalier or Charlemagne Class ship)
  • 4x Ecuyere Frigate

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


At the heart of the Alliance battleline can be found the Oriflamme Battlecrusier. Thoroughly modernised from the hulls of ageing Prince de Joinville class Battleships, the Oriflamme are the pride of the Republique. As much a work of art as a Battlecruiser, even enemy crews can't help but be impressed by the lines and craftsmanship of an Oriflamme cutting through the waves.

Even the Oriflamme, as elegant as it may be, cannot engage an enemy fleet alone, and so relies on support cruisers to assist. The Chevalier Class Cruisers are the mainstay of Alliance cruisers and are able to launch screens of torpedoes in a wide range of fire arcs, as well as lay down heat lances or rocket batteries, when necessary.

The Charlemagne Heavy Cruiser is bristling with guns, primed and ready to unleash hell on the enemies of the Alliance. Crews are rightly proud of their positions on these ships knowing that often they are being relied upon to deal with an engagement as quickly as possible.

Loire Light Cruisers are at the forefront of Alliance Battlefleets and as such often the first to engage with the enemy. They provide screening and reconnaissance for the rest of the battlefleet and any commodore worth his salt will know how to make best use of any Loire's under their command.

Captains of Picardy Monitors understand their role to guard the rivers and waterways of Europe, and further afield, from invaders. While they may not be the most heavily armed of ships, they have the perfect balance of firepower and ability to operate in shallow waters. Crews are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory.

Multiple squadrons of these stalwart craft accompany Alliance Battlefleets. Ecuyere can defend the flanks as well as grouping their attacks against key targets of opportunity.

$80
Magenta Battlefleet Set (DWA220007)

The Magenta Battlefleet Set builds five multi-part plastic and resin miniatures;

  • 1x Battlecruiser
    • Each Battlecruiser can alternatively be built as either Magenta or a Saint-Michel Class ship
  • 2x Levant Cruiser
    • Each Cruiser can alternatively be built as either a Chasseur, Furieux or Voliere Class ship
  • 2x Submarine
    • Each Submarinecan alternatively be built as either a Epaulard Artillery or Sirene Class boat
  • 2x SRS Token

Please Note:

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Named after the Alliance victory against the Imperium in 1859, the Magenta class is the pride of Napoleon’s levant fleet. These powerful battlecruisers are capable of hovering a hundred meters or more above the sea bringing their powerful heat lances or other weapons to bear.

The Saint-Michel Levant Assault Carrier is often the centrepiece of a Levant focused battlefleet. Flight crews of the fighter craft that launch from Saint-Michel are often known as ‘Anges de la Mort’ as a matter of pride. The agility of the skimming Levant Carrier allows it to surge to great heights then descend upon the enemy as scores of ‘angels’ unleash the wrath of President Louis-Napoleon.

The mainstay of the Levant style of ships is the Chasseur Levant Strike Cruiser. Their ability to soar above their enemies if need be makes them hard to precinct as does their various ways of being outfitted. Gun batteries, heat lances or force multiplying generators; even seeing a Chasseur on the horizon makes no guarantee what you might actually be facing in battle.

No captain wants to see an enemy craft soaring above them but the Furieux Levant Grand Corvette make ones blood freeze in terror. That could be the last time the crew feels cold as the Furieux releases deadly thermal cluster bombs. Even the bravest crews know to be rightfully scared if they spot a Furieux rising into the air ahead of them.

As fighter pilots rise in the ranks they may be promoted to become flight crew on a Voliere Levant Support Carrier. The launch catapults put greater strain on pilots and landing on a Levant that could be at almost any height takes incredible skill. Despite this, pilots elevated to this level are often competing with each other to gain more confirmed kills so they can be promoted once again to become the Angels of Death aboard a Saint-Michel Assault Carrier.

Part of Napoleon’s modernisation of the French navy, the Sirene is a powerful attack vessel able to close undetected until it surfaces with its deadly heat Lancette in range to do maximum damage to the enemy.

The tactical counterpart to the Sirene class, the Epaulard uses its secretive deployment to surface at a distance and employ its magnetic bombard to deadly effect.

$80
Ragnarok Battlefleet Set (DWA250011)

The Ragnarok Battlefleet Set builds seven multi-part plastic and resin miniatures;

  • 1x Ragnarok Heavy Reaver
  • 2x Jotunn Assault Reaver (can alternatively be built as an Odin Reaver or a Gungnir Light Reaver)
  • 4x Hoth Heavy Corvettes

Please Note:

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Many Scandinavian vessels are fabricated by the Norwegian master shipbuilders at Akers Mekaniske Verksted, made possible thanks to significant Prussian investment. This modern shipyard produces especially large numbers Hoth Heavy Corvettes for use throughout the Imperium.

The Scandinavian attitude to naval warfare is epitomised by the Ragnarok. With a prow mounted Heavy Sturmbringer, and in inbuilt Fury Generator the Ragnarok’s crew closes the distance fast to sow destruction amongst their adversaries, unleashing arcs of lightning that rip apart the target’s superstructure, rendering the stunned crew easy prey for boarding teams.

Accompanying the Ragnarok as they prowl the bitter northern seas, Odin class Reavers are often painted in dark colours by their crews, preferring to strike at dusk or at night. These are the frontline warships in the Scandinavian fleet and every sjöman will have served on one at some point in their career.

Long sharp lines distinguish the silhouette of the Jotunn Heavy Raider. This lethal warship is a prized command by Scandinavian captains, with advanced targeting systems to enable it to maximise its firepower against its target.

Gungnir Class Raiders are built around an exceptional propulsion system, the engineering behind the Gungnir is a closely guarded secret amongst the Scandinavians. Captains have standing orders to scuttle their ship rather than let it fall into enemy hands. The explosive charges throughout the engine room ensure that the advantage will remain with the northern nations.

$80
Marena Battlefleet Set (DWA270010)

Contents:

  • 3 x Marena Vitruvian Colossus (can also be built as Kostroma Vitruvian Colossus)
  • 6 x Boyar Heavy Frigate

Please Note:

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The Marena Vitruvian Colossus is a wonder of engineering that inspires ice-cold fear in the hearts of the enemies of the Commonwealth. A towering sight on land and no less impressive at sea, it is as versatile as it is imposing. Its Mag-Rail Axe can be used to make crushing attacks that rain down upon enemy vessels or be launched at range causing a magnetic field that can stick a vessel on its current course. This can be particularly troublesome when combined with the Cryo-Generator that stands as the head of the machine, creating icebergs ahead of the opposing craft that it now may find itself impossible to avoid.

The Boyar Heavy Frigate packs a surprising punch for its size. Woe betide any captain who mistakes these vessels for a standard frigate. Their combined firepower can be surprisingly devastating if one makes a mistake identifying them. The squadron captains have used this to their advantage by meeting their opponents head on, appearing to be less threatening Rurik Frigates to the unaware, only to turn and show their second gun batteries at the last second where they unleash twice the firepower that was expected. This is often the last mistake that their enemies make.

$80
Akula Battlefleet Set (DWA270005)

Contents:

  • 3x Grand Submarine
    • Can be built as either the Death Bringer or Akula Class ship
  • 6x Khyzhak Attack Submarines
  • 6x Piranya Hunter Submarines

Please Note

  • Miniatures are supplied unpainted and unassembled.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Flagship of the Black Wolf Mercenary Fleet and commanded by the charismatic Volodymyr Nikonov, the Death Bringer is feared around the globe. Stolen from the Enlightened during a presentation to the Tsar, Nikonov ensured the Death Bringer was an utterly unique masterpiece by destroying the blueprints and setting the shipyards ablaze.

Extrapolated by Ukrainian engineers from charred blueprints of the stolen Death Bringer, the Akula is still the most powerful in the Ukrainian Submarine Command. One element that was successfully replicated was the Akulas magnetohydrodynamic drive enabling the boat to approach virtually undetected before striking.

Based in Odesa, Ukrainian Submarine Command (UPK) has the lead in subnautical warfare and exploration for the Commonwealth. With an impressive training academy in nearby Zatoka, the UPK provides a steady supply of skilled submariners and vessels like the lethally fast Khyzhak class.

Fast and deadly, the Piranya hunter submarines patrol in packs along the Black Sea and the Bering Strait. With a complement of twelve, the Piranya make for a close-knit boat crew, ideal for such vessels with sparse living comforts on month-long duty beneath the waves.

$80
Icarus Battlefleet Set (DWA100011)

This box contains:

  • 1x Icarus Aeronautic Fabricator
    • (Can also be built as a Daedalus Fortified Tethership)
  • 2x Cruisers
    • (Can be built as either a Lovelace, Copernicus, Antarctica, Stiletto, Ulysses or Chatalet Class ship)
  • 6x Frigate Automata
    • (Can be built as either a Germain, Merian, Caidin or Prevost pattern ship)
  • 2x SRS Tokens

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


One of the largest vessels built by the Yemoja shipyards in Mombasa, the Icarus features multiple vertical magnetic catapults that can simultaneously launch squadrons of fighters. The class has fabrication and repair facilities comparable to a small naval base and makes use of these to maintain the Icarus' squadrons and lend support to other vessels in the battlefleet.

Detailed drafts for the Daedalus class Fortified Teathership were found in the personal effects of the renegade Covenant Peer Gjenge Matee. Faithfully following her design, her Promethean Complex produced a marvel of Enlightened naval power. These versatile vessels are especially suited as the flagship of a combined flotilla of aerial and surface ships.

Out of Stock
$80
Mexico Battlefleet Set (DWA120006)

The Mexico Battlefleet Set kit builds seven multi-part plastic and resin miniatures:

  • 1x USS Mexico
  • 2x Union Support Cruisers
    • Each Cruiser can alternatively be built as Roanoke, California, Montgomery or Washington Class
  • 4x RC-52 Patriot Automata
  • 2x SRS Tokens

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The Testbed ship for Nikolai Tesla's revolutionary Arc technologies, the USS Mexico is often sent into the heart of engagements against the enemies of the Union. The results of these engagements make for precious study material at The Pipeworks.

The Union fleet has seen a number of technological improvements since the defection of Nikolai Tesla from the Imperium, and a significant overall increase since the end of the Ore War. Support Cruisers and Automata have all been upgraded by the creative team in the Pipeworks. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.

The Roanoke Strike Carriers provide air support to any fleets they are attached to. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray; the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.

Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and are the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.

$80
Retaj Battlefleet Set (DWA240010)

The Retaj Battlefleet Set kit builds six multi-part plastic and resin miniatures:

  • 1x Retaj Portalship
  • 4x Carolus Destroyer
  • 2x Portals

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Sinister vessels crewed entirely from the cult of the Order, the Retaj Portalship is beyond the limit of the scientific and engineering expertise of the Sultanate. Indeed it is beyond even the esoteric designs of the Enlightened. Able to create stable rifts in the aether and allow entire ships to pass through, these fantastic energies can be harnessed and repurposed most lethally.

Carolus Destroyers are formidable indeed. Crewed entirely by the devout members of the martial religious group known as the Order, they answer only to Sircan Osman on behalf of the Sultan.

Out of Stock
$80
Protecteur Battlefleet Set (DWA210007)

The Protecteur Battlefleet Set kit builds seven multi-part plastic and resin miniatures:

  • 1x Protecteur Submersible Carrier
  • 2x Canadian Frontline Cruiser
    • Each cruiser can alternatively be built as either a Newfoundland, Bonaventure, Halifax, Toronto or Yukon Class ship
  • 4x Orca Hunter Submarine
  • 2x SRS Token

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


Huge submersible strike carriers, the Protecteur class was the brainchild of Canadian Frank Andrew Fleming and his assistants at the Davie Shipyard. The Protecteur uniquely combines the capacity of a large support carrier with the stealth and strike capabilities of an attack submersible.

The Newfoundland Class Cruisers the mainstay of the Canadian offering to The Crown's naval forces. These impressive warships are therefore the stalwart frontline in the Crown's defence against Union expansionist ambitions, as well as any other factions who dare to encroach upon the Crown's dominion.

Built on the Newfoundland hull design and outfitted to support fleet operations, the Toronto class Control Cruisers have a vital role in coordinating Canada's defences. The installation of a McGill radar array above the bridge provides an impressive fire control suite. While similar in design and Providing a powerful combination of heavy firepower and an ablative armoured prow, the Bonaventure class serves in the Dominion of Canada's fiercest fighting in the Arctic, Atlantic and Pacific oceans.

Arthur McCurdy's augmented shield generator technology was arguably the most groundbreaking use of the tried and tested Guardian Generator. This huge device is mounted on the Halifax Shield Cruiser, and projects even greater protection to critical elements of Canadian battlefleets.

Designed for supporting and reinforcing Canada's fleet actions, the Yukon class are especially good at establishing blockades and disrupting threats to shipping lanes.

Often the threats to Canada can be deterred or even destroyed long before they engage more visible elements of the Crown battlefleets. Orca Hunter Submarines are silent pack hunters.

Out of Stock
$80
Beyond The Sturginium Skies (DWA990026)

This box contains:

  • 2x Crown Cruisers
    • Can be built as either an Athelstan, Agincourt or Hotspur Class ship
  • 2x Morgana Assault Submarine
  • 4x Excalibur Heavy Destroyer
  • 2x SRS Token
  • 2x Sets of Platforms
  • 2x Hochmeister Vitruvian Colossus
    • Can also be built as Metzger Vitruvian Colossus
  • 2x Wreck Markers
  • 2x Mine Markers
  • 1x Rule Book
  • 1x Campaign Book
  • 20x Action Dice
  • 6x Critical Dice
  • 1x Token Set

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Unit Cards are not included and can be found on the Dystopian Wars website.


The Labrador Sea had barely stopped roiling when the call for reinforcements went out. Both the Crown and Imperium lost vessels and both were too proud to leave control of the Labrador Sea to the other. Where they differ, however, is their response to the conflict. The Crown sent word to have a battlefleet assemble which is now on its way from the United Kingdom while the Imperium mobilised the Teutonic Knights and used its efficient logistical chain to assemble a battle platform, defended by Vitruvian Colossi, to maintain hold on the area before more support can arrive.

The fight was thought to be over but it seems to have been merely a break in the storm. The Sturginium Skies boil with battle once again. Who will claim the Labrador Sea as their own, the Crown or the Imperium?

Out of Stock
$80
Silver Venators Faction Starter Set (MTH17001)
Brigid Macleirigh and her followers Rebecca Bateman and Anna-Maria Goeldin, were spared the burning torches of witch trials in ages past and brought by the Y'th to their realm. They were trained, modified and equipped in order to face the Shadow War as agents of order. The Y'th know simply how things must be. The Silver Venators are the precision instruments by which the true flow of time is maintained.

The followers and agents of the Old Ones must be countered whenever possible, powers and dark rituals that prolong life or otherwise twist and cheat fate are abhorrent to the Venators. Knowing that the Venators are on their trail, often the enemies of the Y'th will go to extreme lengths to remove all sharp angles from their places of power and will try to eliminate all reflective surfaces to deny the Venator's use of them.

Though distasteful, often the Venators find themselves dealing with more mundane targets. The driver who's foot slips on the pedal, slowing their vehicle and avoiding the animal in the road that would have killed him must still meet his fate. The surgeon who cheats death and survives the trenches of the Great War must still die before he can go on to affect hundreds of lives. All of these must be hunted down by Silver Venators in order to restore the flow of time and bring order to the chaos caused by the Shadow War.

The Silver Venators are mortal and must often rely on mortal means to stalk their prey. Though able to translocate through time as required, they cannot move through distance save for conventional means. Moving swiftly to acquire their prey, the women wear hooded dark robes beneath which silver accessories gleam and they brandish brightly polished weapons. An impressive sight, but there is a reason behind this appearance. The Venators' ability to travel through the angles of time is linked to reflections and it is by utilising reflections such as those of a blade or bracer, that their Mythos can manifest.

When a target proves elusive or is alerted to the approach of the Venators, the huntresses can resort to spiritually marking their quarry. Though physical contact is initially needed, once a target is marked in such a fashion, the Venators can exert considerable Mythos to call on a Tyndaly'th Hound. These are guard creatures of the Y'th and such beasts are built for the hunt. When hunting their prey the Hounds can materialise through any mirrored surface in the immediate presence of the target. When a Hound is about to manifest, it materialises first as a shadow in the reflection, becoming more distinct before the very reflective surface warps to form the dreadful foulness of the creature. Once they have brought down their prey, if the Venator's cannot intercede in time, the Tyndaly'th use their long, hollow tongues to drain their victim's body-fluids, leaving vile blue pus or ichor as their spore. Even a Venator might fall prey to a Hound if they inadvertently find themselves between the creature and its quarry or if the rite to summon them is performed imperfectly. This makes the Tyndaly'th a dreadful and difficult weapon of last resort.

The Silver Venators Faction Starter Set builds six multi-part resin miniatures;


    1x Brigid Macleirgh
    1x Anna Maria Goeldin
    1x Rebecca Bateman
    2x Tyndalyth
    2x Portal
    7x Base


Please note:


    Miniatures are supplied unpainted and some assembly will be required.
    Character Cards are not included and can be found on the Mythos website.


Like the Custos Crypta, the Silver Venators have arrived in the middle of the Shadow War to find they are in a world much removed from their own. The Venators are a coven of huntresses who travel the angles of time as their master's demand. Each Venator is entrusted with a silvered key, an object attuned to their own Mythos energies. With their key, the Venators can travel through a narrow passage of 120 degrees or less through the gates of time. Using the knowledge of their masters, the Venators emerge from that same corner at the preordained point in the past or future.The Silver Venators serve the Y'th, temporal beings who dwell in a library-realm beyond time itself. In that omnipresent place, the Y'th have witnessed the regular flow of time and can see how this Shadow War threatens to irrevocably twist that which should be impermeable. The actions of the Old Ones and their followers threatens to undo all that should come to pass after the 1920's. For the Y'th, their past is humanity's future and one which must be maintained at all costs.
Out of Stock
$60
Brotherhood of Belial Faction Starter Set (MTH16001)
Reports from surviving victims were confused and in some cases totally unbelievable. Accounts alternated between the attackers being hulking, inhuman brutes and yet others claimed that they simply vanished after the incident, something that was seriously being considered due to the lack of success in tracking down even a single member of the gang. Oliver Driver, the department's dog handler, was added to the team in an attempt to use his two faithful hounds in the city's service. Even the highly talented noses of Storm and Shadow were unable to get a trace on the perpetrators of these ghastly crimes. In the face of mounting public pressure, Jim needed results and was becoming desperate.

Jim Dugan followed a hunch that led him and his team to a set of abandoned freight houses on the banks of the Kennebec River. A lead from his undercover officer, Florence Delaney, had put five of the initial crimes in that area and Jim wondered whether the gang had been operating further afield over time. Sure enough, with his team in tow, Lieutenant Dugan finally discovered the gang had been using a rotting attic as their hideout. It was unsurprising, with the stairs having long disintegrated and the attic completely inaccessible, that the location had been overlooked in the initial investigation.

Bursting into the hideout, the police officers stumbled across the suspects enacting some sort of bizarre ritual. Candles covered the floor and walls, blood was daubed on the rotten floorboards in intricate patterns. In the horror and confusion, Florence Delany fired a burst from her Thompson machine gun and all hell broke loose. In the ensuing firefight, not a single member of the gang, who later were revealed to be called the Sons of Belial, walked out of that warehouse alive. The injured and the dead were consumed by a raging fire that engulfed the structure. Despite lacking any solid evidence in the aftermath, the crimewave that had gripped Augusta immediately ended and commendations for the whole team were readily issued.

But it is a fool who thinks that an ancient power like the chiropteran god Belial would not punish those who had slaughtered their acolytes and disrupted their rituals. In that moment, every member of Jim Dugan's fateful team was touched by Belial and marked as his playthings. Each officer was cursed so that they could only exist as things shifting in form, somewhere between the winged creatures of Belial's realm and the darkened aspects of the people that they once were. At first, these transformations were uncontrolled and painful, but over time many of the department learned to control them and even use their newfound strength and abilities in the line of duty as they continued to try to serve the city. Such is not the purpose of the Bat God, however, and as the police under Jim Dugan's command respond to criminality with their newfound preference for brutality and lethal force, they unwittingly continue to carry out Belial's great plan in the Shadow War.

The Brotherhood of Belial Faction Starter Set builds seven multi-part resin miniatures;


    1x Jim Dugan
    1x Florence Delaney
    1x Dan Flack
    1x Maria Marquez
    1x Oliver Driver
    1x Shadow
    1x Storm
    7x Base


Please note:


    Miniatures are supplied unpainted and some assembly will be required.
    Character Cards are not included and can be found on the Mythos website.


Augusta, Maine was a sleepy city with a low crime rate that was dealt with at a leisurely pace by the municipal police department. That is until one winter, when a spate of vicious crimes hit Augusta leaving a bloody trail of destruction in their wake. Murders, beatings, rapes and numerous muggings were perpetrated by what appeared to be a small gang of deviants. More crimes were committed in the first three weeks of the spree than had been recorded in the previous three years. Worse still, the gang proved to be incredibly elusive despite the best efforts of Lieutenant Jim Dugan. With a string of commendations to his name from his time in Chicago, Jim was expected to break the gang within a week. Three months later, the stress was really beginning to show on Jim and his team.
$60
Wyldborne Faction Starter Set (MTH15001)
Dorothy Good was raised in the Old Lore along with her sister, Mercy. Her mother would have had it no other way. When Dorothy was of age she began to listen to the Wyld in the forest. As the woodland willed her to, Dorothy laced the family soup with the fungi she had foraged the previous night. All of them fell deathly ill and, as promised, her parents quickly succumbed to the toxins. But for Dorothy and her sister, they awoke changed. Now the forest speaks to her every night. The Shadow War has begun and the Wyld has such plans for the Wyldborne.

The serpents Blood and Nadrageel visited the Good home the night after her parents died. Nature wastes nothing. Once the reptiles had fed, the sacrifice Dorothy had made to the Wyld bound the snakes to her service. Blood has become virtually inseparable from Dorothy, while his sibling (mirroring Dorothy's relationship with her own sister) prefers to hunt independently and alone. Even so, at a glance, Blood and Nadrageel know when their mistress needs them to hunt down and hold someone fast, and when to feed.

A literal avatar of the Wyld, Sernos is a terrifying amalgam of beast and nightmare. Known in antiquity as 'the Goat', Sernos has stalked the shadowy forests since before mankind could form words to name him. Waxing strong as the Wyld is nourished by the 20 million dead from the Great War, now that Dorothy has begun to gather the Wyldborne, Sernos answers the call.

The barrow-witch Mercy Good might be the older sister, but she lacks the temperament to lead the Wyldborne. Mercy is all aggression and primal fury. She revels in murder and bloodshed wherever it might find release. Only the call of the Wyld compels her to serve alongside her sister, though the same voices that drive Dorothy to plot and scheme do nothing but fuel Mercy's rage.

Loren is a Nuckalavee. These mythical creatures have a rapacious hunger which causes them to hunt deer and other prey in the deep forests. Stepping between shadows and preferring to hunt by moonlight, Loren is nonetheless a capable member of the Wyldborne. Strong and perceptive, Loren understands the power of the Wyld all too well. As long as her voracious appetites are sated, she can be relied upon to fearlessly attempt any task that Dorothy Good may require of her in the Shadow War.

The Wyldborne Faction Starter Set builds five multi-part resin miniatures:
    1x Dorothy Good and Blood
    1x Mercy Good
    1x Loren
    1x Nadrageel
    1x Sernos
    5x Base

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Character Cards are not included and can be found on the Mythos website.


Naturalists and biologists will say that Nature is a living thing in perfect balance. But what they do not realise, is that such harmony has only been reached through the influence of the ancient force known as the Wyld. This power was worshipped in its own right in ages past and even today can be found in the roots of many more sanitised religions. The Wyldborne still remember the old ways, however, and all the raw power that comes from those who walk in its shadow.
$60
Path of Chronozon Faction Starter Set (MTH14001)
Chronozon is the dweller in the abyss. The demon of time and chaos was said to be the last great obstacle between the adept and enlightenment. Barreman knew in that moment that he couldn't just know more about Chronozon. He had to know everything. The young scholar's obsession with this powerful demon became all-encompassing and acts that would have been abhorrent to him only months earlier, were now acceptable in his journey down the path. The sacrifice of his sanity was so subtle that Chester was not even aware that he had crossed the line. It became the norm for him to barely recognise his own reflection, instead seeing Chronozon staring back through dark soulless eyes.

As Chronozon's mark settled on him, Barreman became more strong-willed and charismatic than ever before. His sanity returned for periods of time long enough to attract followers and instruct them in the way of the demon, though at times the abyss walks free of Barreman's soul and manifests itself in terrible glory. Led by Barreman's protege, Lydia Heron, the followers of the Path wear masks bearing the symbol of the abyss, all the better to purge their own identity. Barreman has taught them that Chronozon's function is to destroy the ego, which allows the adept to move beyond the abyss of occult cosmology.

Chester has refined a ritual that allows, through a sacrifice of a servant's lucidity, a spawn of Chronozon to be brought through to this reality. This demon of dispersion recognises Chronozon's mark on Barreman and follows instructions as well as those whispered from the abyss by its master. A creature of the umbra, the spawn is the abyss in cold bestial fury, sweeping through any environment in a blur of vorpal teeth and claws.

As Chester Barreman walks the Path of Chronozon, he has become aware of the larger struggle between the awakening gods of old and their mortal pawns. This Shadow War is fought not between armies and nations like the conflicts of men, but as something more subtle and insidious. In such a struggle for supremacy, how can the erudite servants of Chronozon fail?

The Path of Chronozon Faction Starter Set builds seven multi-part resin miniatures;


    1x Chester Barreman
    1x Spawn of Chronozon
    1x Lydia Heron
    1x John Talbot
    1x Elizabeth Talbot
    1x Edward Carter
    1x Jane Carter
    7x Base


Please note:


    Miniatures are supplied unpainted and some assembly will be required.
    Character Cards are not included and can be found on the Mythos website.


It is a great and noble thing to devote a life to the pursuit of knowledge. Some are obsessed with knowledge for its own sake and push the boundaries of understanding within their chosen field of study. However, there are those who seek the power to dominate others through their knowledge. Chester Barreman is a man such as that. Even in his youth, Chester had an interest in history, more specifically in ancient civilizations and their religions. He was fascinated by the various interconnected beliefs of people across the globe stretching as far back as the written word, hieroglyphs or even cave paintings allowed. It was only as his studies matured that he realised he was at the beginning of a very dangerous path. A path defined by a single word: Chronozon.
$60
The Priory Faction Starter Set (MTH13001)
The Priory is an ancient institution with its members operating around the globe in roaming self-contained groups known as Cells. Contact between Cells is almost unheard of and membership and recruitment to each Cell is the responsibility of each Cell Leader. Professor Zachary Lazarus has led his Cell for over a decade. An expert in the arcane and occult, it is Lazarus who receives the telephone calls from the enigmatic Madame Adrestia, to plan the Lazarus Cell's next mission. Lazarus has a formidable will and distinctly Bohemian tastes, often found talking in earnest to his cat Zeus. More curious is that the creature seems to understand the detail of the Professor's discussion and obliges with various acts of infiltration and observation for the Priory.

The anarchist-archaeologist Abigail Halsey is an invaluable member of the Lazarus Cell and her discoveries and research are often instrumental in overcoming many of the challenges they face. It was Abigail who discovered the journal of Rabbi Judah Loew ben Bezalel and the Mythos secrets for creating the Golem Maharal. This fifteen-foot tall animated clay monstrosity provides the muscle for the Lazarus Cell on their missions. What Maharal lacks in subtlety it more than made up for with brute force!

Bertie Smythe was a decorated pilot over the Western Front when a dawn encounter in the clouds left him a changed man. He will not speak of what he saw that early morning, nor of the fate of his squadron. Wielding a flamethrower, it is hard liquor and endless cigarettes that fuels his determination to right this unspoken injustice. Weapons such as Bertie's require constant maintenance, as does much of the Cell's equipment. Fortunately, they can rely on the mechanically minded Kitty Page, the most recent recruit to the Cell. Kitty joined the Cell after their mission in Providence against the Path of Chronozon. Though still learning much of their war against the fell powers, Kitty is comforted that their mortal adversaries seem to be as susceptible to bullets and burning as everyone else in the Cell is, except Maharal of course.

The Priory Faction Starter Set builds six multi-part resin miniatures;


    1x Kitty Page
    1x Zachary Lazarus
    1x Maharal
    1x Zeus
    1x Bertie Smythe
    1x Abigail Halsy
    6x Base


Please note:


    Miniatures are supplied unpainted and some assembly will be required.
    Character Cards are not included and can be found on the Mythos website


Knowledge is power, so the adage goes. To the adepts of the Priory, this is a literal truth as they have been curating their knowledge of Mythos for generations. It is the power by which humanity will be saved from the predations of the Old Ones. Over the millennia, shamans, soothsayers, skalds and scholars held the keys to the power of Mythos but were unaware of its greater purpose. Those fortunate few used it sparingly and merely glimpsed behind the curtain to barely retain their sanity. As humanity became increasingly arrogant in their own manifest destiny, this precious lore of Mythos was discarded in favour of technology, and the illusion of safety created by our increasingly modern world. So the Priory have been charged by their mysterious coordinator Madame Adrestia to remember the old dangers that still lurk in the shadows and to fight it at every turn.
$60
Odani Travellers Faction Starter Set (MTH12001)
One of the most respected families within the Odani are the Calderas. The patriarch, Max Calderas, commands loyalty and respect from his children as well as the other families in their community. Known simply as ?Pop? by his closest kin, Max has the appearance of a veteran strongman, now gone to seed. His fierce appearance is undercut by his disarmingly charming demeanour, making him the ideal frontman for their show. His charm quickly evaporates should his family be threatened or the Fates demand action.

font-size: 11px; font-family: "Trebuchet MS", Verdana, Arial, Helvetica;">Talia is Max?s wife, although she is often mistakenly assumed to be an older child due to her beguilingly youthful appearance. The blessings of the Fates are plentiful on Talia, able to command spirits and see into the future. A teller of fortunes to the public, while everyone leaves amazed by what they?ve seen, these powers are assumed to be an elaborate trick. In reality, Talia command spirits at the behest of the Fates, with many in thrall to her as servants. Pali is a small and mischievous imp who is seen simply fetching and carrying, though its insatiable appetite makes the devouring of any incriminating evidence a deliciously simple task. Amran is, in contrast, a tall and emaciated figure with pale skin and black teeth. Amran?s elongated limbs make it look a lot bigger than it really is, but its slashing claws can be devastating to anyone unlucky enough to stumble across it.

font-size: 11px; font-family: "Trebuchet MS", Verdana, Arial, Helvetica;">The Calderas children are as varied as the Fates, with monstrous Caleb and bewitching Nyssa often called on to serve the family?s interests in the Shadow War. But it is Stefan, the eldest and most like Max, who has been marked as the future leader of the Odani. Like his father once did, Stefan performs as a strongman. An enormous man with a shaved scalp and handlebar moustache, Stefan is content, for now, to spend his time lifting weights or caring for the various stray animals the Odani acquire on their travels. Such pastimes are set aside when the family is threatened, Stefan is an intimidating opponent, but he is well aware of how valuable his enemies? assumptions can be. Often, the strongman plays as a distraction for his youngest sister Vida to resolve matters more subtly with a knife in the enemy?s ribs from behind.

The Odani Travellers Faction Starter Set builds seven multi-part resin miniatures;


    1x Max Calderas
    1x Talia Calderas
    1x Stefan Calderas
    1x Pali
    1x Taka
    1x Amran
    1x Vida Calderas
    7x Base


Please note:


    Miniatures are supplied unpainted and some assembly will be required.
    Character Cards are not included and can be found on the Mythos website.


The future may not be read with impunity. The threads of destiny for a person are wrapped through the days of their lives, known only to the omniscient beings known to their followers as the Fates. The secrets of the Fates are hidden from the eyes of mere mortals and only those with the gift of Mythos may begin to lift that veil. For the Odani people, as servants to the Fates, the gift of foresight is passed down through the female line. From Mother to Daughter, the ability to see that what will be has allowed the Travellers to remain healthy, wealthy and wise. Of course, it has the added benefit of staying one step ahead of any authorities that wish to limit their nomadic lifestyle. The Odani camp moves from the outskirts of neighbouring towns across America, never staying more than a few days at any location. On arrival, the extended families of the Odani set up their stalls with attractions and shows to entice locals to part with a few dollars in the name of entertainment. The highlight of the Odani Traveller?s arrival is the dazzling performances beneath their canvas tent. Colourful, exotic and always greeting visitors with a toothy smile, the demeanour of the Odani is designed to beguile the public. In the Shadow War, the knowledge of the Fates combined with skilful misdirection is one of the Odani?s strengths which, they hope, will enable them to survive the ruin of humanity. To this end, it is often the case that a handful of local people will go missing shortly after the wagons of the Odani leave town. Usually, such disappearances go unreported and unremarked. Those that vanish are often from the fringes of society or have led a difficult life up to that point. The gift of the Odani means that the fate of their victims are already known to the travellers from the moment they meet them. Each of the disappeared would inadvertently or directly contribute to some great calamity in the Odani?s future. But destiny is a fickle creature and for each life taken and each doom averted, a new ill omen seems to materialise cursing the Odani to redouble their efforts in the face of this oncoming storm. If there is one thing the Odani are learning over the generations, it is that you cannot cheat the Fates.
$60
The Hidden Ones Faction Starter Set (MTH11001)
Typical of such tainted communities are the fair (but fishy) folk of Dunsmouth, Rhode Island. The authority on almost anything in town is a putrid hag known as The Dunsmouth Witch. Steeped in ancient wisdom, none know of her true origin, but the Witch has certainly lived in Dunsmouth for over a century. Popular gossip has that a century earlier, a much younger and fairer looking woman, mourning her stillborn son, walked into the sea in the hope of swift oblivion. She returned carrying a crying baby boy, a gift from the Sunken Pantheon. That son grew up tall and strong, the blessings of the deep apparent beneath his rain-soaked sou'wester. Any threat to the Hidden Ones is sure to find The Dunsmouth Witch or her son, The Fisherman, close at hand. The Fisherman is a gruff and violent man. Never seen in town except when the tide is high and death is at hand. All too often the spectre of The Fisherman is the last thing a victim sees before a gore-encrusted boat hook sweeps down to usher in oblivion.

Those who are steadfast in their devotion to the Sunken Pantheon are often blessed with offspring touched by the abyss below. These hybrids pass for humans except when confronted with fire or certain words of power. There are some children of the Hidden Ones who are not of such mixed heritage. The Angler is one such creature, born to a human mother but with no trace of mankind in its flesh. The Angler is both a child of Dunsmouth and progenitor from the deep. A true Deep One.

Loyal to the Mother and Father, Molly Malone, is desperate to find such favour. The Malone family have served the Sunken Pantheon for generations. Youngest of twelve siblings, Molly feared that there would not be a way in which she herself could bring further honour to her lineage. She thanked the stars for that night that the Witch sought her out and gave her this important duty. The titanic crab, Click-Clack, must be lured out from the harbour when needed. The pails of human offal that Molly must acquire for such a purpose is her privilege to collect from the sleeping homeless and itinerant visitors to their fair town. An immense crustacean from the dark caverns of the deep, Click-Clack is often found clinging to the underside of the town's trawlers. There the creature lurks, journeying out to the fishing grounds and feasting on its tithe of the catch before returning to the town each night to answer the call of the Dread and the Deep.

The Hidden Ones Faction Starter Set builds five multi-part resin miniatures;


    1x The Fisherman
    1x The Dunsmouth Witch
    1x Click-Clack
    1x Molly Malone
    1x The Angler
    5x Base


Please note:


    Miniatures are supplied unpainted and some assembly will be required.
    Character Cards are not included and can be found on the Mythos website.


Servants of the Sunken Pantheon, the Hidden Ones make their home in coastal towns and villages around the world. Through corruption and interbreeding, the Hidden Ones irrevocably link their community to the sea and to Dread Father Dagon, Deep Mother Hydra, and the other ancient deities that they worship. The rise of sterile cities has forced the Hidden Ones further into the shadows and has pushed them towards the isolated communities where it is easier to go unnoticed. The families can prey on their neighbours, considering them little more than talkative sheep ready for slaughter. Food is not an issue for these ancient bloodlines that hide amongst the rest of us, and their numbers are growing with each cycle.
$60
Custos Crypta Faction Starter Set (MTH10001)
<p dir="ltr">The Crypt Guardian was the last of its kind to survive the overthrow of Shabaka. Though thought dead by the primitive priests at the time, the Guardian had instead entered into a state of cryptobiosis and its desiccated body was interred alongside the slain Pharaoh. When the pyramid at el-Kurru was excavated by George Reisner and his team in 1919, the Guardian was taken as a curio back to the Museum of Fine Arts in Boston, Massachusetts. It was late one night that Sara Heriot, a researcher, made the mistake of spilling a glass of water onto the Guardian?s inert form. Though initially, it appeared no harm was done, by the following morning, the Guardian had vanished, revived and now enacting the will of Khepera once more to ensure her servants are triumphant in the Shadow War.

The Crypt Guardian extends its influence through humanity by way of mentally compelled servants. Sara Heriot and her colleague Victoria Taylor were swiftly brought under the control of the Crypt Guardian on its reawakening. Though utterly dedicated to the whims of Khepera, regrettably any initiative or higher reasoning is stripped away by the process which limits the Custos Crypta?s use of such enslaved pawns.

Crypt Grubs are the larval form of the Custos Crypta and the most numerous of the creatures to be encountered. Usually tasked with all manner of menial tasks, when fed a specific blend of proteins and secretions they rapidly evolve into their required final form. One such final form is evolved for long-distance infiltration and observation, perfect for fighting the Shadow War. The Crypt Sham has a passing resemblance to a human silhouette when at rest. When in low light or illuminated by solitary street lamps, a Crypt Sham can stand in such public spaces and observe a target for hours without arousing suspicion.

The Custos Crypta Faction Starter Set builds six multi-part resin miniatures;


    1x Crypt Guardian
    1x Victoria Taylor
    1x Sara Heriot
    2x Crypt Grub
    1x Crypt Sham
    6x Base


Please note:


    Miniatures are supplied unpainted and some assembly will be required.
    Character Cards are not included and can be found on the Mythos website.


The story of the Custos Crypta begins in the year 700 BCE at the height of the Kushite Empire when the authority of Pharaoh Neferkare Shabaka was considered absolute. Shabaka was said to be blessed by the ancient Egyptian Goddess Khepera. It was in Khepera?s name that Shabaka ruled, from Nubia to the Nile Delta and a blood sacrifice was made daily in his name. For this tribute, the Kushite Empire was gifted the service of the Custos Crypta, a sentient insectoid species that acted as both guardian and custodian of Shabaka and his people. But time and the treachery of humankind are the only constants in this world and Shabaka was murdered by his nephew Taharqa. The remaining Custos Crypta were entombed alongside their Pharaoh in the pyramid at el-Kurru, there to remain for the rest of eternity. At least that was the plan?
Out of Stock
$60
Dystopian Wars Rules And Gubbins Set (DWA990001)
The Dystopian Wars Rules and Gubbins Set contains
    1x Rule Book
    1x Victory and Valour card Decks
        60 Cards in each deck
    1x Template Set
    20x Action Dice
    6x Critical Dice
    1x Condition token sets


Please note
    Printed materials are supplied in English.


Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power. Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age. The Dystopian Wars Rules and Gubbins Set contains all the tools you need to play. Just grab this box and your favourite Battlefleet (or two) and you are ready to start clashing against your opponents on the high seas.
Out of Stock
$60
Maximilian Aerial Linebreaker (DWA250018)

Contents:

  • 1x Maximilian Aerial Linebreaker

Please Note:

  • Miniatures are supplied unpainted and some assembly may be required


In the distance, what appeared to be an Imperium zeppelin floated towards the Khan Heavy Platform "Khüchirkheg Tsaiz". Tiny imperfections, like dust motes on the horizon, showed it wasn’t alone. The crew had been warned that an attack was incoming but were prepared; they knew that the Imperium fleet was stretched across the multiple platforms that held this part of the Barents Sea. These men had defended their post before and would do so again. To either side, they saw some of the other platforms, and through binoculars, they noted fists pumping the air in defiance. Only then did they recognise the silhouette was not just any zeppelin but a Maximilian Aerial Linebreaker. Cheers of resistance were silenced, and crewmen steeled themselves against the coming terror. They’d been briefed on the Maxamilian’s shield generators and bombards while some of the crew looked about the deck and wondered which of them would not make it through the day.
$60
Wild West Iron Horses (WEX991015002)

This product contains:

  • 2x Iron Horses
    • Each Iron Horse can also be built as either a Blazer or a Union Iron Eagle. It contains riders for Enlightened, Union, Outlaws, Hex and Lawmen.

Please note:

  • Miniatures are supplied unpainted and some assembly will be required.
  • Character Unit Cards are not included and can be found on the Wild West Exodus website.


Since Armstrong Custer's famous charge leading the Michigan Wolverine's at Gettysburg, the Iron Horse has become a ubiquitous machine across the frontier. Their combination of speed, firepower and durability led to a massive Union contract with the Covenant of the Enlightened during the Ore War, replacing flesh and blood horses in all cavalry regiments. Now more than a decade later, Iron Horses have become easy to obtain, with Union surplus and frontline shipments making their way onto the black market in vast numbers and the machinery itself proving to be simple to maintain with spare-parts in abundance. While older marks and models of Iron Horse prove to be a little on the temperamental side, the Iron Horse's popularity and variety of designs can be found in use across the Union and beyond.

The Blazer was first used by the Confederate Army during the Battle at Gaine's Mill. The Iron Horse was still in limited service in those early days of the Ore War, but already its endurance and potential were obvious. Twenty-six Iron Horses were heavily modified in the field to mount additional gatling guns and armour plating to shield their riders from the huge attention of enemy fire they would receive once they began their attack. With General John Bell Hood on the lead Blazer, the Confederates tore a bloody hole in the two-mile-long Union flank and the day was carried, despite massive casualties on both sides in the 50,000 soldiers that fought that day. By the time of Gettysburg, both sides had units of Blazers fighting alongside their Iron Horse Cavalry and Blackhooves.

Uniquely found in the Union arsenal, the Iron Eagle is seen by many as the pinnacle of technological evolution for the Iron Horse. More than the replacement of the RJ engine with a voltaic power plant, the Iron Eagle boasts additional armor and electro-weaponry. As the ultimate statement that the Iron Eagle represented the future of Union military prowess, Nikolai Tesla incorporated specially programmed UR-31E Automata to pilot these new machines, giving them a resilience unmatched in the field by other cavalry.

$55
Mr Ears (WEX101115008)
The night of his accident, Eres was working in his laboratory on a skin healing accelerant that went horribly wrong. When the beaker exploded, the chemicals that sprayed over him were not yet mixed correctly and began to eat away at his flesh. Fortunately Eres had been playing host the evening before to Xavier Bichat, an elderly Enlightened Peer. When Bichat was brought back to the house, it was already too late. Girauld’s skin had already been flensed from a large part of his body. Fortunately, Bichat was a keen study of the restricted galvanic arts, having reanimated a simian construct just the previous evening for Girauld’s entertainment. With a very little time remaining Xavier was forced to use that same construct to hold Eres’ brain.

The process was rushed and Xavier’s knowledge of the techniques involved were far from extensive. As a result Eres retained very little motor function in his new body and so, staggering like a victim of a massive stroke or palsy, Eres was conveyed by sea to Countess Augusta Byron in the Union of Federated States. The journey brought him close to death and his brain would not survive the trauma of a second transplant, so Girauld had little choice but to submit to a number of surgical procedures by the Countess that allowed him to regain greater control of the body, with the exception of his left arm. That was rectified by a prosthetic that gave Girauld significantly increased strength to further augment the exceptional size of his primate body.. Although Girauld was grateful to still be alive it would be impossible to return to Parisian society in his new form. He therefore spent some time in the Badlands of the Union, where open spaces away from others were plentiful. One advantage of having the body of a 700lb gorilla was a vastly increased strength. Girauld was a sickly child and life as an academic did nothing to increase his vitality so the change was significant. He realised that he could snap small trees, lift large rocks and even hurl a man bodily more than 30 feet through the air. He discovered that last fact when a group of American hunters mistook him for a trophy animal. It was while in the Badlands during the Atlas Affair that the outlaw Jim Petersen gave him the nickname of Mr Ears. So extraordinary were the circumstances of their adventure together that the name was quickly adopted in the local press and a year later when President Johnson awarded them both the inaugural Presidential Medal of Freedom, it was presented in the name of Mr Ears. With a new found sense of purpose, Mr Ears joined with Warwick Hudson and the rest of the ‘Soul Hunters’ on their expedition to Antarctica. Armed with the wrangling tools he developed during the Atlas Affair, Mr Ears is determined to study the reported megafauna discovered in the Lost World and create a new menagerie of wonders to show to the world. The Mr Ears kit builds one multi-part resin miniature;

  • 1x Mr Ears
  • 1x Base

Please note:

  • Miniature is supplied unpainted and some assembly will be required.
  • Character Unit Cards are not included and can be found on the Lost World Exodus website.


Associate members of the Covenant of the Enlightened do not enjoy the respect or prestige that Covenant Peers do, but they are often the ones who do most of the leg work. In order to be officially recognised as an associate of a Peer, an individual will have to put in hours of thankless research and errand running for their sponsoring Peer. Of course like all who are drawn to the Enlightened, being in possession of a keen mind and a drive to push the boundaries of human understanding is a prerequisite. But associates often lack the opportunity or financial means to secure an actual Peerage in the Covenant.

Girauld Eres was one such associate, a Parisian naturalist who had developed into a minor celebrity as he toured Paris society with his collection of primates. Girauld's real passion lay in animal physiology and his personal menagerie was home to some impressive specimens. Showing a talent for specimen capture, he was approached by Warwick Hudson and earned a sponsorship into the Covenant as an associate following his collaboration on the spectral containment technology with Hudson and Katherine Holst.

$50
Hex Beasts Pack (Hex Beasts Pack)

This plastic boxed set contains five detailed monstrous miniatures.

This product contains

  • 5x Hex Beast Miniatures
  • 5x Medium Bases

Please note: 

  • Miniatures are supplied unpainted and some assembly will be required.
  • Character Stat Cards are not included and can be found on the Wild West Exodus website.


Monstrous and volatile, the Hex Beasts are not only common amongst the forces of the Hex but may also appear in other forces should tainted units fall to their corruption and transform.
$45
Commonwealth Support Squadrons (DWA270008)
The Commonwealth Support Squadrons kit builds four multi-part plastic miniatures;
    2x Cruisers
            Each Cruiser can alternatively be built as either a Morosko or Pravda Class
    
    2x Stoletov Ekranoplan
    4x SRS Token

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


Typically accompanying the Flagships of the Commonwealth are support squadrons of cruisers and Stoletov Ekranoplans. The Pravda Support Carriers are equipped with short flight decks and limited aircraft capacity compared to the Mozhayski, but can launch a supporting screen of fighters or bombers to assist in attack runs. The Morosko Heavy Cryo Cruiser builds on the Norilsk hull design with the integration of an advanced cryo generator capable of forming deadly icebergs in their enemy's path. The Khatanga Cryo Assault Cruiser is favoured by northern commanders as it takes this art of war one stage further with addition of the ferocious Semyenov pattern assault bore in the prow.
$45
Commonwealth Frontline Squadrons (DWA270007)
Commonwealth Frontline Squadrons are the first into the fray for Mother Russia. With veteran commanders and patriotic crew, they do not hesitate in fighting up close and personal, pounding the enemy with volleys of turret fire and broadsides whilst protecting the more fragile carriers and other support vessels.

The Commonwealth Frontline Squadrons kit builds six multi-part plastic miniatures;
    2x Commonwealth Cruisers
            Each Cruiser can be built as either Kutsov, Norilsk, Oleg or Sineus Class
    4x Commonwealth Rurik Frigates

    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


Tempered by revolution, civil war and failed conquests; forged in the fires of invasion and the minds of brilliant men and women, the Commonwealth stands as a beacon of hope to oppressed humanity. A democracy that stretches from the industrial centres of Poland-Lithuania to the snowy wastes of Siberia and the steppes of Mongolia, the Commonwealth's people come from a hundred or more cultures and groups but are united by the loyalty to their state and the Tsar who safeguards it. Required to serve their country and fellow-citizens in whatever capacity they can, the Commonwealth can call upon huge reserves of strength to ensure its survival and prosperity. Enriched by the technological bounties rested from the jealous hands of those who sought to manipulate the world, the Commonwealth stands as a testament to the will and perseverance of the common man. Long live Mother Russia, long live the Commonwealth, long live her People, long live the Tsar!
$45
Imperium Support Squadrons (DWA250004)
The Imperium Support Squadrons kit builds six multi-part plastic and resin miniatures;
    2x Reiter Class Cruisers
        Each Cruiser can alternatively be built as eitherKonrad or Volsung Class
    4x Sigimer Class Destroyers
        Each Destroyer can alternatively be built as Toten Class
    2x Blitzen Bomber special SRS Token
    2x Imperium SRS token
    4x Bases

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


Commonly found in support of larger vessels of the Imperium's Navy are a number of specialised cruiser variants. Built on the ubiquitous Blucher Class hull, these ships can be refitted as fast as any other frontline ship. The Konrad Class Support Carrier bears a flight deck with supply for a small number of Messer class fighters, providing air power where needed. Reiter Class Flak Cruisers are equipped with an impressive array of Vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air. These two vessels ensure that Blitzen Bomber squadrons can safely reach their targets without interception. Finally the Volsung Class deploys the formidable Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour with terrible voltaic energy. The Imperium operates a large number of destroyer squadrons. Superior to the smaller frigates and escorts, Sigimer Class are longer, more heavily armoured and boast additional firepower. Toten Class, are heavier still and are equipped with two Sturmklaue cannons to cast bolts of lightning into the enemy.
$45
Imperium Frontline Squadrons (DWA250003)
The Imperium Frontline Squadrons kit builds eight multi-part plastic miniatures;
    2x Imperium Cruisers
        Each Cruiser can be built as either Blucher, Augustus or Schaumburg Class
    4x Imperium Arminius Frigates

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


The Imperium war machine is built upon a single concept - efficiency. Having the right weaponry for an engagement is often the key to victory and having access to all manner of different ship configurations allows an Admiral access to what she needs, when she needs it. With widespread rail networks extending from Prussia to the other Germanic nations of the Imperium, the navy (known as the Kaiserliche Marine) decided to equip a new generation of warships and support vessels with compatible gauge rails to allow weaponry and goods to be easily changed in short order. This allows the Imperium to be responsive to the needs of the operation at hand without having to go to the cost or lengthy construction times of creating specific ships to fill those requirements. Should a vessel be needed to bombard an enemy shore battery, then a Blucher cruiser can be modified to create an Augustus Bombardment Cruiser in less than a day. At the Wilhelmshaven Imperial Shipyard, the record stands for the refitting of the warship Stralsund. The cruiser had arrived fresh from hunting corsairs off the coast of Heligoland three hours earlier. In those few hours the yard crew removed her (still steaming) Volt Gun Batteries and installed a Gustav Heavy Bombard in their place.
$45
Empire Frontline Squadrons (DWA220003)
The Empire Frontline Squadrons kit builds seven multi-part plastic and resin miniatures;
    2x Jian Class Cruisers
        Each Cruiser can alternatively be built as either Dao, Meru or Wusong Class
    4x Shanghai Class Frigates

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


The warships of China are the most numerous in the Empire's navy. Their prow mounted chemical flame cannons, known as Huoqiang, make them formidable in any conflict and Chinese ships form the core of most of the Empire's Battlefleets. The cruisers of the Chinese mount the deadly Huoqiang along with a mix of heavy guns and rockets. The crews of the Shanghai frigates are extensively drilled in working in large squadrons and can coordinate attacks with devastating effect. With the glut of manpower at its command, China's shipyards are capable of churning out large numbers of cruisers and frigates giving it dominance in naval affairs countered only by the elite vessels of Japan.
Out of Stock
$45
Crown Frontline Squadrons (DWA210003)
The Crown Frontline Squadrons kit builds six multi-part plastic miniatures;

2x Albion Cruisers
        Each Cruiser can alternatively be built as either Lancelot, Picton, Bedivere or Sabre Class
 4x Caliburn Frigates

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


The most common vessel and backbone of the Crown fleet is the Albion Cruiser. This dependable ship is armed with heavy gun turrets, broadside and torpedoes. Several modifications have been made to the Albion Hull design over the years such as the intimidating Lancelot Heavy Cruiser, the fast Picton and the lightly armed Bedivere. With so much coast to cover and such a large fleet the creation of the Sabre Class Command Cruiser enabled high ranking Naval officers to command Battlefleets from more numerous, smaller ships. These Command Ships allow the crown greater reach without the need for so many Battleships.
$45
Union Frontline Squadrons (DWA120003)
The Union Frontline Squadrons kit builds eight multi-part resin miniatures;
    2x Yorktown Class Cruisers
            Each Cruiser can alternatively be built as either Intrepid, Lexington or Reliant Class    
    4x Farragut Class Frigates
    2x Akron Observation Rotor

Please note:
    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


Almost always found in support of large carriers and battleships are squadrons of frontline cruisers built to withstand direct engagement with enemy fleets. The Yorktown, Intrepid, Reliant and Lexington Class Cruisers all boast powerful paddle wheels allowing them to remain agile under fire all the while raining shells upon their enemies. These ships are in turn supported by the ever-vigilant Akron Observers. These rotors watch both the skies and the waves for signs of threats to their squadrons as well as acting as long-range observers for the gun crews on board the ships. Farragut Frigates are also a common addition to any Union fleet. These small but manoeuvrable vessels are able to make fast raids against enemy squadrons or in even greater numbers, larger vessels such as Battleships.
$45
Enlightened Frontline Squadrons (DWA100003)
Enlightened Frontline Squadrons are the mainstay of the Covenant?s fleet. With experienced commanders on the bridge and veteran engineers maintaining advanced technologies within the hull, these ships are marvels of the Dystopian Age, bringing volleys of particle cannon fire and aetheric broadsides to bear against those who would stand in the way of Progress.

The Enlightened Frontline Squadrons kit builds eight multi-part plastic miniatures;
    2x Enlightened Cruisers
        Each Cruiser can be built as either Antarctica, Chatelet, Copernicus, Lovelace, Stiletto or Ulysses Class
    6x Enlightened Drone Frigates
        Each Frigate can be built as Germain or Merian Class
    2x Enlightened SRS Tokens
    2x Base

Please note:

    Miniatures are supplied unpainted and some assembly will be required.
    Unit Cards are not included and can be found on the Dystopian Wars website.


The architects of the Dystopian Age, the Covenant of the Enlightened wield their formidable intellects to sweep aside those ignorant or deluded who stand in the way of Scientific Progress. These masters of technology covet knowledge above all things and believe that it is only they who can steer humanity on a path to enlightenment. With their wondrous war-engines, the Covenant of the Enlightened take every opportunity to demonstrate their technological supremacy. The discoveries that were intended to herald a new era for humanity are instead used to punish those who would misuse them. Only when the Covenant are lauded as the rightful leaders of the Earth in this new Dystopian Age can the world be brought into a new dawn of achievement and prosperity.
$45
Imperium Aerial Squadrons (DWA250014)

Contents:

  • 2x Airships (may be built as Nuremberg or Kriegsturm)
  • 4x Aerial Destroyers (may be built as either Jaeger or Munich)
  • 4x Pflicht Escorts
  • 2x SRS tokens

Please Note:

  • Miniatures are supplied unpainted and some assembly will be required.


Colloquially referred to as war rockets by the Prussian navy due to their distinctive missile-like shape, the Kriegsturm patrol the skies around the Imperium and beyond. Commonly armed with deadly high-speed Luft Speerschleuders, these weapons are ideal for hunting down submerged targets while its Flak Batteries rip apart aircraft.

Utilising pressurised Blaugas jet engines to achieve exceptional speeds, the Jaeger is a lethal aerial hunter operating in packs to clear the skies of enemy airships or plunge out of the clouds to strike their unsuspecting foes below.

$45
Drum of the Nautilus (WEX211120001)

Drum is naturally very resilient, having a 'skin' of thick brass and copper and its strength is that of ten men. While seemingly a gentle giant where the crew of the Nautilus are concerned, he has no compunction in enthusiastically defending himself or his allies in combat. Drum can often be found stationary on the bridge of the Nautilus in an unending vigil, though if the word is given he is happy to venture off the vessel and join the crew in their adventures on land or as part of a boarding party. The Captain's favourite trick is to have Drum walk along the seabed to the far side of a ship while the ship's Chowkidar marines begin boarding actions, only for Drum to ascend on the far side of the enemy deck and cause havoc from this unexpected quarter.

The Drum of the Nautilus kit contains one multi-part resin miniature

  • 1x Drum of the Nautilus
  • 1x Base

Please note:

  • Miniature is supplied unpainted and some assembly will be required.
  • Character Unit Cards are not included and can be found on the Wild West Exodus website.


Salvaged by the crew of HMS Nautilus from an Enlightened vessel adrift in the Mediterranean, Drum was discovered in a shipping container marked as 'Aberrant Technology' - likely to be examined and disassembled. This large Automata was apparently built for mechanised labour but Erasmus Darwin made the contraption his own personal project, tinkering for hours on end. He envisaged the machine being used by the Nautilus to operate in the deepest parts of the oceans where no human can travel safely, let alone explore or recover wreckage. After several weeks, Darwin managed to coax the temperamental machine back to full operational capacity albeit with more than a handful of glitches. His barrel-like carapace earned him the nickname of 'Drum' and it was clear that he exhibited a sense of self-awareness that Erasmus and the other engineers had never seen in any Automata before. Fascinated as to the nature of this 'personality', Captain Nimue offered the Automata the opportunity to join her crew. Surprised at being treated like a human, Drum paused momentarily before enthusiastically choosing to stay and make the Nautilus his home.
$45
Markov's Prometheus (DWA270017)

Contents:

  • 1x Markov's Prometheus

    Please note:
        Miniatures are supplied unpainted and some assembly will be required.
        Unit Cards are not included and can be found on the Dystopian Wars website.


    "The decadent and corrupt so-called ‘Enlightened’ of the world will have you believe that Helsinki Markov is a traitor. This could not be further from the truth. He is a great man who risked everything to give us the wonders of this engineering age. The short-sightedness of those calling themselves ‘custodians’ was anathema to him. He knew the common man would be uplifted by the machines that the Covenant of the Enlightened wanted to keep for themselves. Not a world of equality for them but singular authority engineered by their cold, unfeeling minds. Without the heroism of Markov, a steel cage might have been built around the world, fashioned by those greedy intellectuals. Now, everyone can access the marvels that supply power to the homes of the workers; tireless machines can take the strain in the fields and the factories to keep the Commonwealth the beacon of greatness it is known to be across the globe. We humbly give thanks to Helsinki Markov and the Ministry of Technology for their efforts in empowering the people of the Commonwealth".

    - An intercepted transcript from the Commonwealth Ministry of Propaganda.
    $45
    Union Vanguard Squadrons (DWA120011)

    This box contains:

    • 2x John Henry Vitruvian Colossus
    • 2x Akron Sentry Rotors
    • 2x Cheyanne Hunter Submarine
    • 2x Union Farpoint Sentry Platform
    • 2x Talon SRS Tokens
    • 2x Valiant Fast Destroyer

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    Only moments ago the Alliance patrol was chugging peacefully along. Now there was only chaos and violence. The patrol was making routine rounds 205 Nautical miles from the Bay of Oiapoque that marked the border with SUSA and the Union of Federated States. Merely two days ag this stretch of sea was devoid of any points of interest. Now there was a Farpoint Sentry Platform. The Union had managed to put this into pace with remarkable speed. While technically far enough out to see to not be a breach of any treaties, the Alliance Commodore, Saulo Rezende saw this as an insult. Without any visible backup, he decided to make a name for himself by taking the platform. Had his crew spotted the shapes getting bigger on the horizon, COMO Rezende may have decided against it. Cheyanne Hunter Submarines rose to the surface and unleashed torpedoes against the now outnumbered patrol. Akron Sentry Rotors flew from the skies, hidden in the glare of the midday sun. More terrifying than all of them, a pair of John Henry Vitruvian Colossi had raced in from distance and crushed frigates and cruisers alike with great hammers that annihilated whole sections of a vessel at a time sending men to their watery grave before they could realise what was happening. The last thing that Commodore Saulo Rezende thought of was the skill of the trap that ended him. That, and the crews he had led to their doom.
    $45
    3rd Edition Rules & Gubbins Set (WEX991099002)

    The Wild West Exodus 3rd Edition Rules & Gubbins Set contains

    • 1x Rulebook
    • 1x Action & Adventure Card Deck
    • 1x Template Set
    • 4x Dice
    • 1x Condition Token Sets


    Wild West Exodus is a dynamic, fast-paced tabletop miniatures game pitting a cast of heroic characters against each other in a brutal world - very much a twisted reflection of our own. In the twilight years of the Nineteenth Century, mankind is perched upon a new age of discovery and enlightenment. The Wild West Exodus Rules & Gubbins Set contains all the tools you need to play. Just grab this box and your favourite Posse (or two) and you are ready to start clashing against your opponents in the West.
    $45
    Commonwealth Advanced Squadrons (DWA270012)

    This box contains:

    • 2x Irkutsk Skydrills (may also be built as Saransk or Tunguska Class)
    • 2x Giyena Shockwave Hovercraft (may also be built as Zubr Class)
    • 4x Escort Tokens

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    Commonwealth engineering is often a case of forcing something to work, whether it wants to or not. This is surely the case with the Irkutsk Skydrill. While checks and balances of the laws of physics must be adhered to, it doesn’t mean there aren’t ways to work around them. Overpowered repulsor generators keep the vessel in the sky but have little spare energy to move it, this is what the aft pulsejets are for. The one example of engineering elegance to make it through is the massive amount of heat produced by the repulsors is then syphoned into the propulsion system. Even the weaponry is a case of maximum power for a minimum problem. The Semyenov Assault Bore is a perfect transmission of momentum into force. The destruction caused is often enough to bring down the largest sky fortress. While the design of the Irkutsk appears to ba a fever dream of the Dystopian Age, no one can dispute its effectiveness as it powers through the skies. While these Skycruisers soar above the waves, the Commonwealth Hovercraft skim across their surface. Again the simplicity of these machines is testament to their efficiency. They are as effective over water as they are on land and are incredibly effective at landing troops on land-bound targets.
    $45
    Italian Frontline Squadrons (DWA260008)

    Contents:

    • 2x Cruisers (may be built as either Gladius, Spatha, Auxillia or Pilum Class)
    • 4x Cestus Zebeks
    • 4x Escorts

    Please Note:

    • Mniatures are supplied unpainted and some assembly will be required.


    Pride of the Castellammare di Stabia shipyards, the Gladius is a superb vessel. Optimised for long sea voyages with comfortable crew berths and excellent fresh-water reclamation systems, the Gladius is a popular assignment in the Regia Marina. Crews of Pilum monitors are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities of Italy. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory. Cestus Zebeks are often tasked to defend the flanks of Alliance fleets as well as grouping their attacks against key targets of opportunity.
    $45
    Italian Support Squadrons (DWA260010)

    This box contains:

    • 2x Scorpio Artillery Cruiser (may also be built as Jupiter or Vulcan Class)
    • 2x Sagitta Hunter Submarines
    • 4x Pugio Destroyers
    • 2x SRS Tokens

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    "While our discoveries of Sturginium and its uses has ushered in a time of scientific marvels, unrecognisable to those of previous generations, there has also been a recent resurgence of older designs but with vastly more powerful results. The Rostratum Naval Ballista is a perfect example of this. The simple idea of a bolt being launched to impact and pierce a target has been with us since ancient times. The Italian Engineers of the Latin Alliance have advanced this in a way that could only be achieved with hitherto unknown comprehension of engineering. They have designed bolts using current alloys that are a fraction of the weight of a comparable steel structure while losing none of its material hardness. In place of twisted rope they use electro-magnetic rails that fire the bolt at incredible speed. Reports of a projectile impacting on the hull of an enemy vessel and then being hauled in to spin the target to a less desirable facing are troubling and interesting in equal measure. I propose we explore ideas like this further. Imagine the untapped potential we already have in our history. Imagine a trebuchet with a thousand times its previously registered force, Da Vinci’s designs made real or Greek Fire made on an industrial scale."

    - Peer of the Enlightened, Robert Abernethy, at a symposium shortly before his disappearance.
    $45
    Ore War Veteran Squadrons (DWA260003)

    The Alliance Frontline Squadrons builds six multi-part plastic and resin miniatures;

    • 2x Cruiser
      • Each Cruiser can alternatively be built as either Loire, Picardy, Chevalier or Charlemagne class ship.
    • 4x Ecuyere Frigate

    Please Note:

    • Miniatures are supplied unpainted and unassembled.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    The Chevalier cruisers and Charlemagne heavy cruiser are the mainstay of Alliance cruisers and are able to launch screens of torpedoes in a wide range of fire arcs, as well as lay down heat lances or rocket batteries, when necessary.

    Loire light cruisers are at the forefront of Alliance Battlefleets and as such often the first to engage with the enemy. They provide screening and reconnaissance for the rest of the battlefleet and any commodore worth his salt will know how to make best use of any Loire's under their command.

    Captains of Picardy monitors understand their role to guard the rivers and waterways of Europe, and further afield, from invaders. While they may not be the most heavily armed of ships, they have the perfect balance of firepower and the ability to operate in shallow waters. Crews are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory.

    Multiple squadrons of Ecuyere frigates often accompany Alliance Battlefleets, defending their flanks as well as grouping their attacks against key targets of opportunity.

    $45
    Union Aerial Squadrons (DWA120012)

    Contents:

    • 2x Republic Cloudraker Airships
      • (may also be built as Constellation, Ticonderoga, Steward or Ranger Class)
    • 2x Bogota Carryall Rotor
    • 2x SRS Tokens


    Please Note:

    • Miniatures are supplied unpainted and some assembly will be required.


    The military optimism of the Union is exemplified by their enthusiastic bellows whenever a Union dirigible passes overhead. I’ve had multiple reports from assets placed in vital positions describing their, please excuse the term, “hooting and hollering”. Of course, it shows a lack of engineering skill that they aren’t simply appalled by the reliance on newfangled airship designs over our vastly superior, tried-and-tested rotorcraft. Admittedly they seem to be doing well spreading their influence thanks to the smaller fuel requirements of those designs, but I have no doubt that a minor rerouting of supply lines will remedy the problem. We simply have to make recommendations to any of our forces that they should make an effort to destroy any Bogota Carryalls which accompany the airships so as to cause problems with their logistics. I understand that won’t be easy while taking fire from the airships themselves, but my suggestions certainly make theoretical sense.

    - Commodore Gerald St.John-Smythe, debriefing to the Crown Military Intelligence Service

    $45
    Union Support Squadrons (DWA120004)

    The Union Support Squadrons kit builds six multi-part plastic miniatures;

    • 2x Union Support Cruisers
      • Each Cruiser can alternatively be built as Discovery, Roanoke, California, Montgomery or Washington Class
    • 4x RC-52 Patriot Automata
    • 2x SRS Tokens

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    The Union fleet has seen a number of technological improvements since the defection of Nikolai Tesla from the Imperium, and a significant overall increase since the end of the Ore War. Support Cruisers and Automata have all been upgraded by the creative team in the Pipeworks. The Washington Missile Cruiser serves to increase the long-range firepower of the battlefleet as well as providing additional cover against enemy aircraft. Armed with Kettering pattern cruise missiles, the crew of Washington class vessels often make use of observation rotors and spotters in fighter squadrons to ensure the deadly payload strikes true.

    The Roanoke Strike Carriers provide air support to any fleets they are attached to. These Cruisers employ powerful electromagnetic catapults to rapidly launch their Corsair strike fighters into the fray, the Roanoke carrier is a valuable vessel in the Union fleet. The class was named after the Union naval base on Roanoke Island, destroyed in 1862 during the Ore War.

    A rarer sight are the new Discovery Class Arc Cruisers. Given sufficient development from The Pipeworks to be given general deployment in the Union Fleet, the Discovery class are replete with Edwina Houston and Nikolai Tesla's Arc technologies. These deadly state of the art weapons can flash burn through the hulls of the mightiest enemy battleships in a burst of incandescence.

    Finally, with a reputation for working miracles, the crews of Montgomery support ships are always a welcome addition to any battlefleet. Scores of repair teams use a combination of flight gear and escort craft to effect repairs and rescue to friendly vessels in need. These ships are also able to provide field repairs to the RC-52 Patriot Automata. These towering simulacra are designed by the brilliant theoretical engineers at The Pipeworks, and are the largest automata in the Union's military. Just like smaller automata, over time their adaptive computations develop quirks that give veteran Automata distinctive personalities.

    $45
    Japanese Frontline Squadrons (DWA220004)

    The Japanese Frontline Squadrons kit builds ten multi-part plastic miniatures;

    • 2x Osaka Cruisers
      • Each Cruiser can alternatively be built as either Kanagawa, Hokkaido, Okinawa, Miyagi, Yamaguchi, Ishikawa or Honshu Cruiser
    • 4x Kyoto Frigates
    • 4x Chita Automata
    • 2x SRS Tokens

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    The supporting cruisers that are assigned to Battlefleets through the forces of the Empire vary greatly. From the imposing Hokkaido Heavy Cruiser down to the nimble Kanagawa Monitor there is a cruiser variant for every mission. Japanese Cruiser groups are typically accompanied by Chita Submersible Automata. These engineering wonders are equal to the mechanical creations of the Covenant of the Enlightened and are used to protect the fleet from threats beneath the waves as well as assisting in assaults. While the Chita are designed to operate independently for lengthy periods, they lack the endurance of the much larger Kaiju class automata. Ishikawa strike cruisers and Yamaguchi Attack Cruisers are essential in maintaining these escorts far from a drydock, their moon pools enabling repairs and refuelling of the Chita to take place.

    The Okinawa and Miyagi Class Cruisers are equipped with limited numbers of reconnaissance aircraft that act as spotters and limited aerial defence. When needs must they can also perform bombing runs on enemy shipping but usually only when supported by other aerial units.

    The Japanese favour Kyoto frigates when running their patrols between the far-flung islands of their homeland. The vessels are ideally suited for this task and for new sailors a year on a Kyoto is their first experience of the proud naval traditions of the Blazing Sun.

    $45
    British Crown Support Squadrons (DWA210004)

    The British Crown Support Squadrons kit builds eight multi-part plastic miniatures;

    • 2x Agincourt Cruisers
      • Each Cruiser can alternatively be built as either Athelstan or Hotspur Class
    • 4x Excalibur Heavy Destroyers
    • 2x Morgana Submarines
    • 2x SRS Tokens

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    While the Frontline Squadrons of the Crown Navy are used to going toe-to-toe with enemy fleets, the Support Squadrons serve a range of unique roles to aid and assist the fleet as a whole to complete their missions. The Hotspur Support Carriers add additional fighter Support. It is common for Hotspur captains to drive their ships at full speed towards the enemy, hoping that their large engines give their Defiant strike fighters an optimal launch position. The Agincourt Bombardment Cruisers are armed with the dreaded Taranis Naval Mortar, capable of hurling all manner of projectiles up to a range of over fifteen miles.

    The Athelstan Flak cruiser provides a screen of anti-aircraft fire to ensure that the Defiant Squadrons hit their targets and to defend the decks of the Crown vessels. A Squadron of Athelstan's was used on the Thames to celebrate the Queen's Pearl Jubilee, firing magnesium pyrotechnics above the city to mark the occasion.

    The Excalibur Heavy Destroyers are also typically found with the Victory class or other capital ships. Their role is to deter smaller attack vessels from swarming the immense Carrier as well as other large command vessels.

    Out of Stock
    $45
    Enlightened Support Squadrons (DWA100004)

    The Enlightened Support Squadrons kit builds eight multi-part plastic miniatures;

    • 2x Plinius Cruisers
      • Each Cruiser can alternatively be built as either Quintilian, Tacitus and Claudius Class
    • 6x Praxilla Submarines
      • Each Submarine can alternatively be built as a Diogenese Class
    • 2x SRS Tokens
    • 2x Physeter Tokens

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    The support ships that escort the Flagship vessels of the Enlightened Fleets fill some very specialist roles. The Plinius Support Carrier carries dozens of Scythe Drones and can launch them from hydraulic ramps. This allows the Plinius to partially submerge when the ramps are closed making it very difficult to see and target. Built around the same hull as the Plinius are a number of other Cruisers. The Quintilian bombardment cruiser mounts heavy rockets that it can launch at distant targets before returning below the waves. The Tacitus Assault Cruiser favours two hardpoints for turrets, most often Particle Beamers. The Claudius Merchantman is designed with extra hull space and is the backbone of Enlightened logistics, the ingenious engineers still managing to squeeze in a number of torpedo launchers to protect them from pirates and other hostiles.

    While these Cruisers are able to lurk just below the surface the Diogenese and Praxilla Class Submarines are able to operate at significant depths. These large Automata operate under a number of pre-programmed subroutines and are effective at hunting down and destroying enemy vessels.

    Out of Stock
    $45
    Sultanate Frontline Squadrons (DWA240007)

    The Sultanate Frontline Squadrons kit builds six multi-part plastic miniatures;

    • 2x Cruiser (can be built as either a Iskandar, Izmir, Pasha or Sadrazam Class ship. Both cruisers can also be combined to build a Hurrem Grand Cruiser or a Mehmed Grand Monitor)
    • 4x Temir Frigate

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    The Izmir Monitor can often be seen supporting a Mehmed class, making sure that the great rivers and coastlines under the Sultans' protection are well defended. Assignment to an Izmir is often seen as a sideways promotion as the constant presence of a Grand Monitor can make a captain and his officers feel they have little chance to show initiative and that any orders they give their crew may be changed at a moment's notice.

    When magnetic impeller advancements were acquired by the Sublime Porte for its navy, it was the Iskandar class that first bore the fruit of the development. Quickly these cruisers have become the mainstay in the highly mobile Sultanate armada, particularly when partnered with Pasha class vessels. These Light Cruisers are often the first to attend a conflict, they are outfitted with extensive observation systems allowing any reconnaissance to be as detailed as possible. This helps the Iskanders and flagships be in the best position to bring their formidable weapons to bear.

    Sadrazam Heavy Cruisers are the envy of the world's navies. Advanced Sultanate engineering, the match of even the Covenant of the Enlightened, combines speed and maneuverability with enhanced firepower to deadly effect. Regularly fitted with particle beamers, the sight of a squadron of Sadrazams on the horizon is often enough to shake the resolve of the bravest enemy Commodore.

    Often seen as part of large battlefleets, the Temir Frigates are employed as flanking squadrons supporting Pasha or Izmir class warships. These frigates are sometimes tasked with engaging a secondary objective while the larger ships proceed with the main thrust of an attack.

    Out of Stock
    $45
    Alliance Frontline Squadrons (DWA260003)

    The Alliance Frontline Squadrons builds six multi-part plastic and resin miniatures;

    • 2x Cruiser
      • Each Cruiser can alternatively be built as either Loire, Picardy, Chevalier or Charlemagne class ship.
    • 4x Ecuyere Frigate

    Please Note:

    • Miniatures are supplied unpainted and unassembled.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    The Chevalier cruisers and Charlemagne heavy cruiser are the mainstay of Alliance cruisers and are able to launch screens of torpedoes in a wide range of fire arcs, as well as lay down heat lances or rocket batteries, when necessary.

    Loire light cruisers are at the forefront of Alliance Battlefleets and as such often the first to engage with the enemy. They provide screening and reconnaissance for the rest of the battlefleet and any commodore worth his salt will know how to make best use of any Loire's under their command.

    Captains of Picardy monitors understand their role to guard the rivers and waterways of Europe, and further afield, from invaders. While they may not be the most heavily armed of ships, they have the perfect balance of firepower and the ability to operate in shallow waters. Crews are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory.

    Multiple squadrons of Ecuyere frigates often accompany Alliance Battlefleets, defending their flanks as well as grouping their attacks against key targets of opportunity.

    $45
    Sultanate Support Squadrons (DWA240008)

    The Sultanate Support Squadrons builds six multi-part plastic miniatures;

    • 2x Support Cruisers
      • Each Support Cruiser can alternatively be built as either Constantinople, Mihrimah, Konya, Aydin or Morea Class ship
    • 4x Escort Skiff
    • 2x SRS Token

    Please Note:

    • Miniatures are supplied unpainted and unassembled.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    The flight crew of Constantinople Carriers are rightly proud of their assignment. It is said that "the blood of a wingman is thicker than the water of the womb" and that is certainly the case for these pilots. These aerial combatants are like a close-knit family as they know that they can only rely on each other once the fighting starts and don’t let outsiders forget it.

    The Mihrimah Flechette Cruiser is armed with a weapon unique to the Sultanate. It can unleash a torrent of Orichalcite Flechettes from its bombards at a target. These light and razor-thin fragments are so sharp they can puncture steel hulls at close quarters, though air resistance prevents them from being effective at longer ranges. While they can certainly cause damage to cruisers, they are deadly against squadrons of smaller ships. A cloud of flechettes can easily envelop multiple vessels and shred through steel and flesh alike.

    While the Ferik escort skiffs of the Sultanate are ubiquitous in their battlefleets, they need frequent maintenance to keep their repulsion engines in working order; that's where the Konya comes in. A bay at the fore of the ship allows a skiff to be loaded in and repairs to be made. Though a commodore knows that a Konya lacks firepower, they never regret having one close by.
    An Aydin Supply Cruiser is a welcome sight to other crews. Knowing they won’t run out of vital necessities at a moment's notice is a huge boost for morale and for this reason alone they are constantly on the move, heading from fleet to fleet, only heading ashore to resupply themselves.

    Morea Minelayers have become more common as tensions escalate. Sultanate commanders understand that they must keep their holdings around the world at any cost while Order advisors push the fact that anything to advance the greater good is necessary. While the merchant navy of the Sultanate might dislike the sea being mined, they are slowly being fed stories that prove how vital they can be.
    $45
    Alliance Levant Squadrons (DWA260004)

    The Alliance Levant Squadrons builds four multi-part plastic and resin miniatures;

    • 2x Levant Cruiser: (Each Cruiser can alternatively be built as either a Chasseur, Furieux or Voliere Class ship)
    • 2x Submarine: (Each Submarine can alternatively be built as either a Epaulard Artillery or Sirene Class boat)
    • 2x SRS Token

    Please Note:

    • Miniatures are supplied unpainted and unassembled.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    The mainstay of the Levant style of ships is the Chasseur Levant Strike Cruiser. Their ability to soar above their enemies if need be makes them hard to precinct as does their various ways of being outfitted. Gun batteries, heat lances or force multiplying generators; even seeing a Chasseur on the horizon makes no guarantee what you might actually be facing in battle.

    No captain wants to see an enemy craft soaring above them but the Furieux Levant Grand Corvette make ones blood freeze in terror. That could be the last time the crew feels cold as the Furieux releases deadly thermal cluster bombs. Even the bravest crews know to be rightfully scared if they spot a Furieux rising into the air ahead of them.

    As fighter pilots rise in the ranks they may be promoted to become flight crew on a Voliere Levant Support Carrier. The launch catapults put greater strain on pilots and landing on a Levant that could be at almost any height takes incredible skill. Despite this, pilots elevated to this level are often competing with each other to gain more confirmed kills so they can be promoted once again to become the Angels of Death aboard a Saint-Michel Assault Carrier.

    Part of Napoleon’s modernisation of the French navy, the Sirene is a powerful attack vessel able to close undetected until it surfaces with its deadly heat Lancette in range to do maximum damage to the enemy. The tactical counterpart to the Sirene class, the Epaulard uses its secretive deployment to surface at a distance and employ its magnetic bombard to deadly effect.

    $45
    Scandinavian Support Squadrons (DWA250016)

    Contents:

    • 2x Thor Assault Raider (may also be built as Loki, Angrboda, Heimdall, Baldr or Gefjon Class)
    • 4x Fenrir Hunter Submarine
    • 2x Valkyrie Hunt Rotor
    • 2x Vali SRS Token

    Please Note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Painted miniatures are for illustrative purposes only, as they may contain small decorations that are not provided


    Commonwealth propaganda states that the Barents Sea is perfectly safe, thanks to its proximity to the sheltered docks of the White Sea from which defensive patrols regularly launch. In truth, however, it is far from tranquil. Raiders from the Scandinavian portion of the Imperium, not to mention the Scions of Jutland, frequently ambush the numerous fishing vessels and exploratory platforms. Loki Shadow Raiders make excellent use of their Ivaldi Shroud Generators to make surprise attacks and then fade away once they have crippled their target. Heimdall Recon Raiders use advanced detection systems to locate enemy patrols with the goal of avoiding contact until their battlefleet has the upper hand while Fenrir Hunter Submarines and Valkyrie Hunt Rotors allow multi-level attacks to be made. Fishermen and other civilian vessels are now being issued military escorts to prevent the damage that the Scandinavian battlefleets have been causing. Time will tell if that will be enough.
    $45
    Ika Colossus Squadrons (DWA220009)

    Contents:

    • 2x Ika Colossus (can be built as either a Kaiju or Okuforu Class Colossus)
    • 4x Chita

    Please Note:

    • Miniatures are supplied unpainted and unassembled.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    Since the creation of the first primitive maps, there have been parts of the world where monsters lay and sailors fear to wonder. The Empire have been inspired by this to create their own monstrosities of the deep. Marvels of engineering created not only to sow fear and doubt in the minds of their enemies but also to demonstrate the mechanical mastery of the Empire. Using the most advanced engineering techniques, overseen by Empress Shinzua herself, huge automata in the form of giant squid have been developed and successfully engineered. The instruction cylinders for these submerged creations are among the most complex outside of the Enlightened fleets.

    They have become horror stories told about only when crews are safe on shore leave. Any survivors refuse to discuss them while at sea should they incur the wrath of the Ika. In this way the Ika have become exactly what they were designed to be, the monsters that sailors fear.

    $45
    Enlightened Advanced Squadrons (DWA100010)

    This box contains:

    • 2x Advance Cruisers
      • (Can be built as either a Newton, Zumeena, Vesalius or Origen Class ship)
    • 2x Assault Machines
      • (Can be built as either a Ketos or Lotan Class machine)
    • 2x Enlightened Escorts
    • 2x Orca Tokens

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Unit Cards are not included and can be found on the Dystopian Wars website.


    The Newton class are built by the Yemoja shipyard around a massive spatial displacement drive known as a Void Engine. Able to tear a passage through two otherwise unconnected locations, the Void Engines use technology developed at Wells Chasm.

    Dedicated energy transfer conduits allow these floating power stations to augment nearby vessels. Though the Zumeena class is particularly vulnerable to enemy aggression, the benefit to Enlightened scientific advancement far outweighs any loss of life amongst their crews. Not every Covenant Commodore has access to a Descartes Control Ship and so the Yemoja shipyard created the Vesalius to ensure that the welfare and effectiveness of their cetacean allies is maintained. Of course, in a faction that rarely does things by half measures, there are certain fleets that contain multiple Descartes and Vesalius to support hundreds of Physeters.

    A battlefleet represents a huge investment of resources and talent for the Covenant of the Enlightened. Deploying several Origen class Lathe Ships in support, ensures that the risks to such an investment are greatly reduced. Technically an oceanid assault automata rather than a true colossus as it lacks a human crew, the Ketos utilise Sturginium Agitators to wreak carnage against enemy capital ships. The insectile Ketos relies on surprise and cold machine logic to maximise the impact of their attacks.

    Designed by Paulette Aronnax, Lotan are amongst the most common of her oceanid assault automata. Shadowing Enlightened convoys, these segmented machines strike unexpectedly when needed, bringing their terrifying Coeus Shockmaw down to rip apart vessels like a sea monster of myth.

    Out of Stock
    $45
    Swamp And Industrial Medium Bases Set (WSA680018)
    The Swamp and Industrial Medium Bases Set contains:
    36x Swamp and Industrial themed medium base inserts
    36x medium 40mm round bases

    Please note: Bases and inserts are manufactured in Plastic and supplied unpainted.


    Enhance your miniatures with these highly detailed plastics base accessories. These can either be used as toppers for the Warcradle 40mm Plinth bases or as stand alone bases for any miniatures.
    $40
    Swamp And Industrial Small Bases Set (WSA680017)

    The Swamp and Industrial Town Small Bases Set contains;
    60x Swamp and Industrial themed small base inserts
    60x small 30mm round bases

    Please note: Bases and inserts are manufactured in Plastic and supplied unpainted.



    Enhance your miniatures with these highly detailed plastics base accessories. These can either be used as toppers for the Warcradle 30mm Plinth bases or as stand alone bases for any miniatures.
    $40
    Mesa And Frontier Town Medium Bases Set (WSA680016)

    The Mesa and Frontier Town Medium Bases Set contains;
    36x Mesa and Frontier themed medium base inserts
    36x medium 40mm round bases

    Please note: Bases and inserts are manufactured in Plastic and supplied unpainted.



    Enhance your miniatures with these highly detailed plastics base accessories. These can either be used as toppers for the Warcradle 40mm Plinth bases or as stand alone bases for any miniatures.
    $40
    Mesa And Frontier Town Small Bases Set (WSA680015)
    The Mesa and Frontier Town Small Bases Set contains;
    60x Mesa and Frontier themed small base inserts
    60x small 30mm round Bases

    Please note: Bases and inserts are manufactured in Plastic and supplied unpainted.


    Enhance your miniatures with these highly detailed plastics base accessories. These can either be used as toppers for the Warcradle 30mm Plinth bases or as stand alone bases for any miniatures.
    $40
    UR-31E Teslabots (WEX121013007)
    This product contains
    • 6x UR-31E Teslabots
      • These can be built as either UR-31E Teslabot Guards or UR-31E Teslabot Riflemen
    • 6x Bases
    Please note:
    • Miniatures are supplied unpainted and some assembly will be required.
    • Character Unit Cards are not included and can be found on the Wild West Exodus website.


    Nikolai Tesla is not a man to stand still. He is forever moving forward, tinkering with his designs and dreaming up new and ever more challenging projects. The UR-31E is one such progression from the UR-31 Automata, a design that became ubiquitous to replace lost manpower after the Ore War. These so-called 'Teslabots' are hard-wired with either ranged offensive instructions or more defensive, close order ones depending on their equipment loadout. The offensive units are armed with electrocarbines and can disable or even kill enemies with their highly charged weapons. The guard variants are instead equipped with arc-shields and electro batons.
    $40
    Mono-Cav / Strider-Cav (WEX101115009)
    Some constructs had their legs and lower torsos replaced with motorised mono-wheels, commonly called Seekers, or with multiple articulated steel limbs, who became known as Widowers. Of course, the arrogance of some in the Covenant led to such science and engineering being pushed to greater extremes. If a construct could control a simple motorised mono-wheel, then why not integrate one into an RJ powered, gyro-stabilized weapons platform? The Mono-Cav was born. Armed with a pair of heavy Manreapers, the Mono-Cav excels at rapid response, it speeds across the battlefield with it's limbless pilot remaining eerily still thanks to an advanced stabiliser suite. Utilising the same methodology is the Strider-Cav, a natural advancement of the Widower construct. Four pneumatic legs power it forward, resembling a sinister steel spider. Men's blood runs cold with fear as they know they could be caught up in the webs it launches, or worse, torn to shreds by the industrial dills mounted on the front of this mechanical monstrosity.The Mono-Cavs / Strider-Cavs kit contains two multi-part plastic miniature
    • 2x Mono-Cav Constructs
      • Each Mono-Cav can alternatively be built as a Strider-Cav Construct
    • 4x Bases

    Please note:

    • Miniatures are supplied unpainted and some assembly will be required.
    • Character Unit Cards are not included and can be found on the Wild West Exodus website.


    Augmentation to overcome injury or disability was the goal of the Covenant of the Enlightened when they first began to experiment with grafting mechanisms to flesh. The power source known as RJ-1027 enabled the Covenant to take this intention to an extreme with more audacious and extensive modifications being possible. In the hands of a master of this art, it truly allows individuals to be elevated to super-human levels of physical conditioning. For everyone not so fortunate, this has led to the development of people termed as 'constructs'. Gradual RJ-1027 leakage into their bloodstream, along with the trauma of their surgical augmentation has left the vulnerable transformed into something less than human. But everything has a purpose in the Covenant's technocratic future and constructs have a wide variety of menial or military applications throughout the Enlightened's activities.
    $40
    Mythos Rules And Gubbins Box (MTH99001)
    The Mythos Rules and Gubbins set contains:


        1x Rule Book
        1x Torrent Template
        4x Dice
        8x Objective Tokens
        12x Condition Tokens
        26x Wound Tokens
        26x Madness Tokens


    Please note:


        Printed materials are supplied in English.
        Character Cards are not included and can be found on the Mythos website.


    Shaken by the echoes of the millions dead in the Great War, doors that were once sealed are now opening and horrors that have been slumbering for millennia are awakening... Mythos is an exciting narrative skirmish game with brand new superbly detailed 35mm miniatures. Engage in twisted head-to-head confrontations in casual play or create epic campaigns using the narrative guide, as the competing factions wage a shadowy war against each other and the wider world. As the world rebuilds after the Great War, the carnage has caused long-forgotten dark gods of ancient power to begin to awaken. Those touched by these Old Ones have formed rival cults and now move amongst an unsuspecting world preparing for their Master's return... Down the centuries, humanity has given different names to the notion of drawing upon the power of Mythos. Names such as magic, arcana, shamanism and down through the ages such forbidden knowledge has been learnt, lost and is now rediscovered. But can monsters and myths really stand up to flamethrowers and machine guns? The hubris and industry of mankind collide with occult mysticism in this thrilling and atmospheric miniatures game. The Mythos Rules and Gubbins Box contains all the tools you need to play. Just grab this box and your favourite Faction Starter Set (or two) and you are ready to start exploring the dark, mysterious world of Mythos.
    $35
    Dunsmouth - Tillinghast Expansion Pack (WSA850013)

    This Warcradle Scenics Dunsmouth Tillinghast Expansion Pack kit contains;
    1x Wall and Gate
    1x Car
    1x Fountain
    1x Table
    6x Chairs
    1x Bridge
    1x Gazebo
    1x Groundskeeper's House
    1x Kennel
    1x Crates

    Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied pre-painted and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.



    The dark and narrow streets of Dunsmouth, Rhode Island is home to a small fishing community. Typically in communities like this everyone knows everyone else's business, but not in Dunsmouth. Here people keep themselves to themselves and there is a constant state of tension and paranoia that hangs over the town like a cloying mist. The well above average number of unexplained disappearances seem to go uninvestigated by the authorities and the inhabitants tend not to discuss such things with outsiders, if they take the time to talk to them at all. Dunsmouth is not a place to take a summer vacation, in fact you would do well to give the place a wide berth. The perfect addition to the Tillinghast Manor.
    Out of Stock
    $30
    Gloomburg - Siege Engines And Scatter (WSA840042)

    The Warcradle Scenics Gloomburg Siege Engines and Scatter Scenery kit contains
    1x Siege Tower
    1x Battering Ram
    1x Catapult
    2x Castle Stairs
    2x Ladders
    2x Mantlet Shields

    Please note: Scenery items are manufactured in Medium Density Fibre Board (MDF). Buildings are supplied primed and some assembly will be required. Assembly instructions can be found online and by scanning the QR printed on the packaging.



    The Gloomburg range of 28mm scenery is ideal for all kinds of fantasy wargames and will allow you to create great play areas for your armies to battle in.
    Out of Stock
    $30
    Lazarus (WEX991899017)

    The Badlands of North America are a wild and dangerous place. It has been a generation since the end of the civil war, known as the Ore War, and the Union of Federated States has emerged as a dominant power on the world stage. But all is not as it seems and there's something rotten in the prosperous frontier town of Provenance. The Union have sent Major Willa Shaw to investigate in an adventure that will see her cross paths with old friends and new and terrifying enemies. Can Shaw and her allies discover the origins of Lazarus before all hell breaks loose?

    Contains:

    • 1 x Softback copy of Lazarus

    Please note:

    • Printed materials are supplied in English.


    Welcome to an alternate 1870s where the heroism and hubris of humanity in this era of steam and steel have unlocked secrets that the world was unprepared for, as super-science and alien technologies bring about an exciting and unpredictable age. The Dystopian Age.
    $20
    Fortune Chips & Dice Set - Wild West Exodus (WEX991599007)

    This product contains

    • 10x Fortune Chips
    • 4x Dice


    Fight the battles of Wild West Exodus with these superb dice and Fortune chips. This set includes four special ten-sided dice for use with Wild West Exodus. Each die features their Critical Success and Critical Failure values with easily recognisable symbols. The stack of ten Fortune chips will let you easily keep track during your games as you tempt fate and push your luck by bending your Fortune to your will.
    $20
    Condition Tokens (TDE-X7004)
    There are three of each condition, in high visibility, fluorescent red, acrylic.

    Contains:
    3x Stealth Tokens
    3x Climb Tokens
    3x Prone Tokens
    3x Swim Tokens
    3x Fire Tokens
    3x Slow Tokens
    3x Blind Tokens
    3x Down Tokens


    A set of 24 tokens designed to clearly indicate conditions, model states and effects.
    $16
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