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<p>Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.</p><p>Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.</p><p>This box set contains everything you need to start playing Dystopian Wars with a fleet of ships at your command.</p>

Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.

This box set not only provides everything you need for two players to start playing Dystopian Wars, but it also contains a campaign that details the theft of the prototype Hypatia Class Generator ship by the Russian double agent Helsinki Markov. The Commonwealth Intelligence Service (known as the Okhrana) have seen a chance to acquire Enlightened secrets and add new technology to their arsenal in order to better defend the Commonwealth. They risk reprisals from the Enlightened but as long as the technology is theirs it would be worth the consequence. The Covenant guard their secrets jealously and losing the Generator ship will cost them years of research and development. The game is afoot and the stakes are high for both sides. Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power. Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.

The Imperium's focus on modular naval vessels is apparent in the Falkenstein Battlecarrier. By making use of the same integrated components and mechanisms of the Elector, Blucher and Konrad classes, the Falkenstein features many of the best traits of these vessels. With forward firepower surpassing a heavy cruiser, a complement of fighters in excess of a support carrier and the comparable resilience to a flagship, the design is aun unqualified success. The Imperium’s Admiralty in the Königlich Preußische Marine are appreciative of the toolbox nature of such a vessel. They are especially liked by Commodores with more tactical battlefleets at hand, allowing them to cover more eventualities than could be done with either a battleship or carrier alone.

<p>Colloquially referred to as war rockets by the Prussian navy due to their distinctive missile-like shape, the Kriegsturm patrol the skies around the Imperium and beyond. Commonly armed with deadly high-speed Luft Speerschleuders, these weapons are ideal for hunting down submerged targets while its Flak Batteries rip apart aircraft.</p><p>Utilising pressurised Blaugas jet engines to achieve exceptional speeds, the Jaeger is a lethal aerial hunter operating in packs to clear the skies of enemy airships or plunge out of the clouds to strike their unsuspecting foes below.</p>

Air support is essential for the operation of an efficient fleet and as efficiency is the watchword of the Imperium Navy, Air Support is found in all sections of the Prussian Forces. At the heart of this is the Tempelhof Fleet Carrier. Its main role is to get its contingent of aircraft to within striking range of the enemy and provide anti-air support to them. They can often be equipped with the deadly Blitzen Bombers; heavy aircraft armed with devastating bombs to rain down on enemy decks, coastal defences or even targets further inland. Enemy Admirals who have encountered these large bombers will never forget the deep throaty roar of their engines, if they ever survive the encounter that is. In support of the Tempelhof Fleet Carriers are assigned a number of specialised cruiser variants. Based on the ubiquitous Blucher Class Hull, but with a specialised bridge section, these ships can be refitted as fast as their frontline counterparts. The Konrad Class Support Carrier bears a flight deck with supply for a small number of fighters allowing it to add to the squadrons of aircraft the fleet can put in the air. The Reiter Class Flak Cruiser is equipped with an impressive array of vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air, ensuring the Blitzen Bombers can reach their targets without interception. Finally the Volsung Class Cruisers bear large Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour. Added to this array of impressive naval firepower are the Imperium Destroyers. Vessels of the Sigimer Class are longer, more heavily armoured and boast additional firepower over Frigates. Toten Class, on the other hand are heavier still and are equipped with two Sturmklaue cannons. Many an Admiral has underestimated these smaller vessels to their cost.

Pride of the Castellammare di Stabia shipyards, the Gladius is a superb vessel. Optimised for long sea voyages with comfortable crew berths and excellent fresh-water reclamation systems, the Gladius is a popular assignment in the Regia Marina. Crews of Pilum monitors are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities of Italy. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory. Cestus Zebeks are often tasked to defend the flanks of Alliance fleets as well as grouping their attacks against key targets of opportunity.

The Khodynka Heavy Skycruiser “Nebesnaya Gora” hung in the sky, defiant against the laws of nature. Ablative armour plates had been blown off and small fires were being extinguished by weary skymen. The engine at the heart of the beast rumbled on, with nothing but the occasional splutter to suggest there was anything wrong at all. The Commonwealth fleet had been ambushed while making routine patrols around the Barents Sea, The Scions of Jutland had appeared like wolves in the night and unleashed a stream of rockets that would have obliterated a lesser vessel. Only the crew of Nebesnaya Gora understood that this night would be a loss to the Scions. Steel, molten from the intense heat of the barrage fell from the sky and yet the Khodynka remained in the air, only having lost redundant systems and armour designed to fail without letting worse damage through. As the battle went on, more damage was sustained by both sides. Scions and Commonwealth crew alike sharing a freezing tomb. Only the Nebesnaya Gora remained, damaged but stoic and impressively, still airborne.

"The decadent and corrupt so-called ‘Enlightened’ of the world will have you believe that Helsinki Markov is a traitor. This could not be further from the truth. He is a great man who risked everything to give us the wonders of this engineering age. The short-sightedness of those calling themselves ‘custodians’ was anathema to him. He knew the common man would be uplifted by the machines that the Covenant of the Enlightened wanted to keep for themselves. Not a world of equality for them but singular authority engineered by their cold, unfeeling minds. Without the heroism of Markov, a steel cage might have been built around the world, fashioned by those greedy intellectuals. Now, everyone can access the marvels that supply power to the homes of the workers; tireless machines can take the strain in the fields and the factories to keep the Commonwealth the beacon of greatness it is known to be across the globe. We humbly give thanks to Helsinki Markov and the Ministry of Technology for their efforts in empowering the people of the Commonwealth".<br /><br />- An intercepted transcript from the Commonwealth Ministry of Propaganda.

<p>The military optimism of the Union is exemplified by their enthusiastic bellows whenever a Union dirigible passes overhead. I’ve had multiple reports from assets placed in vital positions describing their, please excuse the term, “hooting and hollering”. Of course, it shows a lack of engineering skill that they aren’t simply appalled by the reliance on newfangled airship designs over our vastly superior, tried-and-tested rotorcraft. Admittedly they seem to be doing well spreading their influence thanks to the smaller fuel requirements of those designs, but I have no doubt that a minor rerouting of supply lines will remedy the problem. We simply have to make recommendations to any of our forces that they should make an effort to destroy any Bogota Carryalls which accompany the airships so as to cause problems with their logistics. I understand that won’t be easy while taking fire from the airships themselves, but my suggestions certainly make theoretical sense.<br /><br />- Commodore Gerald St.John-Smythe, debriefing to the Crown Military Intelligence Service</p>

<p>Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.</p><p>Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.</p><p>This box set contains everything you need to start playing Dystopian Wars with a fleet of ships at your command.</p>

Only moments ago the Alliance patrol was chugging peacefully along. Now there was only chaos and violence. The patrol was making routine rounds 205 Nautical miles from the Bay of Oiapoque that marked the border with SUSA and the Union of Federated States. Merely two days ag this stretch of sea was devoid of any points of interest. Now there was a Farpoint Sentry Platform. The Union had managed to put this into pace with remarkable speed. While technically far enough out to see to not be a breach of any treaties, the Alliance Commodore, Saulo Rezende saw this as an insult. Without any visible backup, he decided to make a name for himself by taking the platform. Had his crew spotted the shapes getting bigger on the horizon, COMO Rezende may have decided against it. Cheyanne Hunter Submarines rose to the surface and unleashed torpedoes against the now outnumbered patrol. Akron Sentry Rotors flew from the skies, hidden in the glare of the midday sun. More terrifying than all of them, a pair of John Henry Vitruvian Colossi had raced in from distance and crushed frigates and cruisers alike with great hammers that annihilated whole sections of a vessel at a time sending men to their watery grave before they could realise what was happening. The last thing that Commodore Saulo Rezende thought of was the skill of the trap that ended him. That, and the crews he had led to their doom.
Alliance Starter Set - Faction Battlefleet (DWA260000)
<p>Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.</p><p>Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.</p><p>This box set contains everything you need to start playing Dystopian Wars with a fleet of ships at your command.</p>
Commonwealth Starter Set - Faction Battlefleet (DWA270000)
Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.
Dystopian Wars Two Player Starter Set - Hunt for the Prometheus (DWA990005)
This box set not only provides everything you need for two players to start playing Dystopian Wars, but it also contains a campaign that details the theft of the prototype Hypatia Class Generator ship by the Russian double agent Helsinki Markov. The Commonwealth Intelligence Service (known as the Okhrana) have seen a chance to acquire Enlightened secrets and add new technology to their arsenal in order to better defend the Commonwealth. They risk reprisals from the Enlightened but as long as the technology is theirs it would be worth the consequence. The Covenant guard their secrets jealously and losing the Generator ship will cost them years of research and development. The game is afoot and the stakes are high for both sides. Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power. Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.
Falkenstein Battlefleet Set (DWA250017)
The Imperium's focus on modular naval vessels is apparent in the Falkenstein Battlecarrier. By making use of the same integrated components and mechanisms of the Elector, Blucher and Konrad classes, the Falkenstein features many of the best traits of these vessels. With forward firepower surpassing a heavy cruiser, a complement of fighters in excess of a support carrier and the comparable resilience to a flagship, the design is aun unqualified success. The Imperium’s Admiralty in the Königlich Preußische Marine are appreciative of the toolbox nature of such a vessel. They are especially liked by Commodores with more tactical battlefleets at hand, allowing them to cover more eventualities than could be done with either a battleship or carrier alone.
Imperium Aerial Squadrons (DWA250014)
<p>Colloquially referred to as war rockets by the Prussian navy due to their distinctive missile-like shape, the Kriegsturm patrol the skies around the Imperium and beyond. Commonly armed with deadly high-speed Luft Speerschleuders, these weapons are ideal for hunting down submerged targets while its Flak Batteries rip apart aircraft.</p><p>Utilising pressurised Blaugas jet engines to achieve exceptional speeds, the Jaeger is a lethal aerial hunter operating in packs to clear the skies of enemy airships or plunge out of the clouds to strike their unsuspecting foes below.</p>
Imperium Starter Set - Faction Battlefleet (DWA250000)
Air support is essential for the operation of an efficient fleet and as efficiency is the watchword of the Imperium Navy, Air Support is found in all sections of the Prussian Forces. At the heart of this is the Tempelhof Fleet Carrier. Its main role is to get its contingent of aircraft to within striking range of the enemy and provide anti-air support to them. They can often be equipped with the deadly Blitzen Bombers; heavy aircraft armed with devastating bombs to rain down on enemy decks, coastal defences or even targets further inland. Enemy Admirals who have encountered these large bombers will never forget the deep throaty roar of their engines, if they ever survive the encounter that is. In support of the Tempelhof Fleet Carriers are assigned a number of specialised cruiser variants. Based on the ubiquitous Blucher Class Hull, but with a specialised bridge section, these ships can be refitted as fast as their frontline counterparts. The Konrad Class Support Carrier bears a flight deck with supply for a small number of fighters allowing it to add to the squadrons of aircraft the fleet can put in the air. The Reiter Class Flak Cruiser is equipped with an impressive array of vierling cannons, deadly multiple barreled weapons that launch scores of flak rockets into the air, ensuring the Blitzen Bombers can reach their targets without interception. Finally the Volsung Class Cruisers bear large Sturmbringer Cannons on their decks that can char flesh and rupture enemy armour. Added to this array of impressive naval firepower are the Imperium Destroyers. Vessels of the Sigimer Class are longer, more heavily armoured and boast additional firepower over Frigates. Toten Class, on the other hand are heavier still and are equipped with two Sturmklaue cannons. Many an Admiral has underestimated these smaller vessels to their cost.
Italian Frontline Squadrons (DWA260008)
Pride of the Castellammare di Stabia shipyards, the Gladius is a superb vessel. Optimised for long sea voyages with comfortable crew berths and excellent fresh-water reclamation systems, the Gladius is a popular assignment in the Regia Marina. Crews of Pilum monitors are reminded that they are often the last line of defence for civilians and as such are assigned from recruits hailing from inland towns and cities of Italy. This ensures they understand what is truly at stake should an enemy vessel get past them and into Alliance territory. Cestus Zebeks are often tasked to defend the flanks of Alliance fleets as well as grouping their attacks against key targets of opportunity.
Khodynka Battlefleet Set (DWA270016)
The Khodynka Heavy Skycruiser “Nebesnaya Gora” hung in the sky, defiant against the laws of nature. Ablative armour plates had been blown off and small fires were being extinguished by weary skymen. The engine at the heart of the beast rumbled on, with nothing but the occasional splutter to suggest there was anything wrong at all. The Commonwealth fleet had been ambushed while making routine patrols around the Barents Sea, The Scions of Jutland had appeared like wolves in the night and unleashed a stream of rockets that would have obliterated a lesser vessel. Only the crew of Nebesnaya Gora understood that this night would be a loss to the Scions. Steel, molten from the intense heat of the barrage fell from the sky and yet the Khodynka remained in the air, only having lost redundant systems and armour designed to fail without letting worse damage through. As the battle went on, more damage was sustained by both sides. Scions and Commonwealth crew alike sharing a freezing tomb. Only the Nebesnaya Gora remained, damaged but stoic and impressively, still airborne.
Markov's Prometheus (DWA270017)
"The decadent and corrupt so-called ‘Enlightened’ of the world will have you believe that Helsinki Markov is a traitor. This could not be further from the truth. He is a great man who risked everything to give us the wonders of this engineering age. The short-sightedness of those calling themselves ‘custodians’ was anathema to him. He knew the common man would be uplifted by the machines that the Covenant of the Enlightened wanted to keep for themselves. Not a world of equality for them but singular authority engineered by their cold, unfeeling minds. Without the heroism of Markov, a steel cage might have been built around the world, fashioned by those greedy intellectuals. Now, everyone can access the marvels that supply power to the homes of the workers; tireless machines can take the strain in the fields and the factories to keep the Commonwealth the beacon of greatness it is known to be across the globe. We humbly give thanks to Helsinki Markov and the Ministry of Technology for their efforts in empowering the people of the Commonwealth".<br /><br />- An intercepted transcript from the Commonwealth Ministry of Propaganda.
Medium Bag for Dystopian Wars - Commonwealth (ME96BO)
Orderly store and safely transport up to 37 miniatures of your Commonwealth fleet.
Union Aerial Squadrons (DWA120012)
<p>The military optimism of the Union is exemplified by their enthusiastic bellows whenever a Union dirigible passes overhead. I’ve had multiple reports from assets placed in vital positions describing their, please excuse the term, “hooting and hollering”. Of course, it shows a lack of engineering skill that they aren’t simply appalled by the reliance on newfangled airship designs over our vastly superior, tried-and-tested rotorcraft. Admittedly they seem to be doing well spreading their influence thanks to the smaller fuel requirements of those designs, but I have no doubt that a minor rerouting of supply lines will remedy the problem. We simply have to make recommendations to any of our forces that they should make an effort to destroy any Bogota Carryalls which accompany the airships so as to cause problems with their logistics. I understand that won’t be easy while taking fire from the airships themselves, but my suggestions certainly make theoretical sense.<br /><br />- Commodore Gerald St.John-Smythe, debriefing to the Crown Military Intelligence Service</p>
Union Starter Set - Faction Battlefleet (DWA120000)
<p>Dystopian Wars is a tabletop wargame of naval battles using highly detailed miniatures to represent huge engines of destruction on, above and below the high-seas. Set in an alternate late-Nineteenth Century called the Dystopian Age, super-science fuelled nations clash over resources and power.</p><p>Pick your faction and fight for dominance over the seas and skies with incredible machines of war fuelled by extraordinary technology - dread marvels of the Dystopian Age.</p><p>This box set contains everything you need to start playing Dystopian Wars with a fleet of ships at your command.</p>
Union Vanguard Squadrons (DWA120011)
Only moments ago the Alliance patrol was chugging peacefully along. Now there was only chaos and violence. The patrol was making routine rounds 205 Nautical miles from the Bay of Oiapoque that marked the border with SUSA and the Union of Federated States. Merely two days ag this stretch of sea was devoid of any points of interest. Now there was a Farpoint Sentry Platform. The Union had managed to put this into pace with remarkable speed. While technically far enough out to see to not be a breach of any treaties, the Alliance Commodore, Saulo Rezende saw this as an insult. Without any visible backup, he decided to make a name for himself by taking the platform. Had his crew spotted the shapes getting bigger on the horizon, COMO Rezende may have decided against it. Cheyanne Hunter Submarines rose to the surface and unleashed torpedoes against the now outnumbered patrol. Akron Sentry Rotors flew from the skies, hidden in the glare of the midday sun. More terrifying than all of them, a pair of John Henry Vitruvian Colossi had raced in from distance and crushed frigates and cruisers alike with great hammers that annihilated whole sections of a vessel at a time sending men to their watery grave before they could realise what was happening. The last thing that Commodore Saulo Rezende thought of was the skill of the trap that ended him. That, and the crews he had led to their doom.
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