Source Books

Source Books

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Product no.: CAT35203

Handbook: Major Periphery States collates the essential history, politics and culture of the Major Periphery States into a single volume. More than a mere sourcebook, Handbook: Major Periphery States provides rules for both Total Warfare and A Time of War: The BattleTech RPG game play, including new support vehicles, creatures and more!

$60.00
Product no.: CAT35205

For almost a millennium, the symbol of the Dragon has struck fear into the rest of the Inner Sphere. The fearless dedication of its warriors, the devotion of its people, and the awesome ambitions of its Coordinator: House Kurita has been more reviled than any other power. Yet a new leader has arisen in the last decades, bringing about a host of reforms and reigning in the realm's most rapacious desires. Such rebirth comes at a price, as various shadowy influencers fix their eyes on reigniting the Dragon’s glorious past. Only time will tell which path the Dragon will follow...

$60.00
Product no.: CAT35222

Before the treachery of Stefan Amaris, Kerensky’s Exodus, and the Succession Wars, the realms of the Inner Sphere were united under the banner of the Star League. As the pinnacle of culture and technology, the six Great Houses and four territorial states of the League reaped the benefits of universal peace and justice, the fruits of their combined efforts enriching the lives of billions across the heavens.

…Or so the legends claim.

In reality, the Inner Sphere of the 2750s was far from serene and light-years away from just. Though admired for its monolithic power, the pinnacle of mankind’s greatest experiment—the Star League—stood at a fateful crossroads, with feuding House Lords and rebellious territories only waiting for every chance to strike against each other.

$45.00
Product no.: CAT35230
In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn Clans were unleashed against those who abandoned Kerensky's vision.
$50.00
Product no.: CAT35232
In 2766, decades of careful planning and manipulation finally culminated when Stefan Amaris wiped out the entire Cameron dynasty in a bloody coup. Rallying the might of the SLDF behind him, General Aleksandr Kerensky immediately attacked Amaris’ Rim Worlds Republic, before turning his full fury against the Usurper’s “Empire”, launching one of the greatest military campaigns in Inner Sphere history.
$60.00
Product no.: CAT35233

In 2777—after ten years of savage fighting in the Periphery—General Alaksandr Kerensky and the Star League Defense Force launched the final phase in the war against Stefan Amaris, the Usurper of the Star League. For two more years, the greatest army ever forged by humankind would wage a planetby-planet war for the heart of the League itself, ultimately landing on mankind’s homeworld of Terra. As the single greatest campaign ever fought in human history, Operation LIBERATION would change the fate of generations to come.

$60.00
Product no.: CAT35234

Historical: Wars of the Republic Era describes the border conflicts that inevitably erupted in the decades after the Word of Blake Jihad. Covering the largest of these conflicts in particular—including the Second Combine-Dominion War, the Victoria War, and the Republic of the Sphere’s own war against the Capellan Confederation—this book provides a hard look at the early years of what would come to be known as the Dark Age Era.

$50.00
Product no.: CAT35235
The First Succession War describes the most devastating conflict ever fought by mankind as the five Great Houses battle for supremacy in the ruins of the Star League. Covering the collapse of the Star League, the militarization of the Inner Sphere and the horrors that ensued, this volume provides a detailed look at the major actions of the war, the motivations of its participants, and the deadly consequences of their decisions.
$60.00
Product no.: CAT35251
Field Manual: SLDF describes the single greatest military force the Inner Sphere has ever seen: the Star League Defense Force. Including a brief history and overview of the SLDF, its formation, organization, and training programs, this book provides the most detailed look ever at the army that protected the Inner Sphere before the treachery of Stefan Amaris and the Succession Wars that soon followed. Special rules are also included, enabling players to create Star League forces for use in campaigns set in one of BattleTech’s most storied eras.
$50.00
Product no.: CAT35252

It is the year 3145. Only thirteen years have passed since Gray Monday—the day that most of humanity’s interstellar communications grid suddenly and mysteriously collapsed. Plunged into darkness and fearing the worst, the leaders and armies of the Inner Sphere scrambled to act, some fearing the approach of invaders, others seeking to exploit the chaos. Now, armies are on the march, war has erupted on every front, and the Republic of the Sphere—once a sign of mankind’s hope for a brighter future—has retreated behind its fortress walls to prepare for the inevitable.

$60.00
Product no.: CAT35260

For over forty centuries, mercenaries have plied their trade and been instrumental in toppling empires or holding the tides of war at bay. And as mankind expanded to the stars, soldiers of fortune rose to new heights of power. Business is booming, yet along with those riches comes a dangerous life and the scorn of many who see only filthy lucre-warriors. It’s a dangerous life, but as long as you keep your ’Mech intact and your bottom line balanced, the universe is yours!

$60.00
Product no.: CAT35261

BattleTech Combat Manual: House Kurita is the second in the new series of BattleTech Alpha Strike expansions, begun with BattleTech Combat Manual: Mercenaries.

$60.00
Product no.: CAT35303

Jihad Conspiracies: Interstellar Players 2 describes several of the most powerful and influential people, organizations, and entities at work behind the scenes of the Word of Blake Jihad. Some of these conspiracies are firmly grounded in BattleTech lore, but shown here in ways never before seen; others have only recently emerged from their own shadows. Gamemasters and players can decide which of these power brokers are real and which are paranoid fantasies spawned by the chaos and fear of the Blakist Holy War!

$45.00
Product no.: CAT35303X

Jihad Secrets: The Blake Documents contains a wealth of information on the current universe-shaking Jihad storyline, providing more “hard facts” than any book to date. Detailed information on the opening years of the Jihad, including maps of the most significant conflicts; a current 3075 “Around the Sphere” in the same vein as the Jihad Hot Spots series provides up-to-date information on the latest happenings; biographies of more than twenty individuals important to the Jihad; a complete description of all Word of Blake forces, including unit logos; and the hidden history of Clan Wolverine and the Minnesota Tribe revealed! A complete rules section rounds the book out, with game play rules for taking any Word of Blake division into the field, construction rules for “primitive units,” and new 'Mechs, including Clan Wolverine's Mercury II, Pulverizer, and Stag, the “primitive” Dervish and the mysterious Raptor II.

$45.00
Product no.: CAT35304
Jihad Hot Spots: 3076 continues the Jihad plot book series started with Blake Ascending, bringing readers into the raging conflict of the war between the Word of Blake and the Inner Sphere. Seen from the eyes of those who fight and die in this epic struggle, this book includes articles and intelligence excerpts from across the Inner Sphere, along with additional rules and campaign tracks for both BattleTech and A Time of War: The BattleTech RPG games, from the unwilling allies of the Blakist war machine, to the experimental technologies that gave the Word its incredible—if costly—edge for years, to several new BattleMechs, vehicles, and combat spacecraft that debuted in the midst of this turning point in the war.
$45.00
Product no.: CAT35308

Nearly fifteen years have passed since the end of the Word of Blake Jihad and the rise of the Republic of the Sphere. Yet even as the Inner Sphere adjusts to a new sense of normalcy, questions remain about whether the Blakist threat is gone for good or merely hibernating. 

Once a disorganized collective of hobbyists and academics backed by the idle wealthy, Interstellar Expeditions has emerged from the fires of war to take up the mission once claimed by ComStar's Explorer Corps: to search for the elusive hiding places where humanity's enemies might have gone. From the dead worlds within the borders of the Inner Sphere itself, to the distant, uncharted reaches of the Deep Periphery, IE relentlessly searches for the answers to mysteries dating back to mankind's first ventures into deep space, while simultaneously watching for any sign of the zealots who so recently waged the most horrendous interstellar war in modern history. 

$40.00
Product no.: CAT35400
This volume also includes detailed reports on nearly forty planetary campaigns, providing context and details previously clouded by interstellar media, local reports, and personal journals. With an updated and streamlined core ruleset for the Chaos Campaign and new Jihad era Random Availability Tables for the Word of Blake, Mercenaries, and Militias, this book has everything players and gamemasters need to recreate the pivotal campaigns of the Jihad and lead their forces to victory.
$40.00
Product no.: CAT35900

In 3146, the Republic of the Sphere hangs by a tenuous thread. The last fragments of Devlin Stone’s dream to shepherd humankind toward a more prosperous future hide behind the impenetrable defenses of Fortress Republic. As the interstellar communications blackout rages, the ambitious Great Houses vie for military dominance, and the bloodthirsty Clans strive to find a weakness in the Fortress’s armor on their path to conquering Terra and claiming the coveted title of ilClan. When the Wall comes down, will the Inner Sphere plunge even further into the abyss of interstellar war, or will this herald the dawning of a new age?

$55.00